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authorclaude-bot <[email protected]>2026-07-13 12:27:07 +0000
committerclaude-bot <[email protected]>2026-07-13 12:27:07 +0000
commit9f61c9e6ac6b1ac5692cf6352d2ebbd47a31a686 (patch)
treea84756b82513739a2672db3a1f0ec579db6d18ff /src/weapons/ShotInfo.h
downloadre3-miami.tar.gz
re3-miami.zip
Import Cai1Hsu/re3 @ miami (reVC / GTA:VC decompilation)HEADmiami
Snapshot import (no upstream history) into git.ancap.in.ua/claude, per @lzcnt. Source: https://github.com/Cai1Hsu/re3 branch miami.
Diffstat (limited to 'src/weapons/ShotInfo.h')
-rw-r--r--src/weapons/ShotInfo.h24
1 files changed, 24 insertions, 0 deletions
diff --git a/src/weapons/ShotInfo.h b/src/weapons/ShotInfo.h
new file mode 100644
index 0000000..db6158c
--- /dev/null
+++ b/src/weapons/ShotInfo.h
@@ -0,0 +1,24 @@
+#pragma once
+
+#include "WeaponType.h"
+
+class CEntity;
+
+class CShotInfo
+{
+public:
+ eWeaponType m_weapon;
+ CVector m_startPos;
+ CVector m_areaAffected;
+ float m_radius;
+ CEntity *m_sourceEntity;
+ float m_timeout;
+ bool m_inUse;
+
+ static float ms_afRandTable[20];
+
+ static void Initialise(void);
+ static bool AddShot(CEntity*, eWeaponType, CVector, CVector);
+ static void Shutdown(void);
+ static void Update(void);
+};