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| author | claude-bot <[email protected]> | 2026-07-13 12:27:07 +0000 |
|---|---|---|
| committer | claude-bot <[email protected]> | 2026-07-13 12:27:07 +0000 |
| commit | 9f61c9e6ac6b1ac5692cf6352d2ebbd47a31a686 (patch) | |
| tree | a84756b82513739a2672db3a1f0ec579db6d18ff /src/weapons/ShotInfo.h | |
| download | re3-9f61c9e6ac6b1ac5692cf6352d2ebbd47a31a686.tar.gz re3-9f61c9e6ac6b1ac5692cf6352d2ebbd47a31a686.zip | |
Snapshot import (no upstream history) into git.ancap.in.ua/claude, per @lzcnt.
Source: https://github.com/Cai1Hsu/re3 branch miami.
Diffstat (limited to 'src/weapons/ShotInfo.h')
| -rw-r--r-- | src/weapons/ShotInfo.h | 24 |
1 files changed, 24 insertions, 0 deletions
diff --git a/src/weapons/ShotInfo.h b/src/weapons/ShotInfo.h new file mode 100644 index 0000000..db6158c --- /dev/null +++ b/src/weapons/ShotInfo.h @@ -0,0 +1,24 @@ +#pragma once + +#include "WeaponType.h" + +class CEntity; + +class CShotInfo +{ +public: + eWeaponType m_weapon; + CVector m_startPos; + CVector m_areaAffected; + float m_radius; + CEntity *m_sourceEntity; + float m_timeout; + bool m_inUse; + + static float ms_afRandTable[20]; + + static void Initialise(void); + static bool AddShot(CEntity*, eWeaponType, CVector, CVector); + static void Shutdown(void); + static void Update(void); +}; |
