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authorclaude-bot <[email protected]>2026-07-13 12:27:07 +0000
committerclaude-bot <[email protected]>2026-07-13 12:27:07 +0000
commit9f61c9e6ac6b1ac5692cf6352d2ebbd47a31a686 (patch)
treea84756b82513739a2672db3a1f0ec579db6d18ff /src/text/Text.cpp
downloadre3-miami.tar.gz
re3-miami.zip
Import Cai1Hsu/re3 @ miami (reVC / GTA:VC decompilation)HEADmiami
Snapshot import (no upstream history) into git.ancap.in.ua/claude, per @lzcnt. Source: https://github.com/Cai1Hsu/re3 branch miami.
Diffstat (limited to 'src/text/Text.cpp')
-rw-r--r--src/text/Text.cpp530
1 files changed, 530 insertions, 0 deletions
diff --git a/src/text/Text.cpp b/src/text/Text.cpp
new file mode 100644
index 0000000..1369d1d
--- /dev/null
+++ b/src/text/Text.cpp
@@ -0,0 +1,530 @@
+#include "common.h"
+
+#include "FileMgr.h"
+#ifdef MORE_LANGUAGES
+#include "Game.h"
+#endif
+#include "Frontend.h"
+#include "Messages.h"
+#include "Text.h"
+#include "Timer.h"
+
+wchar WideErrorString[25];
+
+CText TheText;
+
+CText::CText(void)
+{
+ encoding = 'e';
+ bHasMissionTextOffsets = false;
+ bIsMissionTextLoaded = false;
+ memset(szMissionTableName, 0, sizeof(szMissionTableName));
+ memset(WideErrorString, 0, sizeof(WideErrorString));
+}
+
+void
+CText::Load(void)
+{
+ char filename[32];
+ size_t offset;
+ int file;
+ bool tkey_loaded = false, tdat_loaded = false;
+ ChunkHeader m_ChunkHeader;
+
+ bIsMissionTextLoaded = false;
+ bHasMissionTextOffsets = false;
+
+ Unload();
+
+ CFileMgr::SetDir("TEXT");
+ switch(FrontEndMenuManager.m_PrefsLanguage){
+ case CMenuManager::LANGUAGE_AMERICAN:
+ sprintf(filename, "AMERICAN.GXT");
+ break;
+ case CMenuManager::LANGUAGE_FRENCH:
+ sprintf(filename, "FRENCH.GXT");
+ break;
+ case CMenuManager::LANGUAGE_GERMAN:
+ sprintf(filename, "GERMAN.GXT");
+ break;
+ case CMenuManager::LANGUAGE_ITALIAN:
+ sprintf(filename, "ITALIAN.GXT");
+ break;
+ case CMenuManager::LANGUAGE_SPANISH:
+ sprintf(filename, "SPANISH.GXT");
+ break;
+#ifdef MORE_LANGUAGES
+ case CMenuManager::LANGUAGE_POLISH:
+ sprintf(filename, "POLISH.GXT");
+ break;
+ case CMenuManager::LANGUAGE_RUSSIAN:
+ sprintf(filename, "RUSSIAN.GXT");
+ break;
+ case CMenuManager::LANGUAGE_JAPANESE:
+ sprintf(filename, "JAPANESE.GXT");
+ break;
+#endif
+ }
+
+ file = CFileMgr::OpenFile(filename, "rb");
+
+ offset = 0;
+ while (!tkey_loaded || !tdat_loaded) {
+ ReadChunkHeader(&m_ChunkHeader, file, &offset);
+ if (m_ChunkHeader.size != 0) {
+ if (strncmp(m_ChunkHeader.magic, "TABL", 4) == 0) {
+ MissionTextOffsets.Load(m_ChunkHeader.size, file, &offset, 0x58000);
+ bHasMissionTextOffsets = true;
+ } else if (strncmp(m_ChunkHeader.magic, "TKEY", 4) == 0) {
+ this->keyArray.Load(m_ChunkHeader.size, file, &offset);
+ tkey_loaded = true;
+ } else if (strncmp(m_ChunkHeader.magic, "TDAT", 4) == 0) {
+ this->data.Load(m_ChunkHeader.size, file, &offset);
+ tdat_loaded = true;
+ } else {
+ CFileMgr::Seek(file, m_ChunkHeader.size, SEEK_CUR);
+ offset += m_ChunkHeader.size;
+ }
+ }
+ }
+
+ keyArray.Update(data.chars);
+ CFileMgr::CloseFile(file);
+ CFileMgr::SetDir("");
+}
+
+void
+CText::Unload(void)
+{
+ CMessages::ClearAllMessagesDisplayedByGame();
+ keyArray.Unload();
+ data.Unload();
+ mission_keyArray.Unload();
+ mission_data.Unload();
+ bIsMissionTextLoaded = false;
+ memset(szMissionTableName, 0, sizeof(szMissionTableName));
+}
+
+wchar*
+CText::Get(const char *key)
+{
+ uint8 result = false;
+#if defined (FIX_BUGS) || defined(FIX_BUGS_64)
+ wchar *outstr = keyArray.Search(key, data.chars, &result);
+#else
+ wchar *outstr = keyArray.Search(key, &result);
+#endif
+
+ if (!result && bHasMissionTextOffsets && bIsMissionTextLoaded)
+#if defined (FIX_BUGS) || defined(FIX_BUGS_64)
+ outstr = mission_keyArray.Search(key, mission_data.chars, &result);
+#else
+ outstr = mission_keyArray.Search(key, &result);
+#endif
+ return outstr;
+}
+
+wchar UpperCaseTable[128] = {
+ 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138,
+ 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149,
+ 150, 128, 129, 130, 131, 132, 133, 134, 135, 136, 137,
+ 138, 139, 140, 141, 142, 143, 144, 145, 146, 147, 148,
+ 149, 173, 173, 175, 176, 177, 178, 179, 180, 181, 182,
+ 183, 184, 185, 186, 187, 188, 189, 190, 191, 192, 193,
+ 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204,
+ 205, 206, 207, 208, 209, 210, 211, 212, 213, 214, 215,
+ 216, 217, 218, 219, 220, 221, 222, 223, 224, 225, 226,
+ 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237,
+ 238, 239, 240, 241, 242, 243, 244, 245, 246, 247, 248,
+ 249, 250, 251, 252, 253, 254, 255
+};
+
+wchar FrenchUpperCaseTable[128] = {
+ 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138,
+ 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149,
+ 150, 65, 65, 65, 65, 132, 133, 69, 69, 69, 69, 73, 73,
+ 73, 73, 79, 79, 79, 79, 85, 85, 85, 85, 173, 173, 175,
+ 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186,
+ 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197,
+ 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 208,
+ 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219,
+ 220, 221, 222, 223, 224, 225, 226, 227, 228, 229, 230,
+ 231, 232, 233, 234, 235, 236, 237, 238, 239, 240, 241,
+ 242, 243, 244, 245, 246, 247, 248, 249, 250, 251, 252,
+ 253, 254, 255
+};
+
+wchar
+CText::GetUpperCase(wchar c)
+{
+ switch (encoding)
+ {
+ case 'e':
+ if (c >= 'a' && c <= 'z')
+ return c - 32;
+ break;
+ case 'f':
+ if (c >= 'a' && c <= 'z')
+ return c - 32;
+
+ if (c >= 128 && c <= 255)
+ return FrenchUpperCaseTable[c-128];
+ break;
+ case 'g':
+ case 'i':
+ case 's':
+ if (c >= 'a' && c <= 'z')
+ return c - 32;
+
+ if (c >= 128 && c <= 255)
+ return UpperCaseTable[c-128];
+ break;
+ default:
+ break;
+ }
+ return c;
+}
+
+void
+CText::UpperCase(wchar *s)
+{
+ while(*s){
+ *s = GetUpperCase(*s);
+ s++;
+ }
+}
+
+void
+CText::GetNameOfLoadedMissionText(char *outName)
+{
+ strcpy(outName, szMissionTableName);
+}
+
+void
+CText::ReadChunkHeader(ChunkHeader *buf, int32 file, size_t *offset)
+{
+#ifdef THIS_IS_STUPID
+ char *_buf = (char*)buf;
+ for (int i = 0; i < sizeof(ChunkHeader); i++) {
+ CFileMgr::Read(file, &_buf[i], 1);
+ (*offset)++;
+ }
+#else
+ // original code loops 8 times to read 1 byte with CFileMgr::Read, that's retarded
+ CFileMgr::Read(file, (char*)buf, sizeof(ChunkHeader));
+ *offset += sizeof(ChunkHeader);
+#endif
+}
+
+void
+CText::LoadMissionText(char *MissionTableName)
+{
+ char filename[32];
+ CMessages::ClearAllMessagesDisplayedByGame();
+
+ mission_keyArray.Unload();
+ mission_data.Unload();
+
+ bool search_result = false;
+ int missionTableId = 0;
+
+ for (missionTableId = 0; missionTableId < MissionTextOffsets.size; missionTableId++) {
+ if (strncmp(MissionTextOffsets.data[missionTableId].szMissionName, MissionTableName, strlen(MissionTextOffsets.data[missionTableId].szMissionName)) == 0) {
+ search_result = true;
+ break;
+ }
+ }
+
+ if (!search_result) {
+ printf("CText::LoadMissionText - couldn't find %s", MissionTableName);
+ return;
+ }
+
+ CFileMgr::SetDir("TEXT");
+ switch (FrontEndMenuManager.m_PrefsLanguage) {
+ case CMenuManager::LANGUAGE_AMERICAN:
+ sprintf(filename, "AMERICAN.GXT");
+ break;
+ case CMenuManager::LANGUAGE_FRENCH:
+ sprintf(filename, "FRENCH.GXT");
+ break;
+ case CMenuManager::LANGUAGE_GERMAN:
+ sprintf(filename, "GERMAN.GXT");
+ break;
+ case CMenuManager::LANGUAGE_ITALIAN:
+ sprintf(filename, "ITALIAN.GXT");
+ break;
+ case CMenuManager::LANGUAGE_SPANISH:
+ sprintf(filename, "SPANISH.GXT");
+ break;
+#ifdef MORE_LANGUAGES
+ case CMenuManager::LANGUAGE_POLISH:
+ sprintf(filename, "POLISH.GXT");
+ break;
+ case CMenuManager::LANGUAGE_RUSSIAN:
+ sprintf(filename, "RUSSIAN.GXT");
+ break;
+ case CMenuManager::LANGUAGE_JAPANESE:
+ sprintf(filename, "JAPANESE.GXT");
+ break;
+#endif
+ }
+ CTimer::Suspend();
+ int file = CFileMgr::OpenFile(filename, "rb");
+ CFileMgr::Seek(file, MissionTextOffsets.data[missionTableId].offset, SEEK_SET);
+
+ char TableCheck[8];
+ CFileMgr::Read(file, TableCheck, 8);
+ if (strncmp(TableCheck, MissionTableName, 8) != 0)
+ printf("CText::LoadMissionText - expected to find %s in the text file", MissionTableName);
+
+ bool tkey_loaded = false, tdat_loaded = false;
+ ChunkHeader m_ChunkHeader;
+ while (!tkey_loaded || !tdat_loaded) {
+ size_t bytes_read = 0;
+ ReadChunkHeader(&m_ChunkHeader, file, &bytes_read);
+ if (m_ChunkHeader.size != 0) {
+ if (strncmp(m_ChunkHeader.magic, "TKEY", 4) == 0) {
+ size_t bytes_read = 0;
+ mission_keyArray.Load(m_ChunkHeader.size, file, &bytes_read);
+ tkey_loaded = true;
+ } else if (strncmp(m_ChunkHeader.magic, "TDAT", 4) == 0) {
+ size_t bytes_read = 0;
+ mission_data.Load(m_ChunkHeader.size, file, &bytes_read);
+ tdat_loaded = true;
+ } else
+ CFileMgr::Seek(file, m_ChunkHeader.size, SEEK_CUR);
+ }
+ }
+
+ mission_keyArray.Update(mission_data.chars);
+ CFileMgr::CloseFile(file);
+ CTimer::Resume();
+ CFileMgr::SetDir("");
+ strcpy(szMissionTableName, MissionTableName);
+ bIsMissionTextLoaded = true;
+}
+
+
+void
+CKeyArray::Load(size_t length, int file, size_t* offset)
+{
+ char *rawbytes;
+
+ // You can make numEntries size_t if you want to exceed 32-bit boundaries, everything else should be ready.
+ numEntries = (int)(length / sizeof(CKeyEntry));
+ entries = new CKeyEntry[numEntries];
+ rawbytes = (char*)entries;
+
+#ifdef THIS_IS_STUPID
+ for (uint32 i = 0; i < length; i++) {
+ CFileMgr::Read(file, &rawbytes[i], 1);
+ (*offset)++;
+ }
+#else
+ CFileMgr::Read(file, rawbytes, length);
+ *offset += length;
+#endif
+}
+
+void
+CKeyArray::Unload(void)
+{
+ delete[] entries;
+ entries = nil;
+ numEntries = 0;
+}
+
+void
+CKeyArray::Update(wchar *chars)
+{
+#if !defined(FIX_BUGS) && !defined(FIX_BUGS_64)
+ int i;
+ for(i = 0; i < numEntries; i++)
+ entries[i].value = (wchar*)((uint8*)chars + (uintptr)entries[i].value);
+#endif
+}
+
+CKeyEntry*
+CKeyArray::BinarySearch(const char *key, CKeyEntry *entries, int16 low, int16 high)
+{
+ int mid;
+ int diff;
+
+ if(low > high)
+ return nil;
+
+ mid = (low + high)/2;
+ diff = strcmp(key, entries[mid].key);
+ if(diff == 0)
+ return &entries[mid];
+ if(diff < 0)
+ return BinarySearch(key, entries, low, mid-1);
+ if(diff > 0)
+ return BinarySearch(key, entries, mid+1, high);
+ return nil;
+}
+
+wchar*
+#if defined (FIX_BUGS) || defined(FIX_BUGS_64)
+CKeyArray::Search(const char *key, wchar *data, uint8 *result)
+#else
+CKeyArray::Search(const char *key, uint8 *result)
+#endif
+{
+ CKeyEntry *found;
+ char errstr[25];
+ int i;
+
+#if defined (FIX_BUGS) || defined(FIX_BUGS_64)
+ found = BinarySearch(key, entries, 0, numEntries-1);
+ if (found) {
+ *result = true;
+ return (wchar*)((uint8*)data + found->valueOffset);
+ }
+#else
+ found = BinarySearch(key, entries, 0, numEntries-1);
+ if (found) {
+ *result = true;
+ return found->value;
+ }
+#endif
+ *result = false;
+#ifdef MASTER
+ sprintf(errstr, "");
+#else
+ sprintf(errstr, "%s missing", key);
+#endif // MASTER
+ for(i = 0; i < 25; i++)
+ WideErrorString[i] = errstr[i];
+ return WideErrorString;
+}
+
+void
+CData::Load(size_t length, int file, size_t * offset)
+{
+ char *rawbytes;
+
+ // You can make numChars size_t if you want to exceed 32-bit boundaries, everything else should be ready.
+ numChars = (int)(length / sizeof(wchar));
+ chars = new wchar[numChars];
+ rawbytes = (char*)chars;
+
+#ifdef THIS_IS_STUPID
+ for(uint32 i = 0; i < length; i++){
+ CFileMgr::Read(file, &rawbytes[i], 1);
+ (*offset)++;
+ }
+#else
+ CFileMgr::Read(file, rawbytes, length);
+ *offset += length;
+#endif
+}
+
+void
+CData::Unload(void)
+{
+ delete[] chars;
+ chars = nil;
+ numChars = 0;
+}
+
+void
+CMissionTextOffsets::Load(size_t table_size, int file, size_t *offset, int)
+{
+#ifdef THIS_IS_STUPID
+ size_t num_of_entries = table_size / sizeof(CMissionTextOffsets::Entry);
+ for (size_t mi = 0; mi < num_of_entries; mi++) {
+ for (uint32 i = 0; i < sizeof(data[mi].szMissionName); i++) {
+ CFileMgr::Read(file, &data[i].szMissionName[i], 1);
+ (*offset)++;
+ }
+ char* _buf = (char*)&data[mi].offset;
+ for (uint32 i = 0; i < sizeof(data[mi].offset); i++) {
+ CFileMgr::Read(file, &_buf[i], 1);
+ (*offset)++;
+ }
+ }
+ size = (uint16)num_of_entries;
+#else
+ // not exact VC code but smaller and better :P
+
+ // You can make this size_t if you want to exceed 32-bit boundaries, everything else should be ready.
+ size = (uint16) (table_size / sizeof(CMissionTextOffsets::Entry));
+ CFileMgr::Read(file, (char*)data, sizeof(CMissionTextOffsets::Entry) * size);
+ *offset += sizeof(CMissionTextOffsets::Entry) * size;
+#endif
+}
+
+char*
+UnicodeToAscii(wchar *src)
+{
+ static char aStr[256];
+ int len;
+ for(len = 0; *src != '\0' && len < 256-1; len++, src++)
+#ifdef MORE_LANGUAGES
+ if(*src < 128 || ((CGame::russianGame || CGame::japaneseGame) && *src < 256))
+#else
+ if(*src < 128)
+#endif
+ aStr[len] = *src;
+ // convert to CP1252
+ else if(*src <= 131)
+ aStr[len] = *src + 64;
+ else if (*src <= 141)
+ aStr[len] = *src + 66;
+ else if (*src <= 145)
+ aStr[len] = *src + 68;
+ else if (*src <= 149)
+ aStr[len] = *src + 71;
+ else if (*src <= 154)
+ aStr[len] = *src + 73;
+ else if (*src <= 164)
+ aStr[len] = *src + 75;
+ else if (*src <= 168)
+ aStr[len] = *src + 77;
+ else if (*src <= 204)
+ aStr[len] = *src + 80;
+ else switch (*src) {
+ case 205: aStr[len] = 209; break;
+ case 206: aStr[len] = 241; break;
+ case 207: aStr[len] = 191; break;
+ default: aStr[len] = '#'; break;
+ }
+ aStr[len] = '\0';
+ return aStr;
+}
+
+char*
+UnicodeToAsciiForSaveLoad(wchar *src)
+{
+ static char aStr[256];
+ int len;
+ for(len = 0; *src != '\0' && len < 256; len++, src++)
+ if(*src < 256)
+ aStr[len] = *src;
+ else
+ aStr[len] = '#';
+ aStr[len] = '\0';
+ return aStr;
+}
+
+char*
+UnicodeToAsciiForMemoryCard(wchar *src)
+{
+ static char aStr[256];
+ int len;
+ for(len = 0; *src != '\0' && len < 256; len++, src++)
+ if(*src < 256)
+ aStr[len] = *src;
+ else
+ aStr[len] = '#';
+ aStr[len] = '\0';
+ return aStr;
+}
+
+void
+TextCopy(wchar *dst, const wchar *src)
+{
+ while((*dst++ = *src++) != '\0');
+}