summaryrefslogtreecommitdiff
path: root/src/modelinfo/BaseModelInfo.h
diff options
context:
space:
mode:
authorclaude-bot <[email protected]>2026-07-13 12:27:07 +0000
committerclaude-bot <[email protected]>2026-07-13 12:27:07 +0000
commit9f61c9e6ac6b1ac5692cf6352d2ebbd47a31a686 (patch)
treea84756b82513739a2672db3a1f0ec579db6d18ff /src/modelinfo/BaseModelInfo.h
downloadre3-miami.tar.gz
re3-miami.zip
Import Cai1Hsu/re3 @ miami (reVC / GTA:VC decompilation)HEADmiami
Snapshot import (no upstream history) into git.ancap.in.ua/claude, per @lzcnt. Source: https://github.com/Cai1Hsu/re3 branch miami.
Diffstat (limited to 'src/modelinfo/BaseModelInfo.h')
-rw-r--r--src/modelinfo/BaseModelInfo.h74
1 files changed, 74 insertions, 0 deletions
diff --git a/src/modelinfo/BaseModelInfo.h b/src/modelinfo/BaseModelInfo.h
new file mode 100644
index 0000000..2d1dc8a
--- /dev/null
+++ b/src/modelinfo/BaseModelInfo.h
@@ -0,0 +1,74 @@
+#pragma once
+
+struct CColModel;
+
+#define MAX_MODEL_NAME (21)
+
+enum ModelInfoType
+{
+ MITYPE_NA,
+ MITYPE_SIMPLE,
+ MITYPE_MLO, // unused but still in enum
+ MITYPE_TIME,
+ MITYPE_WEAPON,
+ MITYPE_CLUMP,
+ MITYPE_VEHICLE,
+ MITYPE_PED,
+ MITYPE_XTRACOMPS, // unused but still in enum
+ MITYPE_HAND // xbox and mobile
+};
+
+class C2dEffect;
+
+class CBaseModelInfo
+{
+protected:
+ char m_name[MAX_MODEL_NAME];
+ uint8 m_type;
+ uint8 m_num2dEffects;
+ bool m_bOwnsColModel;
+ CColModel *m_colModel;
+ int16 m_2dEffectsID;
+ int16 m_objectId;
+ uint16 m_refCount;
+ int16 m_txdSlot;
+
+public:
+ CBaseModelInfo(ModelInfoType type);
+ virtual ~CBaseModelInfo() {}
+ virtual void Shutdown(void);
+ virtual void DeleteRwObject(void) = 0;
+ virtual RwObject *CreateInstance(void) = 0;
+ virtual RwObject *CreateInstance(RwMatrix *) = 0;
+ virtual RwObject *GetRwObject(void) = 0;
+ virtual void SetAnimFile(const char *file) {}
+ virtual void ConvertAnimFileIndex(void) {}
+ virtual int GetAnimFileIndex(void) { return -1; }
+
+ // one day it becomes virtual
+ uint8 GetModelType() const { return m_type; }
+ bool IsBuilding(void) { return m_type == MITYPE_SIMPLE || m_type == MITYPE_TIME; }
+ bool IsSimple(void) { return m_type == MITYPE_SIMPLE || m_type == MITYPE_TIME || m_type == MITYPE_WEAPON; }
+ bool IsClump(void) { return m_type == MITYPE_CLUMP || m_type == MITYPE_PED || m_type == MITYPE_VEHICLE; }
+ char *GetModelName(void) { return m_name; }
+ void SetModelName(const char *name) { strncpy(m_name, name, MAX_MODEL_NAME); }
+ void SetColModel(CColModel *col, bool owns = false){
+ m_colModel = col; m_bOwnsColModel = owns; }
+ CColModel *GetColModel(void) { return m_colModel; }
+ bool DoesOwnColModel(void) { return m_bOwnsColModel; }
+ void DeleteCollisionModel(void);
+ void ClearTexDictionary(void) { m_txdSlot = -1; }
+ int16 GetObjectID(void) { return m_objectId; }
+ void SetObjectID(int16 id) { m_objectId = id; }
+ int16 GetTxdSlot(void) { return m_txdSlot; }
+ void AddRef(void);
+ void RemoveRef(void);
+ void SetTexDictionary(const char *name);
+ void AddTexDictionaryRef(void);
+ void RemoveTexDictionaryRef(void);
+ void Init2dEffects(void);
+ void Add2dEffect(C2dEffect *fx);
+ C2dEffect *Get2dEffect(int n);
+ uint8 GetNum2dEffects() const { return m_num2dEffects; }
+ uint16 GetNumRefs() const { return m_refCount; }
+};