diff options
| author | claude-bot <[email protected]> | 2026-07-13 12:27:07 +0000 |
|---|---|---|
| committer | claude-bot <[email protected]> | 2026-07-13 12:27:07 +0000 |
| commit | 9f61c9e6ac6b1ac5692cf6352d2ebbd47a31a686 (patch) | |
| tree | a84756b82513739a2672db3a1f0ec579db6d18ff /src/control/AutoPilot.h | |
| download | re3-miami.tar.gz re3-miami.zip | |
Snapshot import (no upstream history) into git.ancap.in.ua/claude, per @lzcnt.
Source: https://github.com/Cai1Hsu/re3 branch miami.
Diffstat (limited to 'src/control/AutoPilot.h')
| -rw-r--r-- | src/control/AutoPilot.h | 137 |
1 files changed, 137 insertions, 0 deletions
diff --git a/src/control/AutoPilot.h b/src/control/AutoPilot.h new file mode 100644 index 0000000..ec3bb8d --- /dev/null +++ b/src/control/AutoPilot.h @@ -0,0 +1,137 @@ +#pragma once +#include "Timer.h" + +class CVehicle; +struct CPathNode; + +enum eCarMission +{ + MISSION_NONE, + MISSION_CRUISE, + MISSION_RAMPLAYER_FARAWAY, + MISSION_RAMPLAYER_CLOSE, + MISSION_BLOCKPLAYER_FARAWAY, + MISSION_BLOCKPLAYER_CLOSE, + MISSION_BLOCKPLAYER_HANDBRAKESTOP, + MISSION_WAITFORDELETION, + MISSION_GOTOCOORDS, + MISSION_GOTOCOORDS_STRAIGHT, + MISSION_EMERGENCYVEHICLE_STOP, + MISSION_STOP_FOREVER, + MISSION_GOTOCOORDS_ACCURATE, + MISSION_GOTO_COORDS_STRAIGHT_ACCURATE, + MISSION_GOTOCOORDS_ASTHECROWSWIMS, + MISSION_RAMCAR_FARAWAY, + MISSION_RAMCAR_CLOSE, + MISSION_BLOCKCAR_FARAWAY, + MISSION_BLOCKCAR_CLOSE, + MISSION_BLOCKCAR_HANDBRAKESTOP, + MISSION_HELI_FLYTOCOORS, + MISSION_ATTACKPLAYER, + MISSION_PLANE_FLYTOCOORS, + MISSION_HELI_LAND, + MISSION_SLOWLY_DRIVE_TOWARDS_PLAYER_1, + MISSION_SLOWLY_DRIVE_TOWARDS_PLAYER_2, + MISSION_BLOCKPLAYER_FORWARDANDBACK +}; + +enum eCarTempAction +{ + TEMPACT_NONE, + TEMPACT_WAIT, + TEMPACT_REVERSE, + TEMPACT_HANDBRAKETURNLEFT, + TEMPACT_HANDBRAKETURNRIGHT, + TEMPACT_HANDBRAKESTRAIGHT, + TEMPACT_TURNLEFT, + TEMPACT_TURNRIGHT, + TEMPACT_GOFORWARD, + TEMPACT_SWERVELEFT, + TEMPACT_SWERVERIGHT +}; + +enum eCarDrivingStyle +{ + DRIVINGSTYLE_STOP_FOR_CARS, + DRIVINGSTYLE_SLOW_DOWN_FOR_CARS, + DRIVINGSTYLE_AVOID_CARS, + DRIVINGSTYLE_PLOUGH_THROUGH, + DRIVINGSTYLE_STOP_FOR_CARS_IGNORE_LIGHTS +}; + +class CAutoPilot { +public: + int32 m_nCurrentRouteNode; + int32 m_nNextRouteNode; + int32 m_nPrevRouteNode; + int32 m_nTimeEnteredCurve; + int32 m_nTimeToSpendOnCurrentCurve; + uint32 m_nCurrentPathNodeInfo; + uint32 m_nNextPathNodeInfo; + uint32 m_nPreviousPathNodeInfo; + uint32 m_nAntiReverseTimer; + uint32 m_nTimeToStartMission; + int8 m_nPreviousDirection; + int8 m_nCurrentDirection; + int8 m_nNextDirection; + int8 m_nCurrentLane; + int8 m_nNextLane; + uint8 m_nDrivingStyle; + uint8 m_nCarMission; + uint8 m_nTempAction; + uint32 m_nTimeTempAction; + float m_fMaxTrafficSpeed; + uint8 m_nCruiseSpeed; + uint8 m_nCruiseSpeedMultiplierType; + float m_fCruiseSpeedMultiplier; + uint8 m_bSlowedDownBecauseOfCars : 1; + uint8 m_bSlowedDownBecauseOfPeds : 1; + uint8 m_bStayInCurrentLevel : 1; + uint8 m_bStayInFastLane : 1; + uint8 m_bIgnorePathfinding : 1; + uint8 m_nSwitchDistance; + CVector m_vecDestinationCoors; + CPathNode *m_aPathFindNodesInfo[NUM_PATH_NODES_IN_AUTOPILOT]; + int16 m_nPathFindNodesCount; + CVehicle *m_pTargetCar; + + CAutoPilot(void) { + m_nPrevRouteNode = 0; + m_nNextRouteNode = m_nPrevRouteNode; + m_nCurrentRouteNode = m_nNextRouteNode; + m_nTimeEnteredCurve = 0; + m_nTimeToSpendOnCurrentCurve = 1000; + m_nPreviousPathNodeInfo = 0; + m_nNextPathNodeInfo = m_nPreviousPathNodeInfo; + m_nCurrentPathNodeInfo = m_nNextPathNodeInfo; + m_nNextDirection = 1; + m_nCurrentDirection = m_nNextDirection; + m_nCurrentLane = m_nNextLane = 0; + m_nDrivingStyle = DRIVINGSTYLE_STOP_FOR_CARS; + m_nCarMission = MISSION_NONE; + m_nTempAction = TEMPACT_NONE; + m_nCruiseSpeed = 10; + m_fMaxTrafficSpeed = 10.0f; + m_bSlowedDownBecauseOfPeds = false; + m_bSlowedDownBecauseOfCars = false; + m_nPathFindNodesCount = 0; + m_pTargetCar = 0; + m_nTimeToStartMission = CTimer::GetTimeInMilliseconds(); + m_nAntiReverseTimer = m_nTimeToStartMission; + m_bStayInFastLane = false; + m_nCruiseSpeedMultiplierType = 0; + m_fCruiseSpeedMultiplier = 1.0f; + } + + void ModifySpeed(float); + void RemoveOnePathNode(); +#ifdef COMPATIBLE_SAVES + void Save(uint8*& buf); + void Load(uint8*& buf); +#endif + + float GetCruiseSpeed(void) { return m_nCruiseSpeed * m_fCruiseSpeedMultiplier; } + +}; + +VALIDATE_SIZE(CAutoPilot, 0x70); |
