diff options
Diffstat (limited to 'serve')
| -rw-r--r-- | serve/car_phys.js | 4 | ||||
| -rw-r--r-- | serve/index.html | 2 |
2 files changed, 3 insertions, 3 deletions
diff --git a/serve/car_phys.js b/serve/car_phys.js index 087e7bc..0893ee7 100644 --- a/serve/car_phys.js +++ b/serve/car_phys.js @@ -750,13 +750,13 @@ // VC-plausible ranges tuned to stay planted on Планета Жопа's fbm terrain // (the original HANDLING.CFG isn't shipped in the repo — it's game data). var PRESETS = { - // БРОВЕНОСЕЦ 4x4 — reliable all-rounder: fast (≈100 km/h), climbs the butt-hills, + // БРОВЕНОСЕЦ 4x4 — reliable all-rounder: fast (≈250 km/h top, ~140 avg on terrain), climbs the butt-hills, // grippy 4WD, tall soft suspension. The friendly default. brovenosec: { name: 'БРОВЕНОСЕЦ 4x4', mass: 1650, dimX: 2.1, dimY: 4.9, dimZ: 1.5, comX: 0, comY: 0.0, comZ: -0.15, submerged: 80, tractionMult: 1.1, tractionLoss: 0.9, tractionBias: 0.5, - nGears: 5, maxVel: 270, engineAccel: 34, driveType: '4', engineType: 'P', + nGears: 5, maxVel: 380, engineAccel: 100, driveType: '4', engineType: 'P', brakeDecel: 9, brakeBias: 0.5, abs: 0, steerLock: 38, susForce: 1.2, susDamp: 0.18, susUpper: 0.32, susLower: -0.30, susBias: 0.5, susAntidive: 0.3, collDmg: 0.3, flags: 0 diff --git a/serve/index.html b/serve/index.html index a335c21..f456ce6 100644 --- a/serve/index.html +++ b/serve/index.html @@ -3274,7 +3274,7 @@ try { window.PZ = { THREE, scene, camera, S, groundH, WATER_Y, herd, herdMeshes, name: 'БРОВЕНОСЕЦ 4x4', mass: 1650, dimX: 2.1, dimY: 4.9, dimZ: 1.5, comX: 0, comY: 0.0, comZ: -0.15, submerged: 80, tractionMult: 1.1, tractionLoss: 0.9, tractionBias: 0.5, - nGears: 5, maxVel: 270, engineAccel: 34, driveType: '4', engineType: 'P', + nGears: 5, maxVel: 380, engineAccel: 100, driveType: '4', engineType: 'P', brakeDecel: 9, brakeBias: 0.5, abs: 0, steerLock: 38, susForce: 1.2, susDamp: 0.18, susUpper: 0.32, susLower: -0.30, susBias: 0.5, susAntidive: 0.3, collDmg: 0.3, flags: 0 |
