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#ifdef RW_PS2
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <assert.h>
#include "../rwbase.h"
#include "../rwerror.h"
#include "../rwplg.h"
#include "../rwpipeline.h"
#include "../rwobjects.h"
#include "../rwengine.h"
#include "../rwanim.h"
#include "../rwplugins.h"
#include "rwps2.h"
#include "rwps2plg.h"
#include "rwps2impl.h"
#define PLUGIN_ID 2
namespace rw {
namespace ps2 {
Device renderdevice = {
16777215.0f, 0.0f,
null::beginUpdate,
null::endUpdate,
null::clearCamera,
null::showRaster,
null::rasterRenderFast,
null::setRenderState,
null::getRenderState,
null::im2DRenderLine,
null::im2DRenderTriangle,
null::im2DRenderPrimitive,
null::im2DRenderIndexedPrimitive,
null::im3DTransform,
null::im3DRenderPrimitive,
null::im3DRenderIndexedPrimitive,
null::im3DEnd,
null::deviceSystem
};
}
}
#endif
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