#ifdef RW_PS2 #include #include #include #include #include "../rwbase.h" #include "../rwerror.h" #include "../rwplg.h" #include "../rwpipeline.h" #include "../rwobjects.h" #include "../rwengine.h" #include "../rwanim.h" #include "../rwplugins.h" #include "rwps2.h" #include "rwps2plg.h" #include "rwps2impl.h" #define PLUGIN_ID 2 namespace rw { namespace ps2 { Device renderdevice = { 16777215.0f, 0.0f, null::beginUpdate, null::endUpdate, null::clearCamera, null::showRaster, null::rasterRenderFast, null::setRenderState, null::getRenderState, null::im2DRenderLine, null::im2DRenderTriangle, null::im2DRenderPrimitive, null::im2DRenderIndexedPrimitive, null::im3DTransform, null::im3DRenderPrimitive, null::im3DRenderIndexedPrimitive, null::im3DEnd, null::deviceSystem }; } } #endif