summaryrefslogtreecommitdiff
path: root/src/d3d/rwd3d8.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/d3d/rwd3d8.h')
-rw-r--r--src/d3d/rwd3d8.h74
1 files changed, 74 insertions, 0 deletions
diff --git a/src/d3d/rwd3d8.h b/src/d3d/rwd3d8.h
new file mode 100644
index 0000000..422379d
--- /dev/null
+++ b/src/d3d/rwd3d8.h
@@ -0,0 +1,74 @@
+namespace rw {
+namespace d3d8 {
+
+void registerPlatformPlugins(void);
+
+struct InstanceData
+{
+ uint32 minVert;
+ int32 stride;
+ int32 numVertices;
+ int32 numIndices;
+ Material *material;
+ uint32 vertexShader;
+ uint32 primType;
+ void *indexBuffer;
+ void *vertexBuffer;
+ uint32 baseIndex;
+ uint8 vertexAlpha;
+ uint8 managed;
+ uint8 remapped;
+};
+
+struct InstanceDataHeader : rw::InstanceDataHeader
+{
+ uint16 serialNumber;
+ uint16 numMeshes;
+
+ InstanceData *inst;
+};
+
+uint32 makeFVFDeclaration(uint32 flags, int32 numTex);
+int32 getStride(uint32 flags, int32 numTex);
+
+void *destroyNativeData(void *object, int32, int32);
+Stream *readNativeData(Stream *stream, int32 len, void *object, int32, int32);
+Stream *writeNativeData(Stream *stream, int32 len, void *object, int32, int32);
+int32 getSizeNativeData(void *object, int32, int32);
+void registerNativeDataPlugin(void);
+
+class ObjPipeline : public rw::ObjPipeline
+{
+public:
+ void init(void);
+ static ObjPipeline *create(void);
+
+ void (*instanceCB)(Geometry *geo, InstanceData *header);
+ void (*uninstanceCB)(Geometry *geo, InstanceData *header);
+ void (*renderCB)(Atomic *atomic, InstanceDataHeader *header);
+};
+
+void defaultInstanceCB(Geometry *geo, InstanceData *header);
+void defaultUninstanceCB(Geometry *geo, InstanceData *header);
+void defaultRenderCB(Atomic *atomic, InstanceDataHeader *header);
+
+ObjPipeline *makeDefaultPipeline(void);
+
+// Skin plugin
+
+void initSkin(void);
+ObjPipeline *makeSkinPipeline(void);
+
+// MatFX plugin
+
+void initMatFX(void);
+ObjPipeline *makeMatFXPipeline(void);
+
+// Native Texture and Raster
+
+Texture *readNativeTexture(Stream *stream);
+void writeNativeTexture(Texture *tex, Stream *stream);
+uint32 getSizeNativeTexture(Texture *tex);
+
+}
+}