diff options
Diffstat (limited to 'src/vehicles/Heli.h')
| -rw-r--r-- | src/vehicles/Heli.h | 101 |
1 files changed, 101 insertions, 0 deletions
diff --git a/src/vehicles/Heli.h b/src/vehicles/Heli.h new file mode 100644 index 0000000..c5ae08e --- /dev/null +++ b/src/vehicles/Heli.h @@ -0,0 +1,101 @@ +#pragma once + +#include "Vehicle.h" + +class CObject; + +enum eHeliNodes +{ + HELI_CHASSIS = 1, + HELI_TOPROTOR, + HELI_BACKROTOR, + HELI_TAIL, + HELI_TOPKNOT, + HELI_SKID_LEFT, + HELI_SKID_RIGHT, + NUM_HELI_NODES +}; + +enum +{ + HELI_RANDOM0, + HELI_RANDOM1, + HELI_SCRIPT, + HELI_CATALINA, // TODO 2 in VC + NUM_HELIS +}; + +enum +{ + HELI_TYPE_RANDOM, + HELI_TYPE_SCRIPT, + HELI_TYPE_CATALINA, +}; + + +class CHeli : public CVehicle +{ +public: + RwFrame *m_aHeliNodes[NUM_HELI_NODES]; + int8 m_heliStatus; + float m_fSearchLightX; + float m_fSearchLightY; + uint32 m_nExplosionTimer; + float m_fRotation; + float m_fAngularSpeed; + float m_fTargetZ; + float m_fSearchLightIntensity; + int8 m_nHeliId; + int8 m_heliType; + int8 m_pathState; + int8 m_numSwat; + uint8 m_aSwatState[4]; + float m_aSearchLightHistoryX[6]; + float m_aSearchLightHistoryY[6]; + uint32 m_nSearchLightTimer; + uint32 m_nShootTimer; + uint32 m_nLastShotTime; + uint32 m_nBulletDamage; + float m_fRotorRotation; + float m_fHeliDustZ[8]; + uint32 m_nPoliceShoutTimer; + float m_fTargetOffset; + bool m_bTestRight; + + static CHeli *pHelis[NUM_HELIS]; + static int16 NumRandomHelis; + static uint32 TestForNewRandomHelisTimer; + static bool CatalinaHeliOn; + static bool CatalinaHasBeenShotDown; + static bool ScriptHeliOn; + + CHeli(int32 id, uint8 CreatedBy); + + // from CEntity + void SetModelIndex(uint32 id); + void ProcessControl(void); + void PreRender(void); + void Render(void); + + void PreRenderAlways(void); + CObject *SpawnFlyingComponent(int32 component); + CVector FindSwatPositionRelativeToHeli(int n); + bool SendDownSwat(void); + + static void InitHelis(void); + static CHeli *GenerateHeli(bool catalina); // out of class in III PC and later because of SecuROM + static void UpdateHelis(void); + static void SpecialHeliPreRender(void); + static bool TestRocketCollision(CVector *coors); + static bool TestBulletCollision(CVector *line0, CVector *line1, CVector *bulletPos, int32 damage); + static bool TestSniperCollision(CVector *line0, CVector *line1); + + static void StartCatalinaFlyBy(void); // out of class in III PC and later because of SecuROM + static void RemoveCatalinaHeli(void); + static CHeli *FindPointerToCatalinasHeli(void); + static void CatalinaTakeOff(void); + static void MakeCatalinaHeliFlyAway(void); + static bool HasCatalinaBeenShotDown(void); + + static void ActivateHeli(bool activate); +}; |
