diff options
Diffstat (limited to 'src/modelinfo')
| -rw-r--r-- | src/modelinfo/BaseModelInfo.cpp | 102 | ||||
| -rw-r--r-- | src/modelinfo/BaseModelInfo.h | 74 | ||||
| -rw-r--r-- | src/modelinfo/ClumpModelInfo.cpp | 205 | ||||
| -rw-r--r-- | src/modelinfo/ClumpModelInfo.h | 60 | ||||
| -rw-r--r-- | src/modelinfo/ModelIndices.cpp | 34 | ||||
| -rw-r--r-- | src/modelinfo/ModelIndices.h | 621 | ||||
| -rw-r--r-- | src/modelinfo/ModelInfo.cpp | 258 | ||||
| -rw-r--r-- | src/modelinfo/ModelInfo.h | 48 | ||||
| -rw-r--r-- | src/modelinfo/PedModelInfo.cpp | 162 | ||||
| -rw-r--r-- | src/modelinfo/PedModelInfo.h | 52 | ||||
| -rw-r--r-- | src/modelinfo/SimpleModelInfo.cpp | 194 | ||||
| -rw-r--r-- | src/modelinfo/SimpleModelInfo.h | 61 | ||||
| -rw-r--r-- | src/modelinfo/TimeModelInfo.cpp | 33 | ||||
| -rw-r--r-- | src/modelinfo/TimeModelInfo.h | 20 | ||||
| -rw-r--r-- | src/modelinfo/VehicleModelInfo.cpp | 1193 | ||||
| -rw-r--r-- | src/modelinfo/VehicleModelInfo.h | 166 | ||||
| -rw-r--r-- | src/modelinfo/WeaponModelInfo.cpp | 53 | ||||
| -rw-r--r-- | src/modelinfo/WeaponModelInfo.h | 23 |
18 files changed, 3359 insertions, 0 deletions
diff --git a/src/modelinfo/BaseModelInfo.cpp b/src/modelinfo/BaseModelInfo.cpp new file mode 100644 index 0000000..765469b --- /dev/null +++ b/src/modelinfo/BaseModelInfo.cpp @@ -0,0 +1,102 @@ +#include "common.h" + +#include "templates.h" +#include "TxdStore.h" +#include "2dEffect.h" +#include "BaseModelInfo.h" +#include "ModelInfo.h" +#include "ColModel.h" + +CBaseModelInfo::CBaseModelInfo(ModelInfoType type) +{ + m_colModel = nil; + m_2dEffectsID = -1; + m_objectId = -1; + m_refCount = 0; + m_txdSlot = -1; + m_type = type; + m_num2dEffects = 0; + m_bOwnsColModel = false; +} + +void +CBaseModelInfo::Shutdown(void) +{ + DeleteCollisionModel(); + DeleteRwObject(); + m_2dEffectsID = -1; + m_num2dEffects = 0; + m_txdSlot = -1; +} + +void +CBaseModelInfo::DeleteCollisionModel(void) +{ + if(m_colModel && m_bOwnsColModel){ + if(m_colModel) + delete m_colModel; + m_colModel = nil; + } +} + +void +CBaseModelInfo::AddRef(void) +{ + m_refCount++; + AddTexDictionaryRef(); +} + +void +CBaseModelInfo::RemoveRef(void) +{ + m_refCount--; + RemoveTexDictionaryRef(); +} + +void +CBaseModelInfo::SetTexDictionary(const char *name) +{ + int slot = CTxdStore::FindTxdSlot(name); + if(slot == -1) + slot = CTxdStore::AddTxdSlot(name); + m_txdSlot = slot; +} + +void +CBaseModelInfo::AddTexDictionaryRef(void) +{ + CTxdStore::AddRef(m_txdSlot); +} + +void +CBaseModelInfo::RemoveTexDictionaryRef(void) +{ + CTxdStore::RemoveRef(m_txdSlot); +} + +void +CBaseModelInfo::Init2dEffects(void) +{ + m_2dEffectsID = -1; + m_num2dEffects = 0; +} + +void +CBaseModelInfo::Add2dEffect(C2dEffect *fx) +{ + if(m_2dEffectsID >= 0) + m_num2dEffects++; + else{ + m_2dEffectsID = CModelInfo::Get2dEffectStore().GetIndex(fx); + m_num2dEffects = 1; + } +} + +C2dEffect* +CBaseModelInfo::Get2dEffect(int n) +{ + if(m_2dEffectsID >= 0) + return CModelInfo::Get2dEffectStore().GetItem(m_2dEffectsID+n); + else + return nil; +} diff --git a/src/modelinfo/BaseModelInfo.h b/src/modelinfo/BaseModelInfo.h new file mode 100644 index 0000000..2d1dc8a --- /dev/null +++ b/src/modelinfo/BaseModelInfo.h @@ -0,0 +1,74 @@ +#pragma once + +struct CColModel; + +#define MAX_MODEL_NAME (21) + +enum ModelInfoType +{ + MITYPE_NA, + MITYPE_SIMPLE, + MITYPE_MLO, // unused but still in enum + MITYPE_TIME, + MITYPE_WEAPON, + MITYPE_CLUMP, + MITYPE_VEHICLE, + MITYPE_PED, + MITYPE_XTRACOMPS, // unused but still in enum + MITYPE_HAND // xbox and mobile +}; + +class C2dEffect; + +class CBaseModelInfo +{ +protected: + char m_name[MAX_MODEL_NAME]; + uint8 m_type; + uint8 m_num2dEffects; + bool m_bOwnsColModel; + CColModel *m_colModel; + int16 m_2dEffectsID; + int16 m_objectId; + uint16 m_refCount; + int16 m_txdSlot; + +public: + CBaseModelInfo(ModelInfoType type); + virtual ~CBaseModelInfo() {} + virtual void Shutdown(void); + virtual void DeleteRwObject(void) = 0; + virtual RwObject *CreateInstance(void) = 0; + virtual RwObject *CreateInstance(RwMatrix *) = 0; + virtual RwObject *GetRwObject(void) = 0; + virtual void SetAnimFile(const char *file) {} + virtual void ConvertAnimFileIndex(void) {} + virtual int GetAnimFileIndex(void) { return -1; } + + // one day it becomes virtual + uint8 GetModelType() const { return m_type; } + bool IsBuilding(void) { return m_type == MITYPE_SIMPLE || m_type == MITYPE_TIME; } + bool IsSimple(void) { return m_type == MITYPE_SIMPLE || m_type == MITYPE_TIME || m_type == MITYPE_WEAPON; } + bool IsClump(void) { return m_type == MITYPE_CLUMP || m_type == MITYPE_PED || m_type == MITYPE_VEHICLE; } + char *GetModelName(void) { return m_name; } + void SetModelName(const char *name) { strncpy(m_name, name, MAX_MODEL_NAME); } + void SetColModel(CColModel *col, bool owns = false){ + m_colModel = col; m_bOwnsColModel = owns; } + CColModel *GetColModel(void) { return m_colModel; } + bool DoesOwnColModel(void) { return m_bOwnsColModel; } + void DeleteCollisionModel(void); + void ClearTexDictionary(void) { m_txdSlot = -1; } + int16 GetObjectID(void) { return m_objectId; } + void SetObjectID(int16 id) { m_objectId = id; } + int16 GetTxdSlot(void) { return m_txdSlot; } + void AddRef(void); + void RemoveRef(void); + void SetTexDictionary(const char *name); + void AddTexDictionaryRef(void); + void RemoveTexDictionaryRef(void); + void Init2dEffects(void); + void Add2dEffect(C2dEffect *fx); + C2dEffect *Get2dEffect(int n); + uint8 GetNum2dEffects() const { return m_num2dEffects; } + uint16 GetNumRefs() const { return m_refCount; } +}; diff --git a/src/modelinfo/ClumpModelInfo.cpp b/src/modelinfo/ClumpModelInfo.cpp new file mode 100644 index 0000000..ba18bfa --- /dev/null +++ b/src/modelinfo/ClumpModelInfo.cpp @@ -0,0 +1,205 @@ +#include "common.h" + +#include "RwHelper.h" +#include "General.h" +#include "NodeName.h" +#include "VisibilityPlugins.h" +#include "ModelInfo.h" +#include "AnimManager.h" + +void +CClumpModelInfo::DeleteRwObject(void) +{ + if(m_clump){ + RpClumpDestroy(m_clump); + m_clump = nil; + RemoveTexDictionaryRef(); + if(GetAnimFileIndex() != -1) + CAnimManager::RemoveAnimBlockRef(GetAnimFileIndex()); + } +} + +static RpAtomic* +SetHierarchyForSkinAtomic(RpAtomic *atomic, void *data) +{ + RpSkinAtomicSetHAnimHierarchy(atomic, (RpHAnimHierarchy*)data); + return nil; +} + +RwObject* +CClumpModelInfo::CreateInstance(void) +{ + if(m_clump == nil) + return nil; + RpClump *clone = RpClumpClone(m_clump); + if(IsClumpSkinned(clone)){ + RpHAnimHierarchy *hier; + RpHAnimAnimation *anim; + + hier = GetAnimHierarchyFromClump(clone); + assert(hier); + RpClumpForAllAtomics(clone, SetHierarchyForSkinAtomic, hier); + anim = HAnimAnimationCreateForHierarchy(hier); + RpHAnimHierarchySetCurrentAnim(hier, anim); + RpHAnimHierarchySetFlags(hier, (RpHAnimHierarchyFlag)(rpHANIMHIERARCHYUPDATEMODELLINGMATRICES|rpHANIMHIERARCHYUPDATELTMS)); + } + return (RwObject*)clone; +} + +RwObject* +CClumpModelInfo::CreateInstance(RwMatrix *m) +{ + if(m_clump){ + RpClump *clump = (RpClump*)CreateInstance(); + *RwFrameGetMatrix(RpClumpGetFrame(clump)) = *m; + return (RwObject*)clump; + } + return nil; +} + +RpAtomic* +CClumpModelInfo::SetAtomicRendererCB(RpAtomic *atomic, void *data) +{ + CVisibilityPlugins::SetAtomicRenderCallback(atomic, (RpAtomicCallBackRender)data); + return atomic; +} + +void +CClumpModelInfo::SetClump(RpClump *clump) +{ + m_clump = clump; + CVisibilityPlugins::SetClumpModelInfo(m_clump, this); + AddTexDictionaryRef(); + if(GetAnimFileIndex() != -1) + CAnimManager::AddAnimBlockRef(GetAnimFileIndex()); + if(IsClumpSkinned(clump)){ + int i; + RpHAnimHierarchy *hier; + RpAtomic *skinAtomic; + RpSkin *skin; + + hier = GetAnimHierarchyFromClump(clump); + assert(hier); + RpClumpForAllAtomics(clump, SetHierarchyForSkinAtomic, hier); + skinAtomic = GetFirstAtomic(clump); + + assert(skinAtomic); + skin = RpSkinGeometryGetSkin(RpAtomicGetGeometry(skinAtomic)); + // ignore const + for(i = 0; i < RpGeometryGetNumVertices(RpAtomicGetGeometry(skinAtomic)); i++){ + RwMatrixWeights *weights = (RwMatrixWeights*)&RpSkinGetVertexBoneWeights(skin)[i]; + float sum = weights->w0 + weights->w1 + weights->w2 + weights->w3; + weights->w0 /= sum; + weights->w1 /= sum; + weights->w2 /= sum; + weights->w3 /= sum; + } + RpHAnimHierarchySetFlags(hier, (RpHAnimHierarchyFlag)(rpHANIMHIERARCHYUPDATEMODELLINGMATRICES|rpHANIMHIERARCHYUPDATELTMS)); + } +} + +void +CClumpModelInfo::SetAnimFile(const char *file) +{ + if(strcasecmp(file, "null") == 0) + return; + + m_animFileName = new char[strlen(file)+1]; + strcpy(m_animFileName, file); +} + +void +CClumpModelInfo::ConvertAnimFileIndex(void) +{ + if(m_animFileIndex != -1){ + // we have a string pointer in that union + int32 index = CAnimManager::GetAnimationBlockIndex(m_animFileName); + delete[] m_animFileName; + m_animFileIndex = index; + } +} + +void +CClumpModelInfo::SetFrameIds(RwObjectNameIdAssocation *assocs) +{ + int32 i; + RwObjectNameAssociation objname; + + for(i = 0; assocs[i].name; i++) + if((assocs[i].flags & CLUMP_FLAG_NO_HIERID) == 0){ + objname.frame = nil; + objname.name = assocs[i].name; + RwFrameForAllChildren(RpClumpGetFrame(m_clump), FindFrameFromNameWithoutIdCB, &objname); + if(objname.frame) + CVisibilityPlugins::SetFrameHierarchyId(objname.frame, assocs[i].hierId); + } +} + +RwFrame* +CClumpModelInfo::FindFrameFromIdCB(RwFrame *frame, void *data) +{ + RwObjectIdAssociation *assoc = (RwObjectIdAssociation*)data; + + if(CVisibilityPlugins::GetFrameHierarchyId(frame) == assoc->id){ + assoc->frame = frame; + return nil; + } + RwFrameForAllChildren(frame, FindFrameFromIdCB, assoc); + return assoc->frame ? nil : frame; +} + +// unused +RwFrame* +CClumpModelInfo::FindFrameFromNameCB(RwFrame *frame, void *data) +{ + RwObjectNameAssociation *assoc = (RwObjectNameAssociation*)data; + + if(!CGeneral::faststricmp(GetFrameNodeName(frame), assoc->name)){ + assoc->frame = frame; + return nil; + } + RwFrameForAllChildren(frame, FindFrameFromNameCB, assoc); + return assoc->frame ? nil : frame; +} + +RwFrame* +CClumpModelInfo::FindFrameFromNameWithoutIdCB(RwFrame *frame, void *data) +{ + RwObjectNameAssociation *assoc = (RwObjectNameAssociation*)data; + + if(CVisibilityPlugins::GetFrameHierarchyId(frame) == 0 && + !CGeneral::faststricmp(GetFrameNodeName(frame), assoc->name)){ + assoc->frame = frame; + return nil; + } + RwFrameForAllChildren(frame, FindFrameFromNameWithoutIdCB, assoc); + return assoc->frame ? nil : frame; +} + +RwFrame* +CClumpModelInfo::FillFrameArrayCB(RwFrame *frame, void *data) +{ + int32 id; + RwFrame **frames = (RwFrame**)data; + id = CVisibilityPlugins::GetFrameHierarchyId(frame); + if(id > 0) + frames[id] = frame; + RwFrameForAllChildren(frame, FillFrameArrayCB, data); + return frame; +} + +void +CClumpModelInfo::FillFrameArray(RpClump *clump, RwFrame **frames) +{ + RwFrameForAllChildren(RpClumpGetFrame(clump), FillFrameArrayCB, frames); +} + +RwFrame* +CClumpModelInfo::GetFrameFromId(RpClump *clump, int32 id) +{ + RwObjectIdAssociation assoc; + assoc.id = id; + assoc.frame = nil; + RwFrameForAllChildren(RpClumpGetFrame(clump), FindFrameFromIdCB, &assoc); + return assoc.frame; +} diff --git a/src/modelinfo/ClumpModelInfo.h b/src/modelinfo/ClumpModelInfo.h new file mode 100644 index 0000000..0113d34 --- /dev/null +++ b/src/modelinfo/ClumpModelInfo.h @@ -0,0 +1,60 @@ +#pragma once + +#include "BaseModelInfo.h" + +struct RwObjectNameIdAssocation +{ + const char *name; + int32 hierId; + uint32 flags; +}; + +struct RwObjectNameAssociation +{ + const char *name; + RwFrame *frame; +}; + +struct RwObjectIdAssociation +{ + int32 id; + RwFrame *frame; +}; + +enum { + CLUMP_FLAG_NO_HIERID = 0x1, +}; + + +class CClumpModelInfo : public CBaseModelInfo +{ +public: + RpClump *m_clump; + union { + int32 m_animFileIndex; + char *m_animFileName; + }; + + CClumpModelInfo(void) : CBaseModelInfo(MITYPE_CLUMP) { m_animFileIndex = -1; } + CClumpModelInfo(ModelInfoType id) : CBaseModelInfo(id) { m_animFileIndex = -1; } + ~CClumpModelInfo() {} + void DeleteRwObject(void); + RwObject *CreateInstance(void); + RwObject *CreateInstance(RwMatrix *); + RwObject *GetRwObject(void) { return (RwObject*)m_clump; } + + virtual void SetClump(RpClump *); + virtual void SetAnimFile(const char *file); + virtual void ConvertAnimFileIndex(void); + virtual int GetAnimFileIndex(void) { return m_animFileIndex; } + + static RpAtomic *SetAtomicRendererCB(RpAtomic *atomic, void *data); + void SetFrameIds(RwObjectNameIdAssocation *assocs); + static RwFrame *FindFrameFromNameCB(RwFrame *frame, void *data); + static RwFrame *FindFrameFromNameWithoutIdCB(RwFrame *frame, void *data); + static RwFrame *FindFrameFromIdCB(RwFrame *frame, void *data); + static void FillFrameArray(RpClump *clump, RwFrame **frames); + static RwFrame *FillFrameArrayCB(RwFrame *frame, void *data); + static RwFrame *GetFrameFromId(RpClump *clump, int32 id); +}; +//static_assert(sizeof(CClumpModelInfo) == 0x34, "CClumpModelInfo: error"); diff --git a/src/modelinfo/ModelIndices.cpp b/src/modelinfo/ModelIndices.cpp new file mode 100644 index 0000000..98c7fb3 --- /dev/null +++ b/src/modelinfo/ModelIndices.cpp @@ -0,0 +1,34 @@ +#include "common.h" + +#include "General.h" +#include "ModelIndices.h" + +#define X(name, var) int16 var = -1; + MODELINDICES +#undef X + +void +InitModelIndices(void) +{ +#define X(name, var) var = -1; + MODELINDICES +#undef X +} + +void +MatchModelString(const char *modelname, int16 id) +{ +#define X(name, var) \ + if(!CGeneral::faststrcmp(name, modelname)){ \ + var = id; \ + return; \ + } + MODELINDICES +#undef X +} + +void +TestModelIndices(void) +{ + ; +} diff --git a/src/modelinfo/ModelIndices.h b/src/modelinfo/ModelIndices.h new file mode 100644 index 0000000..836c409 --- /dev/null +++ b/src/modelinfo/ModelIndices.h @@ -0,0 +1,621 @@ +#pragma once + +#include "ModelInfo.h" + +#define MODELINDICES \ + X("fire_hydrant", MI_FIRE_HYDRANT) \ + X("phonesign", MI_PHONESIGN) \ + X("noparkingsign1", MI_NOPARKINGSIGN1) \ + X("bussign1", MI_BUSSIGN1) \ + X("roadworkbarrier1", MI_ROADWORKBARRIER1) \ + X("dump1", MI_DUMP1) \ + X("trafficcone", MI_TRAFFICCONE) \ + X("newsstand1", MI_NEWSSTAND) \ + X("postbox1", MI_POSTBOX1) \ + X("bin1", MI_BIN) \ + X("wastebin", MI_WASTEBIN) \ + X("phonebooth1", MI_PHONEBOOTH1) \ + X("parkingmeter", MI_PARKINGMETER) \ + X("parkingmeterg", MI_PARKINGMETER2) \ + X("mall_fans", MI_MALLFAN) \ + X("htl_fan_rotate_nt", MI_HOTELFAN_NIGHT) \ + X("htl_fan_rotate_dy", MI_HOTELFAN_DAY) \ + X("hotroomfan", MI_HOTROOMFAN) \ + X("trafficlight1", MI_TRAFFICLIGHTS) \ + X("MTraffic4", MI_TRAFFICLIGHTS_VERTICAL) \ + X("MTraffic1", MI_TRAFFICLIGHTS_MIAMI) \ + X("MTraffic2", MI_TRAFFICLIGHTS_TWOVERTICAL) \ + X("lamppost1", MI_SINGLESTREETLIGHTS1) \ + X("lamppost2", MI_SINGLESTREETLIGHTS2) \ + X("lamppost3", MI_SINGLESTREETLIGHTS3) \ + X("doublestreetlght1", MI_DOUBLESTREETLIGHTS) \ + X("Streetlamp1", MI_STREETLAMP1) \ + X("Streetlamp2", MI_STREETLAMP2) \ + X("veg_tree3", MI_TREE2) \ + X("veg_treea1", MI_TREE3) \ + X("veg_treeb1", MI_TREE6) \ + X("veg_treea3", MI_TREE8) \ + X("doc_crane_cab0", MODELID_CRANE_1) \ + X("doc_crane_cab01", MODELID_CRANE_2) \ + X("doc_crane_cab02", MODELID_CRANE_3) \ + X("doc_crane_cab03", MODELID_CRANE_4) \ + X("boatcranelg0", MODELID_CRANE_5) \ + X("LODnetopa0", MODELID_CRANE_6) \ + X("package1", MI_COLLECTABLE1) \ + X("Money", MI_MONEY) \ + X("barrel1", MI_CARMINE) \ + X("dk_paynspraydoor", MI_GARAGEDOOR2) \ + X("dk_waretankdoor1", MI_GARAGEDOOR3) \ + X("hav_garagedoor1", MI_GARAGEDOOR4) \ + X("hav_garagedoor02", MI_GARAGEDOOR5) \ + X("hav_garagedoor03", MI_GARAGEDOOR6) \ + X("hav_garagedoor04", MI_GARAGEDOOR7) \ + X("lh_showdoor03", MI_GARAGEDOOR9) \ + X("lh_showdoor1", MI_GARAGEDOOR10) \ + X("lhtankdoor", MI_GARAGEDOOR11) \ + X("nbtgardoor", MI_GARAGEDOOR12) \ + X("dk_camjonesdoor", MI_GARAGEDOOR13) \ + X("nbtgardoor02", MI_GARAGEDOOR14) \ + X("dt_savedra", MI_GARAGEDOOR15) \ + X("dt_savedrb", MI_GARAGEDOOR16) \ + X("dk_bombdoor", MI_GARAGEDOOR18) \ + X("haiwshpnsdoor", MI_GARAGEDOOR19) \ + X("wshpnsdoor", MI_GARAGEDOOR20) \ + X("nbecpnsdoor", MI_GARAGEDOOR21) \ + X("nbtgardoor03", MI_GARAGEDOOR22) \ + X("dt_savedrc", MI_GARAGEDOOR23) \ + X("dt_savedrd", MI_GARAGEDOOR24) \ + X("man_frntstepGD", MI_GARAGEDOOR25) \ + X("svegrgedoor", MI_GARAGEDOOR26) \ + X("barrel2", MI_NAUTICALMINE) \ + X("briefcase", MI_BRIEFCASE) \ + X("wglasssmash", MI_GLASS1) \ + X("glassfx_composh", MI_GLASS8) \ + X("barrel4", MI_EXPLODINGBARREL) \ + X("adrenaline", MI_PICKUP_ADRENALINE) \ + X("bodyarmour", MI_PICKUP_BODYARMOUR) \ + X("info", MI_PICKUP_INFO) \ + X("health", MI_PICKUP_HEALTH) \ + X("bonus", MI_PICKUP_BONUS) \ + X("bribe", MI_PICKUP_BRIBE) \ + X("killfrenzy", MI_PICKUP_KILLFRENZY) \ + X("camerapickup", MI_PICKUP_CAMERA) \ + X("bigdollar", MI_PICKUP_REVENUE) \ + X("pickupsave", MI_PICKUP_SAVEGAME) \ + X("property_locked", MI_PICKUP_PROPERTY) \ + X("property_fsale", MI_PICKUP_PROPERTY_FORSALE) \ + X("clothesp", MI_PICKUP_CLOTHES) \ + X("bollardlight", MI_BOLLARDLIGHT) \ + X("bar_barrier10", MI_FENCE) \ + X("bar_barrier12", MI_FENCE2) \ + X("petrolpump", MI_PETROLPUMP) \ + X("washgaspump", MI_PETROLPUMP2) \ + X("bouy", MI_BUOY) \ + X("parktable1", MI_PARKTABLE) \ + X("lamppost1", MI_LAMPPOST1) \ + X("veg_palm04", MI_VEG_PALM01) \ + X("veg_palwee02", MI_VEG_PALM02) \ + X("veg_palmkbb11", MI_VEG_PALM03) \ + X("veg_palmkb4", MI_VEG_PALM04) \ + X("veg_palm02", MI_VEG_PALM05) \ + X("veg_palmkb3", MI_VEG_PALM06) \ + X("veg_palmbig14", MI_VEG_PALM07) \ + X("veg_palm01", MI_VEG_PALM08) \ + X("mlamppost", MI_MLAMPPOST) \ + X("roadworkbarrier1", MI_BARRIER1) \ + X("littleha_police", MI_LITTLEHA_POLICE) \ + X("telgrphpole02", MI_TELPOLE02) \ + X("trafficlight1", MI_TRAFFICLIGHT01) \ + X("parkbench1", MI_PARKBENCH) \ + X("plc_stinger", MI_PLC_STINGER) \ + X("od_lightbeam", MI_LIGHTBEAM) \ + X("ap_radar1_01", MI_AIRPORTRADAR) \ + X("rcbomb", MI_RCBOMB) \ + X("beachball", MI_BEACHBALL) \ + X("sandcastle1", MI_SANDCASTLE1) \ + X("sandcastle2", MI_SANDCASTLE2) \ + X("jellyfish", MI_JELLYFISH) \ + X("jellyfish01", MI_JELLYFISH01) \ + X("fish1single", MI_FISH1SINGLE) \ + X("fish1s", MI_FISH1S) \ + X("fish2single", MI_FISH2SINGLE) \ + X("fish2s", MI_FISH2S) \ + X("fish3single", MI_FISH3SINGLE) \ + X("fish3s", MI_FISH3S) \ + X("turtle", MI_TURTLE) \ + X("dolphin", MI_DOLPHIN) \ + X("shark", MI_SHARK) \ + X("submarine", MI_SUBMARINE) \ + X("Esc_step", MI_ESCALATORSTEP) \ + X("lounge_wood_up", MI_LOUNGE_WOOD_UP) \ + X("lounge_towel_up", MI_LOUNGE_TOWEL_UP) \ + X("lounge_wood_dn", MI_LOUNGE_WOOD_DN) \ + X("lotion", MI_LOTION) \ + X("beachtowel01", MI_BEACHTOWEL01) \ + X("beachtowel02", MI_BEACHTOWEL02) \ + X("beachtowel03", MI_BEACHTOWEL03) \ + X("beachtowel04", MI_BEACHTOWEL04) \ + X("blimp_night", MI_BLIMP_NIGHT) \ + X("blimp_day", MI_BLIMP_DAY) \ + X("yt_main_body", MI_YT_MAIN_BODY) \ + X("yt_main_body2", MI_YT_MAIN_BODY2) + +#define X(name, var) extern int16 var; + MODELINDICES +#undef X + +// and some hardcoded ones +// expand as needed +enum +{ + MI_PLAYER = 0, + MI_COP, + MI_SWAT, + MI_FBI, + MI_ARMY, + MI_MEDIC, + MI_FIREMAN, + MI_MALE01, + + MI_HFYST = 9, + MI_HFOST, + MI_HMYST, + MI_HMOST, + MI_HFYRI, + MI_HFORI, + MI_HMYRI, + MI_HMORI, + MI_HFYBE, + MI_HFOBE, + MI_HMYBE, + MI_HMOBE, + MI_HFYBU, + MI_HFYMD, + MI_HFYCG, + MI_HFYPR, + MI_HFOTR, + MI_HMOTR, + MI_HMYAP, + MI_HMOCA, + MI_TAXI_D = MI_HMOCA, + MI_BMODK, + MI_BMYKR, + MI_BFYST, + MI_BFOST, + MI_BMYST, + MI_BMOST, + MI_BFYRI, + MI_BFORI, + MI_BMYRI, + MI_BFYBE, + MI_BMYBE, + MI_BFOBE, + MI_BMOBE, + MI_BMYBU, + MI_BFYPR, + MI_BFOTR, + MI_BMOTR, + MI_BMYPI, + MI_BMYBB, + MI_WMYCR, + MI_WFYST, + MI_WFOST, + MI_WMYST, + MI_WMOST, + MI_WFYRI, + MI_WFORI, + MI_WMYRI, + MI_WMORI, + MI_WFYBE, + MI_WMYBE, + MI_WFOBE, + MI_WMOBE, + MI_WMYCW, + MI_WMYGO, + MI_WFOGO, + MI_WMOGO, + MI_WFYLG, + MI_WMYLG, + MI_WFYBU, + MI_WMYBU, + MI_WMOBU, + MI_WFYPR, + MI_WFOTR, + MI_WMOTR, + MI_WMYPI, + MI_WMOCA, + MI_WFYJG, + MI_WMYJG, + MI_WFYSK, + MI_WMYSK, + MI_WFYSH, + MI_WFOSH, + MI_JFOTO, + MI_JMOTO, + + MI_CBA,// = 83, + MI_CBB, + MI_HNA, + MI_HNB, + MI_SGA, + MI_SGB, + MI_CLA, + MI_CLB, + MI_GDA, + MI_GDB, + MI_BKA, + MI_BKB, + MI_PGA, + MI_PGB, + MI_VICE1, + MI_VICE2, + MI_VICE3, + MI_VICE4, + MI_VICE5, + MI_VICE6, + MI_VICE7, + MI_VICE8, + MI_WFYG1, + MI_WFYG2,// = 106, // last regular ped + // three more peds possible + MI_SPECIAL01 = 109, + MI_SPECIAL02, + MI_SPECIAL03, + MI_SPECIAL04, + MI_SPECIAL05, + MI_SPECIAL06, + MI_SPECIAL07, + MI_SPECIAL08, + MI_SPECIAL09, + MI_SPECIAL10, + MI_SPECIAL11, + MI_SPECIAL12, + MI_SPECIAL13, + MI_SPECIAL14, + MI_SPECIAL15, + MI_SPECIAL16, + MI_SPECIAL17, + MI_SPECIAL18, + MI_SPECIAL19, + MI_SPECIAL20, + MI_SPECIAL21,// = 129, + + MI_LAST_PED = MI_SPECIAL21, + MI_FIRST_VEHICLE, + + MI_LANDSTAL = MI_FIRST_VEHICLE, + MI_IDAHO, + MI_STINGER, + MI_LINERUN, + MI_PEREN, + MI_SENTINEL, + MI_RIO, + MI_FIRETRUCK, + MI_TRASH, + MI_STRETCH, + MI_MANANA, + MI_INFERNUS, + MI_VOODOO, + MI_PONY, + MI_MULE, + MI_CHEETAH, + MI_AMBULAN, + MI_FBICAR, + MI_MOONBEAM, + MI_ESPERANT, + MI_TAXI, + MI_WASHING, + MI_BOBCAT, + MI_MRWHOOP, + MI_BFINJECT, + MI_HUNTER, + MI_POLICE, + MI_ENFORCER, + MI_SECURICA, + MI_BANSHEE, + MI_PREDATOR, + MI_BUS, + MI_RHINO, + MI_BARRACKS, + MI_CUBAN, + MI_CHOPPER, + MI_ANGEL, + MI_COACH, + MI_CABBIE, + MI_STALLION, + MI_RUMPO, + MI_RCBANDIT, + MI_ROMERO, + MI_PACKER, + MI_SENTXS, + MI_ADMIRAL, + MI_SQUALO, + MI_SEASPAR, + MI_PIZZABOY, + MI_GANGBUR, + MI_AIRTRAIN, + MI_DEADDODO, + MI_SPEEDER, + MI_REEFER, + MI_TROPIC, + MI_FLATBED, + MI_YANKEE, + MI_CADDY, + MI_ZEBRA, + MI_TOPFUN, + MI_SKIMMER, + MI_PCJ600, + MI_FAGGIO, + MI_FREEWAY, + MI_RCBARON, + MI_RCRAIDER, + MI_GLENDALE, + MI_OCEANIC, + MI_SANCHEZ, + MI_SPARROW, + MI_PATRIOT, + MI_LOVEFIST, + MI_COASTG, + MI_DINGHY, + MI_HERMES, + MI_SABRE, + MI_SABRETUR, + MI_PHEONIX, + MI_WALTON, + MI_REGINA, + MI_COMET, + MI_DELUXO, + MI_BURRITO, + MI_SPAND, + MI_MARQUIS, + MI_BAGGAGE, + MI_KAUFMAN, + MI_MAVERICK, + MI_VCNMAV, + MI_RANCHER, + MI_FBIRANCH, + MI_VIRGO, + MI_GREENWOO, + MI_JETMAX, + MI_HOTRING, + MI_SANDKING, + MI_BLISTAC, + MI_POLMAV, + MI_BOXVILLE, + MI_BENSON, + MI_MESA, + MI_RCGOBLIN, + MI_HOTRINA, + MI_HOTRINB, + MI_BLOODRA, + MI_BLOODRB, + MI_VICECHEE, + + // HACK + MI_TRAIN = -1, + MI_DODO = -2, + + MI_LAST_VEHICLE = MI_VICECHEE, + + MI_WHEEL_RIM, + MI_WHEEL_OFFROAD, + MI_WHEEL_TRUCK, + + MI_CAR_DOOR,// = 240, + MI_CAR_BUMPER, + MI_CAR_PANEL, + MI_CAR_BONNET, + MI_CAR_BOOT, + MI_CAR_WHEEL, + MI_BODYPARTA, + MI_BODYPARTB, + + MI_WHEEL_SPORT = 250, + MI_WHEEL_SALOON, + MI_WHEEL_LIGHTVAN, + MI_WHEEL_CLASSIC, + MI_WHEEL_ALLOY, + MI_WHEEL_LIGHTTRUCK, + MI_WHEEL_SMALLCAR, + + MI_AIRTRAIN_VLO, // = 257, + MI_MOBILE, + + MI_BRASS_KNUCKLES, // 259 + MI_SCREWDRIVER, + MI_GOLFCLUB, + MI_NIGHTSTICK, + MI_KNIFE, + MI_BASEBALL_BAT, + MI_HAMMER, + MI_MEAT_CLEAVER, + MI_MACHETE, + MI_KATANA, + MI_CHAINSAW, + MI_GRENADE, + MI_TEARGAS, + MI_MOLOTOV, + MI_MISSILE, + MI_COLT45, + MI_PYTHON, + MI_RUGER, + MI_SHOTGUN, + MI_SPAS12_SHOTGUN, + MI_STUBBY_SHOTGUN, + MI_M4, + MI_TEC9, + MI_UZI, + MI_SILENCEDINGRAM, + MI_MP5, + MI_SNIPERRIFLE, + MI_LASERSCOPE, + MI_ROCKETLAUNCHER, + MI_FLAMETHROWER, + MI_M60, + MI_MINIGUN, + MI_BOMB, + MI_CAMERA, + MI_FINGERS, + MI_MINIGUN2, + + MI_CUTOBJ01,// = 295, + MI_CUTOBJ02, + MI_CUTOBJ03, + MI_CUTOBJ04, + MI_CUTOBJ05, + + + NUM_DEFAULT_MODELS,// = 300 +}; + +enum{ + NUM_OF_SPECIAL_CHARS = 21, + NUM_OF_CUTSCENE_OBJECTS = 5 +}; + +void InitModelIndices(void); +void MatchModelString(const char *name, int16 id); +void TestModelIndices(void); + +inline bool +IsGlass(int16 id) +{ + CSimpleModelInfo *mi = (CSimpleModelInfo*)CModelInfo::GetModelInfo(id); + return mi->IsBuilding() && (mi->m_isCodeGlass || mi->m_isArtistGlass); +} + +inline bool +IsTrafficLight(int16 id) +{ + return id == MI_TRAFFICLIGHTS || + id == MI_TRAFFICLIGHTS_VERTICAL || + id == MI_TRAFFICLIGHTS_MIAMI || + id == MI_TRAFFICLIGHTS_TWOVERTICAL; +} + +inline bool +IsLightWithoutShift(int16 id) +{ + return id == MI_TRAFFICLIGHTS || + id == MI_SINGLESTREETLIGHTS1 || + id == MI_SINGLESTREETLIGHTS2 || + id == MI_SINGLESTREETLIGHTS3 || + id == MI_DOUBLESTREETLIGHTS; +} + +inline bool +IsLightWithPreRenderEffects(int16 id) +{ + return IsTrafficLight(id) || + id == MI_SINGLESTREETLIGHTS1 || + id == MI_SINGLESTREETLIGHTS2 || + id == MI_SINGLESTREETLIGHTS3 || + id == MI_DOUBLESTREETLIGHTS; +} + +inline bool +IsLightThatNeedsRepositioning(int16 id) +{ + return id == MI_SINGLESTREETLIGHTS1 || + id == MI_SINGLESTREETLIGHTS2 || + id == MI_SINGLESTREETLIGHTS3 || + id == MI_TRAFFICLIGHTS_MIAMI || + id == MI_TRAFFICLIGHTS_TWOVERTICAL || + id == MI_MLAMPPOST || + id == MI_STREETLAMP1 || + id == MI_STREETLAMP2; +} + +inline bool +IsLightObject(int16 id) +{ + return id == MI_TRAFFICLIGHTS_MIAMI || + id == MI_MLAMPPOST || + id == MI_SINGLESTREETLIGHTS1 || + id == MI_SINGLESTREETLIGHTS2 || + id == MI_SINGLESTREETLIGHTS3 || + id == MI_DOUBLESTREETLIGHTS || + id == MI_TRAFFICLIGHTS_TWOVERTICAL; +} + +inline bool +IsLampPost(int16 id) +{ + return id == MI_SINGLESTREETLIGHTS1 || + id == MI_SINGLESTREETLIGHTS2 || + id == MI_SINGLESTREETLIGHTS3 || + id == MI_BOLLARDLIGHT || + id == MI_MLAMPPOST || + id == MI_STREETLAMP1 || + id == MI_STREETLAMP2 || + id == MI_TELPOLE02 || + id == MI_TRAFFICLIGHTS_MIAMI || + id == MI_TRAFFICLIGHTS_TWOVERTICAL; +} + +inline bool +IsBodyPart(int16 id) +{ + return id == MI_BODYPARTA || id == MI_BODYPARTB; +} + +inline bool +IsPedModel(int16 id) +{ + return id >= MI_PLAYER && id <= MI_LAST_PED; +} +inline bool +IsPalmTreeModel(int16 id) +{ + return id == MI_VEG_PALM01 || + id == MI_VEG_PALM02 || + id == MI_VEG_PALM03 || + id == MI_VEG_PALM04 || + id == MI_VEG_PALM05 || + id == MI_VEG_PALM06 || + id == MI_VEG_PALM07 || + id == MI_VEG_PALM08; +} + +inline bool +IsTreeModel(int16 id) +{ + return id == MI_TREE2 || + id == MI_TREE3 || + id == MI_TREE6 || + id == MI_TREE8 || + IsPalmTreeModel(id); +} + +inline bool +IsPolicePedModel(int16 id) +{ + return id == MI_COP || + id == MI_SWAT || + id == MI_FBI || + id == MI_ARMY; +} + +inline bool +IsPoliceVehicleModel(int16 id) +{ + return id == MI_CHOPPER || + id == MI_PREDATOR || + id == MI_POLICE || + id == MI_ENFORCER; +} + +inline bool +IsExplosiveThingModel(int16 id) +{ + return id == MI_EXPLODINGBARREL || + id == MI_PETROLPUMP || + id == MI_PETROLPUMP2; +} + +inline bool +IsFence(int16 id) +{ + return id == MI_FENCE || + id == MI_FENCE2; +} diff --git a/src/modelinfo/ModelInfo.cpp b/src/modelinfo/ModelInfo.cpp new file mode 100644 index 0000000..41515e2 --- /dev/null +++ b/src/modelinfo/ModelInfo.cpp @@ -0,0 +1,258 @@ +#include "common.h" + +#include "General.h" +#include "TempColModels.h" +#include "ModelIndices.h" +#include "ModelInfo.h" + +CBaseModelInfo *CModelInfo::ms_modelInfoPtrs[MODELINFOSIZE]; + +CStore<CSimpleModelInfo, SIMPLEMODELSIZE> CModelInfo::ms_simpleModelStore; +CStore<CTimeModelInfo, TIMEMODELSIZE> CModelInfo::ms_timeModelStore; +CStore<CWeaponModelInfo, WEAPONMODELSIZE> CModelInfo::ms_weaponModelStore; +CStore<CClumpModelInfo, CLUMPMODELSIZE> CModelInfo::ms_clumpModelStore; +CStore<CPedModelInfo, PEDMODELSIZE> CModelInfo::ms_pedModelStore; +CStore<CVehicleModelInfo, VEHICLEMODELSIZE> CModelInfo::ms_vehicleModelStore; +CStore<C2dEffect, TWODFXSIZE> CModelInfo::ms_2dEffectStore; + +void +CModelInfo::Initialise(void) +{ + int i; + CSimpleModelInfo *m; + + debug("sizeof SimpleModelStore %d\n", sizeof(ms_simpleModelStore)); + debug("sizeof TimeModelStore %d\n", sizeof(ms_timeModelStore)); + debug("sizeof WeaponModelStore %d\n", sizeof(ms_weaponModelStore)); + debug("sizeof ClumpModelStore %d\n", sizeof(ms_clumpModelStore)); + debug("sizeof VehicleModelStore %d\n", sizeof(ms_vehicleModelStore)); + debug("sizeof PedModelStore %d\n", sizeof(ms_pedModelStore)); + debug("sizeof 2deffectsModelStore %d\n", sizeof(ms_2dEffectStore)); + + for(i = 0; i < MODELINFOSIZE; i++) + ms_modelInfoPtrs[i] = nil; + ms_2dEffectStore.Clear(); + ms_simpleModelStore.Clear(); + ms_timeModelStore.Clear(); + ms_weaponModelStore.Clear(); + ms_clumpModelStore.Clear(); + ms_pedModelStore.Clear(); + ms_vehicleModelStore.Clear(); + + m = AddSimpleModel(MI_CAR_DOOR); + m->SetColModel(&CTempColModels::ms_colModelDoor1); + m->SetTexDictionary("generic"); + m->SetNumAtomics(1); + m->m_lodDistances[0] = 80.0f; + + m = AddSimpleModel(MI_CAR_BUMPER); + m->SetColModel(&CTempColModels::ms_colModelBumper1); + m->SetTexDictionary("generic"); + m->SetNumAtomics(1); + m->m_lodDistances[0] = 80.0f; + + m = AddSimpleModel(MI_CAR_PANEL); + m->SetColModel(&CTempColModels::ms_colModelPanel1); + m->SetTexDictionary("generic"); + m->SetNumAtomics(1); + m->m_lodDistances[0] = 80.0f; + + m = AddSimpleModel(MI_CAR_BONNET); + m->SetColModel(&CTempColModels::ms_colModelBonnet1); + m->SetTexDictionary("generic"); + m->SetNumAtomics(1); + m->m_lodDistances[0] = 80.0f; + + m = AddSimpleModel(MI_CAR_BOOT); + m->SetColModel(&CTempColModels::ms_colModelBoot1); + m->SetTexDictionary("generic"); + m->SetNumAtomics(1); + m->m_lodDistances[0] = 80.0f; + + m = AddSimpleModel(MI_CAR_WHEEL); + m->SetColModel(&CTempColModels::ms_colModelWheel1); + m->SetTexDictionary("generic"); + m->SetNumAtomics(1); + m->m_lodDistances[0] = 80.0f; + + m = AddSimpleModel(MI_BODYPARTA); + m->SetColModel(&CTempColModels::ms_colModelBodyPart1); + m->SetTexDictionary("generic"); + m->SetNumAtomics(1); + m->m_lodDistances[0] = 80.0f; + + m = AddSimpleModel(MI_BODYPARTB); + m->SetColModel(&CTempColModels::ms_colModelBodyPart2); + m->SetTexDictionary("generic"); + m->SetNumAtomics(1); + m->m_lodDistances[0] = 80.0f; +} + +void +CModelInfo::ShutDown(void) +{ + int i; + for(i = 0; i < ms_simpleModelStore.allocPtr; i++) + ms_simpleModelStore.store[i].Shutdown(); + for(i = 0; i < ms_timeModelStore.allocPtr; i++) + ms_timeModelStore.store[i].Shutdown(); + for(i = 0; i < ms_weaponModelStore.allocPtr; i++) + ms_weaponModelStore.store[i].Shutdown(); + for(i = 0; i < ms_clumpModelStore.allocPtr; i++) + ms_clumpModelStore.store[i].Shutdown(); + for(i = 0; i < ms_vehicleModelStore.allocPtr; i++) + ms_vehicleModelStore.store[i].Shutdown(); + for(i = 0; i < ms_pedModelStore.allocPtr; i++) + ms_pedModelStore.store[i].Shutdown(); + for(i = 0; i < ms_2dEffectStore.allocPtr; i++) + ms_2dEffectStore.store[i].Shutdown(); + + ms_2dEffectStore.Clear(); + ms_simpleModelStore.Clear(); + ms_timeModelStore.Clear(); + ms_weaponModelStore.Clear(); + ms_pedModelStore.Clear(); + ms_clumpModelStore.Clear(); + ms_vehicleModelStore.Clear(); +} + +CSimpleModelInfo* +CModelInfo::AddSimpleModel(int id) +{ + CSimpleModelInfo *modelinfo; + modelinfo = CModelInfo::ms_simpleModelStore.Alloc(); + CModelInfo::ms_modelInfoPtrs[id] = modelinfo; + modelinfo->Init(); + return modelinfo; +} + +CTimeModelInfo* +CModelInfo::AddTimeModel(int id) +{ + CTimeModelInfo *modelinfo; + modelinfo = CModelInfo::ms_timeModelStore.Alloc(); + CModelInfo::ms_modelInfoPtrs[id] = modelinfo; + modelinfo->Init(); + return modelinfo; +} + +CWeaponModelInfo* +CModelInfo::AddWeaponModel(int id) +{ + CWeaponModelInfo *modelinfo; + modelinfo = CModelInfo::ms_weaponModelStore.Alloc(); + CModelInfo::ms_modelInfoPtrs[id] = modelinfo; + modelinfo->Init(); + return modelinfo; +} + +CClumpModelInfo* +CModelInfo::AddClumpModel(int id) +{ + CClumpModelInfo *modelinfo; + modelinfo = CModelInfo::ms_clumpModelStore.Alloc(); + CModelInfo::ms_modelInfoPtrs[id] = modelinfo; + modelinfo->m_clump = nil; + return modelinfo; +} + +CPedModelInfo* +CModelInfo::AddPedModel(int id) +{ + CPedModelInfo *modelinfo; + modelinfo = CModelInfo::ms_pedModelStore.Alloc(); + CModelInfo::ms_modelInfoPtrs[id] = modelinfo; + modelinfo->m_clump = nil; + return modelinfo; +} + +CVehicleModelInfo* +CModelInfo::AddVehicleModel(int id) +{ + CVehicleModelInfo *modelinfo; + modelinfo = CModelInfo::ms_vehicleModelStore.Alloc(); + CModelInfo::ms_modelInfoPtrs[id] = modelinfo; + modelinfo->m_clump = nil; + modelinfo->m_vehicleType = -1; + modelinfo->m_wheelId = -1; + modelinfo->m_materials1[0] = nil; + modelinfo->m_materials2[0] = nil; + modelinfo->m_bikeSteerAngle = 999.99f; + return modelinfo; +} + +CBaseModelInfo* +CModelInfo::GetModelInfo(const char *name, int *id) +{ + CBaseModelInfo *modelinfo; + for(int i = 0; i < MODELINFOSIZE; i++){ + modelinfo = CModelInfo::ms_modelInfoPtrs[i]; + if(modelinfo && !CGeneral::faststricmp(modelinfo->GetModelName(), name)){ + if(id) + *id = i; + return modelinfo; + } + } + return nil; +} + +CBaseModelInfo* +CModelInfo::GetModelInfo(const char *name, int minIndex, int maxIndex) +{ + if (minIndex > maxIndex) + return 0; + + CBaseModelInfo *modelinfo; + for(int i = minIndex; i <= maxIndex; i++){ + modelinfo = CModelInfo::ms_modelInfoPtrs[i]; + if(modelinfo && !CGeneral::faststricmp(modelinfo->GetModelName(), name)) + return modelinfo; + } + return nil; +} + +bool +CModelInfo::IsBoatModel(int32 id) +{ + return GetModelInfo(id)->GetModelType() == MITYPE_VEHICLE && + ((CVehicleModelInfo*)GetModelInfo(id))->m_vehicleType == VEHICLE_TYPE_BOAT; +} + +bool +CModelInfo::IsBikeModel(int32 id) +{ + return GetModelInfo(id)->GetModelType() == MITYPE_VEHICLE && + ((CVehicleModelInfo*)GetModelInfo(id))->m_vehicleType == VEHICLE_TYPE_BIKE; +} + +bool +CModelInfo::IsCarModel(int32 id) +{ + return GetModelInfo(id)->GetModelType() == MITYPE_VEHICLE && + ((CVehicleModelInfo*)GetModelInfo(id))->m_vehicleType == VEHICLE_TYPE_CAR; +} + +bool +CModelInfo::IsHeliModel(int32 id) +{ + return GetModelInfo(id)->GetModelType() == MITYPE_VEHICLE && + ((CVehicleModelInfo*)GetModelInfo(id))->m_vehicleType == VEHICLE_TYPE_HELI; +} + +bool +CModelInfo::IsPlaneModel(int32 id) +{ + return GetModelInfo(id)->GetModelType() == MITYPE_VEHICLE && + ((CVehicleModelInfo*)GetModelInfo(id))->m_vehicleType == VEHICLE_TYPE_PLANE; +} + +void +CModelInfo::ReInit2dEffects() +{ + ms_2dEffectStore.Clear(); + + for (int i = 0; i < MODELINFOSIZE; i++) { + if (ms_modelInfoPtrs[i]) + ms_modelInfoPtrs[i]->Init2dEffects(); + } +} diff --git a/src/modelinfo/ModelInfo.h b/src/modelinfo/ModelInfo.h new file mode 100644 index 0000000..30f4c01 --- /dev/null +++ b/src/modelinfo/ModelInfo.h @@ -0,0 +1,48 @@ +#pragma once + +#include "2dEffect.h" +#include "SimpleModelInfo.h" +#include "TimeModelInfo.h" +#include "WeaponModelInfo.h" +#include "ClumpModelInfo.h" +#include "PedModelInfo.h" +#include "VehicleModelInfo.h" +#include "templates.h" + +class CModelInfo +{ + static CBaseModelInfo *ms_modelInfoPtrs[MODELINFOSIZE]; + static CStore<CSimpleModelInfo, SIMPLEMODELSIZE> ms_simpleModelStore; + static CStore<CTimeModelInfo, TIMEMODELSIZE> ms_timeModelStore; + static CStore<CWeaponModelInfo, WEAPONMODELSIZE> ms_weaponModelStore; + static CStore<CClumpModelInfo, CLUMPMODELSIZE> ms_clumpModelStore; + static CStore<CPedModelInfo, PEDMODELSIZE> ms_pedModelStore; + static CStore<CVehicleModelInfo, VEHICLEMODELSIZE> ms_vehicleModelStore; + static CStore<C2dEffect, TWODFXSIZE> ms_2dEffectStore; + +public: + static void Initialise(void); + static void ShutDown(void); + + static CSimpleModelInfo *AddSimpleModel(int id); + static CTimeModelInfo *AddTimeModel(int id); + static CWeaponModelInfo *AddWeaponModel(int id); + static CClumpModelInfo *AddClumpModel(int id); + static CPedModelInfo *AddPedModel(int id); + static CVehicleModelInfo *AddVehicleModel(int id); + + static CStore<C2dEffect, TWODFXSIZE> &Get2dEffectStore(void) { return ms_2dEffectStore; } + + static CBaseModelInfo *GetModelInfo(const char *name, int *id); + static CBaseModelInfo *GetModelInfo(int id){ + return ms_modelInfoPtrs[id]; + } + static CBaseModelInfo *GetModelInfo(const char *name, int minIndex, int maxIndex); + + static bool IsBoatModel(int32 id); + static bool IsBikeModel(int32 id); + static bool IsCarModel(int32 id); + static bool IsHeliModel(int32 id); + static bool IsPlaneModel(int32 id); + static void ReInit2dEffects(); +}; diff --git a/src/modelinfo/PedModelInfo.cpp b/src/modelinfo/PedModelInfo.cpp new file mode 100644 index 0000000..28de250 --- /dev/null +++ b/src/modelinfo/PedModelInfo.cpp @@ -0,0 +1,162 @@ +#include "common.h" + +#include "RwHelper.h" +#include "General.h" +#include "Bones.h" +#include "SurfaceTable.h" +#include "Ped.h" +#include "NodeName.h" +#include "VisibilityPlugins.h" +#include "ModelInfo.h" +#include "custompipes.h" + +void +CPedModelInfo::DeleteRwObject(void) +{ + CClumpModelInfo::DeleteRwObject(); + if(m_hitColModel) + delete m_hitColModel; + m_hitColModel = nil; +} + +// leftover... +RwObjectNameIdAssocation CPedModelInfo::m_pPedIds[PED_NODE_MAX] = { + { "Smid", PED_MID, 0, }, // that is strange... + { "Shead", PED_HEAD, 0, }, + { "Supperarml", PED_UPPERARML, 0, }, + { "Supperarmr", PED_UPPERARMR, 0, }, + { "SLhand", PED_HANDL, 0, }, + { "SRhand", PED_HANDR, 0, }, + { "Supperlegl", PED_UPPERLEGL, 0, }, + { "Supperlegr", PED_UPPERLEGR, 0, }, + { "Sfootl", PED_FOOTL, 0, }, + { "Sfootr", PED_FOOTR, 0, }, + { "Slowerlegr", PED_LOWERLEGR, 0, }, + { nil, 0, 0, }, +}; + +void +CPedModelInfo::SetClump(RpClump *clump) +{ +#ifdef EXTENDED_PIPELINES + CustomPipes::AttachRimPipe(clump); +#endif + CClumpModelInfo::SetClump(clump); + SetFrameIds(m_pPedIds); // not needed in VC actually + if(m_hitColModel == nil) + CreateHitColModelSkinned(clump); + RpClumpForAllAtomics(m_clump, SetAtomicRendererCB, (void*)CVisibilityPlugins::RenderPedCB); + if(strcmp(GetModelName(), "player") == 0) + RpClumpForAllAtomics(m_clump, SetAtomicRendererCB, (void*)CVisibilityPlugins::RenderPlayerCB); +} + +struct ColNodeInfo +{ + Const char *name; + int pedNode; + int pieceType; + float x, z; + float radius; +}; + +#define NUMPEDINFONODES 10 +ColNodeInfo m_pColNodeInfos[NUMPEDINFONODES] = { + { nil, PED_HEAD, PEDPIECE_HEAD, 0.0f, 0.05f, 0.15f }, + { nil, PED_MID, PEDPIECE_TORSO, 0.0f, 0.15f, 0.2f }, + { nil, PED_MID, PEDPIECE_TORSO, 0.0f, -0.05f, 0.25f }, + { nil, PED_MID, PEDPIECE_MID, 0.0f, -0.25f, 0.25f }, + { nil, PED_UPPERARML, PEDPIECE_LEFTARM, 0.03f, -0.05f, 0.16f }, + { nil, PED_UPPERARMR, PEDPIECE_RIGHTARM, -0.03f, -0.05f, 0.16f }, + { nil, PED_LOWERLEGL, PEDPIECE_LEFTLEG, 0.0f, 0.15f, 0.2f }, + { nil, PED_LOWERLEGR, PEDPIECE_RIGHTLEG, 0.0f, 0.15f, 0.2f }, + { nil, PED_FOOTL, PEDPIECE_LEFTLEG, 0.0f, 0.15f, 0.15f }, + { nil, PED_FOOTR, PEDPIECE_RIGHTLEG, 0.0f, 0.15f, 0.15f }, +}; + +void +CPedModelInfo::CreateHitColModelSkinned(RpClump *clump) +{ + RpHAnimHierarchy *hier = GetAnimHierarchyFromSkinClump(clump); + CColModel *colmodel = new CColModel; + CColSphere *spheres = (CColSphere*)RwMalloc(NUMPEDINFONODES*sizeof(CColSphere)); + RwFrame *root = RpClumpGetFrame(m_clump); + RwMatrix *invmat = RwMatrixCreate(); + RwMatrix *mat = RwMatrixCreate(); + RwMatrixInvert(invmat, RwFrameGetMatrix(RpClumpGetFrame(clump))); + + for(int i = 0; i < NUMPEDINFONODES; i++){ + *mat = *invmat; + int id = ConvertPedNode2BoneTag(m_pColNodeInfos[i].pedNode); // this is wrong, wtf R* ??? + int idx = RpHAnimIDGetIndex(hier, id); + + // This doesn't really work as the positions are not initialized yet + RwMatrixTransform(mat, &RpHAnimHierarchyGetMatrixArray(hier)[idx], rwCOMBINEPRECONCAT); + RwV3d pos = { 0.0f, 0.0f, 0.0f }; + RwV3dTransformPoints(&pos, &pos, 1, mat); + + spheres[i].center = pos + CVector(m_pColNodeInfos[i].x, 0.0f, m_pColNodeInfos[i].z); + spheres[i].radius = m_pColNodeInfos[i].radius; + spheres[i].surface = SURFACE_PED; + spheres[i].piece = m_pColNodeInfos[i].pieceType; + } + RwMatrixDestroy(invmat); + RwMatrixDestroy(mat); + colmodel->spheres = spheres; + colmodel->numSpheres = NUMPEDINFONODES; + colmodel->boundingSphere.Set(2.0f, CVector(0.0f, 0.0f, 0.0f)); + colmodel->boundingBox.Set(CVector(-0.5f, -0.5f, -1.2f), CVector(0.5f, 0.5f, 1.2f)); + colmodel->level = LEVEL_GENERIC; + m_hitColModel = colmodel; +} + +CColModel* +CPedModelInfo::AnimatePedColModelSkinned(RpClump *clump) +{ + if(m_hitColModel == nil){ + CreateHitColModelSkinned(clump); + return m_hitColModel; + } + RwMatrix *invmat, *mat; + CColSphere *spheres = m_hitColModel->spheres; + RpHAnimHierarchy *hier = GetAnimHierarchyFromSkinClump(clump); + invmat = RwMatrixCreate(); + mat = RwMatrixCreate(); + RwMatrixInvert(invmat, RwFrameGetMatrix(RpClumpGetFrame(clump))); + + for(int i = 0; i < NUMPEDINFONODES; i++){ + *mat = *invmat; + int id = ConvertPedNode2BoneTag(m_pColNodeInfos[i].pedNode); + int idx = RpHAnimIDGetIndex(hier, id); + + RwMatrixTransform(mat, &RpHAnimHierarchyGetMatrixArray(hier)[idx], rwCOMBINEPRECONCAT); + RwV3d pos = { 0.0f, 0.0f, 0.0f }; + RwV3dTransformPoints(&pos, &pos, 1, mat); + + spheres[i].center = pos + CVector(m_pColNodeInfos[i].x, 0.0f, m_pColNodeInfos[i].z); + } + RwMatrixDestroy(invmat); + RwMatrixDestroy(mat); + return m_hitColModel; +} + +CColModel* +CPedModelInfo::AnimatePedColModelSkinnedWorld(RpClump *clump) +{ + if(m_hitColModel == nil) + CreateHitColModelSkinned(clump); + CColSphere *spheres = m_hitColModel->spheres; + RpHAnimHierarchy *hier = GetAnimHierarchyFromSkinClump(clump); + RwMatrix *mat; + + for(int i = 0; i < NUMPEDINFONODES; i++){ + int id = ConvertPedNode2BoneTag(m_pColNodeInfos[i].pedNode); + int idx = RpHAnimIDGetIndex(hier, id); + + mat = &RpHAnimHierarchyGetMatrixArray(hier)[idx]; + RwV3d pos = { 0.0f, 0.0f, 0.0f }; + RwV3dTransformPoints(&pos, &pos, 1, mat); + + spheres[i].center = pos + CVector(m_pColNodeInfos[i].x, 0.0f, m_pColNodeInfos[i].z); + } + return m_hitColModel; +} diff --git a/src/modelinfo/PedModelInfo.h b/src/modelinfo/PedModelInfo.h new file mode 100644 index 0000000..79bd7ea --- /dev/null +++ b/src/modelinfo/PedModelInfo.h @@ -0,0 +1,52 @@ +#pragma once + +#include "ClumpModelInfo.h" +#include "ColModel.h" +#include "PedType.h" + +enum PedNode { + PED_TORSO = 0, // has no bone! + PED_MID, + PED_HEAD, + PED_UPPERARML, + PED_UPPERARMR, + PED_HANDL, + PED_HANDR, + PED_UPPERLEGL, + PED_UPPERLEGR, + PED_FOOTL, + PED_FOOTR, + PED_LOWERLEGR, + PED_LOWERLEGL, + + PED_FOREARML, + PED_FOREARMR, + PED_CLAVICLEL, + PED_CLAVICLER, + PED_NECK, + + PED_NODE_MAX +}; + +class CPedModelInfo : public CClumpModelInfo +{ +public: + uint32 m_animGroup; + ePedType m_pedType; + ePedStats m_pedStatType; + uint32 m_carsCanDrive; + CColModel *m_hitColModel; + int8 radio1, radio2; + + static RwObjectNameIdAssocation m_pPedIds[PED_NODE_MAX]; + + CPedModelInfo(void) : CClumpModelInfo(MITYPE_PED) { m_hitColModel = nil; } + ~CPedModelInfo(void) { delete m_hitColModel; } + void DeleteRwObject(void); + void SetClump(RpClump *); + + void CreateHitColModelSkinned(RpClump *clump); + CColModel *GetHitColModel(void) { return m_hitColModel; } + CColModel *AnimatePedColModelSkinned(RpClump *clump); + CColModel *AnimatePedColModelSkinnedWorld(RpClump *clump); +}; diff --git a/src/modelinfo/SimpleModelInfo.cpp b/src/modelinfo/SimpleModelInfo.cpp new file mode 100644 index 0000000..18eb7e5 --- /dev/null +++ b/src/modelinfo/SimpleModelInfo.cpp @@ -0,0 +1,194 @@ +#include "common.h" + +#include "General.h" +#include "Camera.h" +#include "Renderer.h" +#include "ModelInfo.h" +#include "AnimManager.h" +#include "custompipes.h" + +void +CSimpleModelInfo::DeleteRwObject(void) +{ + int i; + RwFrame *f; + for(i = 0; i < m_numAtomics; i++) + if(m_atomics[i]){ + f = RpAtomicGetFrame(m_atomics[i]); + RpAtomicDestroy(m_atomics[i]); + RwFrameDestroy(f); + m_atomics[i] = nil; + RemoveTexDictionaryRef(); + if(GetAnimFileIndex() != -1) + CAnimManager::RemoveAnimBlockRef(GetAnimFileIndex()); + } +} + +RwObject* +CSimpleModelInfo::CreateInstance(void) +{ + RpAtomic *atomic; + if(m_atomics[0] == nil) + return nil; + atomic = RpAtomicClone(m_atomics[0]); + RpAtomicSetFrame(atomic, RwFrameCreate()); + return (RwObject*)atomic; +} + +RwObject* +CSimpleModelInfo::CreateInstance(RwMatrix *matrix) +{ + RpAtomic *atomic; + RwFrame *frame; + + if(m_atomics[0] == nil) + return nil; + atomic = RpAtomicClone(m_atomics[0]); + frame = RwFrameCreate(); + *RwFrameGetMatrix(frame) = *matrix; + RpAtomicSetFrame(atomic, frame); + return (RwObject*)atomic; +} + +void +CSimpleModelInfo::Init(void) +{ + m_atomics[0] = nil; + m_atomics[1] = nil; + m_atomics[2] = nil; + m_numAtomics = 0; + m_firstDamaged = 0; + m_wetRoadReflection = 0; + m_isDamaged = 0; + m_isBigBuilding = 0; + m_noFade = 0; + m_drawLast = 0; + m_additive = 0; + m_isSubway = 0; + m_ignoreLight = 0; + m_noZwrite = 0; + m_noShadows = 0; + m_ignoreDrawDist = 0; + m_isCodeGlass = 0; + m_isArtistGlass = 0; +} + +void +CSimpleModelInfo::SetAtomic(int n, RpAtomic *atomic) +{ + AddTexDictionaryRef(); + m_atomics[n] = atomic; + if(GetAnimFileIndex() != -1) + CAnimManager::AddAnimBlockRef(GetAnimFileIndex()); + RpGeometry *geo = RpAtomicGetGeometry(atomic); + if(m_ignoreLight) + RpGeometrySetFlags(geo, RpGeometryGetFlags(geo) & ~rpGEOMETRYLIGHT); + if(RpGeometryGetFlags(geo) & rpGEOMETRYNORMALS && + RpGeometryGetNumTriangles(geo) > 200) + debug("%s has %d polys\n", m_name, RpGeometryGetNumTriangles(geo)); + +#ifdef EXTENDED_PIPELINES + if(m_wetRoadReflection) + CustomPipes::AttachGlossPipe(atomic); + else + CustomPipes::AttachWorldPipe(atomic); +#endif +} + +void +CSimpleModelInfo::SetLodDistances(float *dist) +{ + m_lodDistances[0] = dist[0]; + m_lodDistances[1] = dist[1]; + m_lodDistances[2] = dist[2]; +} + +void +CSimpleModelInfo::IncreaseAlpha(void) +{ + if(m_alpha >= 0xEF) + m_alpha = 0xFF; + else + m_alpha += 0x10; +} + +float +CSimpleModelInfo::GetLodDistance(int i) +{ + return m_lodDistances[i] * TheCamera.LODDistMultiplier; +} + +float +CSimpleModelInfo::GetNearDistance(void) +{ + return m_lodDistances[2] * TheCamera.LODDistMultiplier; +} + +float +CSimpleModelInfo::GetLargestLodDistance(void) +{ + float d; + if(m_firstDamaged == 0 || m_isDamaged) + d = m_lodDistances[m_numAtomics-1]; + else + d = m_lodDistances[m_firstDamaged-1]; + return d * TheCamera.LODDistMultiplier; +} + +RpAtomic* +CSimpleModelInfo::GetAtomicFromDistance(float dist) +{ + int i; + i = 0; + if(m_isDamaged) + i = m_firstDamaged; + for(; i < m_numAtomics; i++) + if(dist < m_lodDistances[i] * TheCamera.LODDistMultiplier) + return m_atomics[i]; + return nil; +} + +RpAtomic* +CSimpleModelInfo::GetFirstAtomicFromDistance(float dist) +{ + if(dist < m_lodDistances[0] * TheCamera.LODDistMultiplier) + return m_atomics[0]; + return nil; +} + +void +CSimpleModelInfo::FindRelatedModel(int32 minID, int32 maxID) +{ + int i; + CBaseModelInfo *mi; + for(i = minID; i <= maxID; i++){ + mi = CModelInfo::GetModelInfo(i); + if(mi && mi != this && + !CGeneral::faststrcmp(GetModelName()+3, mi->GetModelName()+3)){ + assert(mi->IsSimple()); + this->SetRelatedModel((CSimpleModelInfo*)mi); + return; + } + } +} + +#define NEAR_DRAW_DIST 0.0f // 100.0f in liberty city + +void +CSimpleModelInfo::SetupBigBuilding(int32 minID, int32 maxID) +{ + CSimpleModelInfo *related; + if(m_lodDistances[0] > LOD_DISTANCE && GetRelatedModel() == nil){ + m_isBigBuilding = 1; + FindRelatedModel(minID, maxID); + related = GetRelatedModel(); + if(related){ + m_lodDistances[2] = related->GetLargestLodDistance()/TheCamera.LODDistMultiplier; + if(m_drawLast){ + m_drawLast = false; + debug("%s was draw last\n", GetModelName()); + } + }else + m_lodDistances[2] = NEAR_DRAW_DIST; + } +} diff --git a/src/modelinfo/SimpleModelInfo.h b/src/modelinfo/SimpleModelInfo.h new file mode 100644 index 0000000..986cb88 --- /dev/null +++ b/src/modelinfo/SimpleModelInfo.h @@ -0,0 +1,61 @@ +#pragma once + +#include "BaseModelInfo.h" + +class CSimpleModelInfo : public CBaseModelInfo +{ +public: + // atomics[2] is often a pointer to the non-LOD modelinfo + RpAtomic *m_atomics[3]; + // m_lodDistances[2] holds the near distance for LODs + float m_lodDistances[3]; + uint8 m_numAtomics; + uint8 m_alpha; + uint16 m_firstDamaged : 2; // 0: no damage model + // 1: 1 and 2 are damage models + // 2: 2 is damage model + uint16 m_wetRoadReflection : 1; + uint16 m_isDamaged : 1; + + uint16 m_isBigBuilding : 1; + uint16 m_noFade : 1; + uint16 m_drawLast : 1; + uint16 m_additive : 1; + + uint16 m_isSubway : 1; + uint16 m_ignoreLight : 1; + uint16 m_noZwrite : 1; + uint16 m_noShadows : 1; + + uint16 m_ignoreDrawDist : 1; + uint16 m_isCodeGlass : 1; + uint16 m_isArtistGlass : 1; + + CSimpleModelInfo(void) : CBaseModelInfo(MITYPE_SIMPLE) {} + CSimpleModelInfo(ModelInfoType id) : CBaseModelInfo(id) {} + ~CSimpleModelInfo() {} + void DeleteRwObject(void); + RwObject *CreateInstance(void); + RwObject *CreateInstance(RwMatrix *); + RwObject *GetRwObject(void) { return (RwObject*)m_atomics[0]; } + + virtual void SetAtomic(int n, RpAtomic *atomic); + + void Init(void); + void IncreaseAlpha(void); + void SetLodDistances(float *dist); + float GetLodDistance(int i); + float GetNearDistance(void); + float GetLargestLodDistance(void); + RpAtomic *GetAtomicFromDistance(float dist); + RpAtomic *GetFirstAtomicFromDistance(float dist); + void FindRelatedModel(int32 minID, int32 maxID); + void SetupBigBuilding(int32 minID, int32 maxID); + + void SetNumAtomics(int n) { m_numAtomics = n; } + CSimpleModelInfo *GetRelatedModel(void){ + return (CSimpleModelInfo*)m_atomics[2]; } + void SetRelatedModel(CSimpleModelInfo *m){ + m_atomics[2] = (RpAtomic*)m; } +}; +//static_assert(sizeof(CSimpleModelInfo) == 0x4C, "CSimpleModelInfo: error"); diff --git a/src/modelinfo/TimeModelInfo.cpp b/src/modelinfo/TimeModelInfo.cpp new file mode 100644 index 0000000..0db5fb7 --- /dev/null +++ b/src/modelinfo/TimeModelInfo.cpp @@ -0,0 +1,33 @@ +#include "common.h" + +#include "Camera.h" +#include "ModelInfo.h" +#include "General.h" + +CTimeModelInfo* +CTimeModelInfo::FindOtherTimeModel(void) +{ + char name[40]; + char *p; + int i; + + strcpy(name, GetModelName()); + // change _nt to _dy + if(p = strstr(name, "_nt")) + strncpy(p, "_dy", 4); + // change _dy to _nt + else if(p = strstr(name, "_dy")) + strncpy(p, "_nt", 4); + else + return nil; + + for(i = 0; i < MODELINFOSIZE; i++){ + CBaseModelInfo *mi = CModelInfo::GetModelInfo(i); + if (mi && mi->GetModelType() == MITYPE_TIME && + !CGeneral::faststrncmp(name, mi->GetModelName(), MAX_MODEL_NAME)){ + m_otherTimeModelID = i; + return (CTimeModelInfo*)mi; + } + } + return nil; +} diff --git a/src/modelinfo/TimeModelInfo.h b/src/modelinfo/TimeModelInfo.h new file mode 100644 index 0000000..6e3c64f --- /dev/null +++ b/src/modelinfo/TimeModelInfo.h @@ -0,0 +1,20 @@ +#pragma once + +#include "SimpleModelInfo.h" + +class CTimeModelInfo : public CSimpleModelInfo +{ + int32 m_timeOn; + int32 m_timeOff; + int32 m_otherTimeModelID; +public: + CTimeModelInfo(void) : CSimpleModelInfo(MITYPE_TIME) { m_otherTimeModelID = -1; } + + int32 GetTimeOn(void) { return m_timeOn; } + int32 GetTimeOff(void) { return m_timeOff; } + void SetTimes(int32 on, int32 off) { m_timeOn = on; m_timeOff = off; } + int32 GetOtherTimeModel(void) { return m_otherTimeModelID; } + void SetOtherTimeModel(int32 other) { m_otherTimeModelID = other; } + CTimeModelInfo *FindOtherTimeModel(void); +}; +//static_assert(sizeof(CTimeModelInfo) == 0x58, "CTimeModelInfo: error"); diff --git a/src/modelinfo/VehicleModelInfo.cpp b/src/modelinfo/VehicleModelInfo.cpp new file mode 100644 index 0000000..d31962c --- /dev/null +++ b/src/modelinfo/VehicleModelInfo.cpp @@ -0,0 +1,1193 @@ +#include "common.h" +#include <rpmatfx.h> + +#include "RwHelper.h" +#include "General.h" +#include "NodeName.h" +#include "TxdStore.h" +#include "Weather.h" +#include "HandlingMgr.h" +#include "VisibilityPlugins.h" +#include "FileMgr.h" +#include "World.h" +#include "Vehicle.h" +#include "Automobile.h" +#include "Boat.h" +#include "Train.h" +#include "Plane.h" +#include "Heli.h" +#include "Bike.h" +#include "ModelIndices.h" +#include "ModelInfo.h" +#include "custompipes.h" + +int8 CVehicleModelInfo::ms_compsToUse[2] = { -2, -2 }; +int8 CVehicleModelInfo::ms_compsUsed[2]; +RwRGBA CVehicleModelInfo::ms_vehicleColourTable[256]; +RwTexture *CVehicleModelInfo::ms_colourTextureTable[256]; + +RwTexture *gpWhiteTexture; +RwFrame *pMatFxIdentityFrame; + +enum { + VEHICLE_FLAG_COLLAPSE = 0x2, + VEHICLE_FLAG_ADD_WHEEL = 0x4, + VEHICLE_FLAG_POS = 0x8, + VEHICLE_FLAG_DOOR = 0x10, + VEHICLE_FLAG_LEFT = 0x20, + VEHICLE_FLAG_RIGHT = 0x40, + VEHICLE_FLAG_FRONT = 0x80, + VEHICLE_FLAG_REAR = 0x100, + VEHICLE_FLAG_COMP = 0x200, + VEHICLE_FLAG_DRAWLAST = 0x400, + VEHICLE_FLAG_WINDSCREEN = 0x800, + VEHICLE_FLAG_ANGLECULL = 0x1000, + VEHICLE_FLAG_REARDOOR = 0x2000, + VEHICLE_FLAG_FRONTDOOR = 0x4000, +}; + +RwObjectNameIdAssocation carIds[] = { + { "wheel_rf_dummy", CAR_WHEEL_RF, VEHICLE_FLAG_RIGHT | VEHICLE_FLAG_ADD_WHEEL }, + { "wheel_rm_dummy", CAR_WHEEL_RM, VEHICLE_FLAG_RIGHT | VEHICLE_FLAG_ADD_WHEEL }, + { "wheel_rb_dummy", CAR_WHEEL_RB, VEHICLE_FLAG_RIGHT | VEHICLE_FLAG_ADD_WHEEL }, + { "wheel_lf_dummy", CAR_WHEEL_LF, VEHICLE_FLAG_LEFT | VEHICLE_FLAG_ADD_WHEEL }, + { "wheel_lm_dummy", CAR_WHEEL_LM, VEHICLE_FLAG_LEFT | VEHICLE_FLAG_ADD_WHEEL }, + { "wheel_lb_dummy", CAR_WHEEL_LB, VEHICLE_FLAG_LEFT | VEHICLE_FLAG_ADD_WHEEL }, + { "bump_front_dummy", CAR_BUMP_FRONT, VEHICLE_FLAG_FRONT | VEHICLE_FLAG_COLLAPSE }, + { "bonnet_dummy", CAR_BONNET, VEHICLE_FLAG_COLLAPSE }, + { "wing_rf_dummy", CAR_WING_RF, VEHICLE_FLAG_COLLAPSE }, + { "wing_rr_dummy", CAR_WING_RR, VEHICLE_FLAG_RIGHT | VEHICLE_FLAG_COLLAPSE }, + { "door_rf_dummy", CAR_DOOR_RF, VEHICLE_FLAG_FRONTDOOR | VEHICLE_FLAG_ANGLECULL | VEHICLE_FLAG_RIGHT | VEHICLE_FLAG_DOOR | VEHICLE_FLAG_COLLAPSE }, + { "door_rr_dummy", CAR_DOOR_RR, VEHICLE_FLAG_REARDOOR | VEHICLE_FLAG_ANGLECULL | VEHICLE_FLAG_REAR | VEHICLE_FLAG_RIGHT | VEHICLE_FLAG_DOOR | VEHICLE_FLAG_COLLAPSE }, + { "wing_lf_dummy", CAR_WING_LF, VEHICLE_FLAG_COLLAPSE }, + { "wing_lr_dummy", CAR_WING_LR, VEHICLE_FLAG_LEFT | VEHICLE_FLAG_COLLAPSE }, + { "door_lf_dummy", CAR_DOOR_LF, VEHICLE_FLAG_FRONTDOOR | VEHICLE_FLAG_ANGLECULL | VEHICLE_FLAG_LEFT | VEHICLE_FLAG_DOOR | VEHICLE_FLAG_COLLAPSE }, + { "door_lr_dummy", CAR_DOOR_LR, VEHICLE_FLAG_REARDOOR | VEHICLE_FLAG_ANGLECULL | VEHICLE_FLAG_REAR | VEHICLE_FLAG_LEFT | VEHICLE_FLAG_DOOR | VEHICLE_FLAG_COLLAPSE }, + { "boot_dummy", CAR_BOOT, VEHICLE_FLAG_REAR | VEHICLE_FLAG_COLLAPSE }, + { "bump_rear_dummy", CAR_BUMP_REAR, VEHICLE_FLAG_REAR | VEHICLE_FLAG_COLLAPSE }, + { "windscreen_dummy", CAR_WINDSCREEN, VEHICLE_FLAG_WINDSCREEN | VEHICLE_FLAG_DRAWLAST | VEHICLE_FLAG_FRONT | VEHICLE_FLAG_COLLAPSE }, + + { "ped_frontseat", CAR_POS_FRONTSEAT, VEHICLE_FLAG_POS | CLUMP_FLAG_NO_HIERID }, + { "ped_backseat", CAR_POS_BACKSEAT, VEHICLE_FLAG_POS | CLUMP_FLAG_NO_HIERID }, + { "headlights", CAR_POS_HEADLIGHTS, VEHICLE_FLAG_POS | CLUMP_FLAG_NO_HIERID }, + { "taillights", CAR_POS_TAILLIGHTS, VEHICLE_FLAG_POS | CLUMP_FLAG_NO_HIERID }, + { "exhaust", CAR_POS_EXHAUST, VEHICLE_FLAG_POS | CLUMP_FLAG_NO_HIERID }, + { "extra1", 0, VEHICLE_FLAG_DRAWLAST | VEHICLE_FLAG_COMP | CLUMP_FLAG_NO_HIERID }, + { "extra2", 0, VEHICLE_FLAG_DRAWLAST | VEHICLE_FLAG_COMP | CLUMP_FLAG_NO_HIERID }, + { "extra3", 0, VEHICLE_FLAG_DRAWLAST | VEHICLE_FLAG_COMP | CLUMP_FLAG_NO_HIERID }, + { "extra4", 0, VEHICLE_FLAG_DRAWLAST | VEHICLE_FLAG_COMP | CLUMP_FLAG_NO_HIERID }, + { "extra5", 0, VEHICLE_FLAG_DRAWLAST | VEHICLE_FLAG_COMP | CLUMP_FLAG_NO_HIERID }, + { "extra6", 0, VEHICLE_FLAG_DRAWLAST | VEHICLE_FLAG_COMP | CLUMP_FLAG_NO_HIERID }, + { nil, 0, 0 } +}; + +RwObjectNameIdAssocation boatIds[] = { + { "boat_moving_hi", BOAT_MOVING, 0 }, + { "boat_rudder_hi", BOAT_RUDDER, 0 }, + { "boat_flap_left", BOAT_FLAP_LEFT, 0 }, + { "boat_flap_right", BOAT_FLAP_RIGHT, 0 }, + { "boat_rearflap_left", BOAT_REARFLAP_LEFT, 0 }, + { "boat_rearflap_right", BOAT_REARFLAP_RIGHT, 0 }, +#ifdef FIX_BUGS + // let's just accept both + { "windscreen", BOAT_WINDSCREEN, VEHICLE_FLAG_WINDSCREEN | VEHICLE_FLAG_DRAWLAST }, + { "windscreen_hi_ok", BOAT_WINDSCREEN, VEHICLE_FLAG_WINDSCREEN | VEHICLE_FLAG_DRAWLAST }, +#else +#ifdef GTA_PS2 + { "windscreen", BOAT_WINDSCREEN, VEHICLE_FLAG_WINDSCREEN | VEHICLE_FLAG_DRAWLAST }, +#else + { "windscreen_hi_ok", BOAT_WINDSCREEN, VEHICLE_FLAG_WINDSCREEN | VEHICLE_FLAG_DRAWLAST }, +#endif +#endif + { "ped_frontseat", BOAT_POS_FRONTSEAT, VEHICLE_FLAG_POS | CLUMP_FLAG_NO_HIERID }, + { nil, 0, 0 } +}; + +RwObjectNameIdAssocation trainIds[] = { + { "door_lhs_dummy", TRAIN_DOOR_LHS, VEHICLE_FLAG_LEFT | VEHICLE_FLAG_COLLAPSE }, + { "door_rhs_dummy", TRAIN_DOOR_RHS, VEHICLE_FLAG_LEFT | VEHICLE_FLAG_COLLAPSE }, + { "light_front", TRAIN_POS_LIGHT_FRONT, VEHICLE_FLAG_POS | CLUMP_FLAG_NO_HIERID }, + { "light_rear", TRAIN_POS_LIGHT_REAR, VEHICLE_FLAG_POS | CLUMP_FLAG_NO_HIERID }, + { "ped_left_entry", TRAIN_POS_LEFT_ENTRY, VEHICLE_FLAG_DOOR | VEHICLE_FLAG_POS | CLUMP_FLAG_NO_HIERID }, + { "ped_mid_entry", TRAIN_POS_MID_ENTRY, VEHICLE_FLAG_DOOR | VEHICLE_FLAG_POS | CLUMP_FLAG_NO_HIERID }, + { "ped_right_entry", TRAIN_POS_RIGHT_ENTRY, VEHICLE_FLAG_DOOR | VEHICLE_FLAG_POS | CLUMP_FLAG_NO_HIERID }, + { nil, 0, 0 } +}; + +RwObjectNameIdAssocation heliIds[] = { + { "chassis_dummy", HELI_CHASSIS, VEHICLE_FLAG_COLLAPSE }, + { "toprotor", HELI_TOPROTOR, 0 }, + { "backrotor", HELI_BACKROTOR, 0 }, + { "tail", HELI_TAIL, 0 }, + { "topknot", HELI_TOPKNOT, 0 }, + { "skid_left", HELI_SKID_LEFT, 0 }, + { "skid_right", HELI_SKID_RIGHT, 0 }, + { nil, 0, 0 } +}; + +RwObjectNameIdAssocation planeIds[] = { + { "wheel_front_dummy", PLANE_WHEEL_FRONT, 0 }, + { "wheel_rear_dummy", PLANE_WHEEL_READ, 0 }, + { "light_tailplane", PLANE_POS_LIGHT_TAIL, VEHICLE_FLAG_POS | CLUMP_FLAG_NO_HIERID }, + { "light_left", PLANE_POS_LIGHT_LEFT, VEHICLE_FLAG_POS | CLUMP_FLAG_NO_HIERID }, + { "light_right", PLANE_POS_LIGHT_RIGHT, VEHICLE_FLAG_POS | CLUMP_FLAG_NO_HIERID }, + { nil, 0, 0 } +}; + +RwObjectNameIdAssocation bikeIds[] = { + { "chassis_dummy", BIKE_CHASSIS, 0 }, + { "forks_front", BIKE_FORKS_FRONT, 0 }, + { "forks_rear", BIKE_FORKS_REAR, 0 }, + { "wheel_front", BIKE_WHEEL_FRONT, 0 }, + { "wheel_rear", BIKE_WHEEL_REAR, 0 }, + { "mudguard", BIKE_MUDGUARD, 0 }, + { "handlebars", BIKE_HANDLEBARS, 0 }, + { "ped_frontseat", CAR_POS_FRONTSEAT, VEHICLE_FLAG_POS | CLUMP_FLAG_NO_HIERID }, + { "ped_backseat", CAR_POS_BACKSEAT, VEHICLE_FLAG_POS | CLUMP_FLAG_NO_HIERID }, + { "headlights", CAR_POS_HEADLIGHTS, VEHICLE_FLAG_POS | CLUMP_FLAG_NO_HIERID }, + { "taillights", CAR_POS_TAILLIGHTS, VEHICLE_FLAG_POS | CLUMP_FLAG_NO_HIERID }, + { "exhaust", CAR_POS_EXHAUST, VEHICLE_FLAG_POS | CLUMP_FLAG_NO_HIERID }, + { "extra1", 0, VEHICLE_FLAG_DRAWLAST | VEHICLE_FLAG_COMP | CLUMP_FLAG_NO_HIERID }, + { "extra2", 0, VEHICLE_FLAG_DRAWLAST | VEHICLE_FLAG_COMP | CLUMP_FLAG_NO_HIERID }, + { "extra3", 0, VEHICLE_FLAG_DRAWLAST | VEHICLE_FLAG_COMP | CLUMP_FLAG_NO_HIERID }, + { "extra4", 0, VEHICLE_FLAG_DRAWLAST | VEHICLE_FLAG_COMP | CLUMP_FLAG_NO_HIERID }, + { "extra5", 0, VEHICLE_FLAG_DRAWLAST | VEHICLE_FLAG_COMP | CLUMP_FLAG_NO_HIERID }, + { "extra6", 0, VEHICLE_FLAG_DRAWLAST | VEHICLE_FLAG_COMP | CLUMP_FLAG_NO_HIERID }, + { nil, 0, 0 } +}; + +RwObjectNameIdAssocation *CVehicleModelInfo::ms_vehicleDescs[] = { + carIds, + boatIds, + trainIds, + heliIds, + planeIds, + bikeIds +}; + +bool gbBlackCars; +bool gbPinkCars; + +CVehicleModelInfo::CVehicleModelInfo(void) + : CClumpModelInfo(MITYPE_VEHICLE) +{ + int32 i; + for(i = 0; i < NUM_VEHICLE_POSITIONS; i++){ + m_positions[i].x = 0.0f; + m_positions[i].y = 0.0f; + m_positions[i].z = 0.0f; + } + m_numColours = 0; + m_animFileIndex = -1; +} + +void +CVehicleModelInfo::DeleteRwObject(void) +{ + int32 i; + RwFrame *f; + + for(i = 0; i < m_numComps; i++){ + f = RpAtomicGetFrame(m_comps[i]); + RpAtomicDestroy(m_comps[i]); + RwFrameDestroy(f); + } + m_numComps = 0; + CClumpModelInfo::DeleteRwObject(); +} + +RwObject* +CVehicleModelInfo::CreateInstance(void) +{ + RpClump *clump; + RpAtomic *atomic; + RwFrame *clumpframe, *f; + int32 comp1, comp2; + + clump = (RpClump*)CClumpModelInfo::CreateInstance(); + if(m_numComps != 0){ + clumpframe = RpClumpGetFrame(clump); + + comp1 = ChooseComponent(); + if(comp1 != -1 && m_comps[comp1]){ + atomic = RpAtomicClone(m_comps[comp1]); + f = RwFrameCreate(); + RwFrameTransform(f, + RwFrameGetMatrix(RpAtomicGetFrame(m_comps[comp1])), + rwCOMBINEREPLACE); + RpAtomicSetFrame(atomic, f); + RpClumpAddAtomic(clump, atomic); + RwFrameAddChild(clumpframe, f); + } + ms_compsUsed[0] = comp1; + + comp2 = ChooseSecondComponent(); + if(comp2 != -1 && m_comps[comp2]){ + atomic = RpAtomicClone(m_comps[comp2]); + f = RwFrameCreate(); + RwFrameTransform(f, + RwFrameGetMatrix(RpAtomicGetFrame(m_comps[comp2])), + rwCOMBINEREPLACE); + RpAtomicSetFrame(atomic, f); + RpClumpAddAtomic(clump, atomic); + RwFrameAddChild(clumpframe, f); + } + ms_compsUsed[1] = comp2; + }else{ + ms_compsUsed[0] = -1; + ms_compsUsed[1] = -1; + } + return (RwObject*)clump; +} + +void +CVehicleModelInfo::SetClump(RpClump *clump) +{ + CClumpModelInfo::SetClump(clump); + SetAtomicRenderCallbacks(); + SetFrameIds(ms_vehicleDescs[m_vehicleType]); + PreprocessHierarchy(); + FindEditableMaterialList(); + SetEnvironmentMap(); +} + +void +CVehicleModelInfo::SetAnimFile(const char *file) +{ + if(strcasecmp(file, "null") == 0) + return; + + m_animFileName = new char[strlen(file)+1]; + strcpy(m_animFileName, file); +} + +void +CVehicleModelInfo::ConvertAnimFileIndex(void) +{ + if(m_animFileIndex != -1){ + // we have a string pointer in that union + int32 index = CAnimManager::GetAnimationBlockIndex(m_animFileName); + delete[] m_animFileName; + m_animFileIndex = index; + } +} + +RwFrame* +CVehicleModelInfo::CollapseFramesCB(RwFrame *frame, void *data) +{ + RwFrameForAllChildren(frame, CollapseFramesCB, data); + RwFrameForAllObjects(frame, MoveObjectsCB, data); + RwFrameDestroy(frame); + return frame; +} + +RwObject* +CVehicleModelInfo::MoveObjectsCB(RwObject *object, void *data) +{ + RpAtomicSetFrame((RpAtomic*)object, (RwFrame*)data); + return object; +} + +RpAtomic* +CVehicleModelInfo::HideDamagedAtomicCB(RpAtomic *atomic, void *data) +{ + if(strstr(GetFrameNodeName(RpAtomicGetFrame(atomic)), "_dam")){ + RpAtomicSetFlags(atomic, 0); + CVisibilityPlugins::SetAtomicFlag(atomic, ATOMIC_FLAG_DAM); + }else if(strstr(GetFrameNodeName(RpAtomicGetFrame(atomic)), "_ok")) + CVisibilityPlugins::SetAtomicFlag(atomic, ATOMIC_FLAG_OK); + return atomic; +} + +RpAtomic* +CVehicleModelInfo::HideAllComponentsAtomicCB(RpAtomic *atomic, void *data) +{ + if(CVisibilityPlugins::GetAtomicId(atomic) & (uintptr)data) + RpAtomicSetFlags(atomic, 0); + else + RpAtomicSetFlags(atomic, rpATOMICRENDER); + return atomic; +} + +RpMaterial* +CVehicleModelInfo::HasAlphaMaterialCB(RpMaterial *material, void *data) +{ + if(RpMaterialGetColor(material)->alpha != 0xFF){ + *(bool*)data = true; + return nil; + } + return material; +} + + +RpAtomic* +CVehicleModelInfo::SetAtomicRendererCB(RpAtomic *atomic, void *data) +{ + RpClump *clump; + char *name; + bool alpha; + + clump = (RpClump*)data; + name = GetFrameNodeName(RpAtomicGetFrame(atomic)); + alpha = false; + RpGeometryForAllMaterials(RpAtomicGetGeometry(atomic), HasAlphaMaterialCB, &alpha); + if(strstr(name, "_hi") || !CGeneral::faststrncmp(name, "extra", 5)) { + if(alpha || strncmp(name, "windscreen", 10) == 0) + CVisibilityPlugins::SetAtomicRenderCallback(atomic, CVisibilityPlugins::RenderVehicleHiDetailAlphaCB); + else + CVisibilityPlugins::SetAtomicRenderCallback(atomic, CVisibilityPlugins::RenderVehicleHiDetailCB); + }else if(strstr(name, "_lo")){ + RpClumpRemoveAtomic(clump, atomic); + RpAtomicDestroy(atomic); + return atomic; // BUG: nil in gta + }else if(strstr(name, "_vlo")) + CVisibilityPlugins::SetAtomicRenderCallback(atomic, CVisibilityPlugins::RenderVehicleReallyLowDetailCB); + else + CVisibilityPlugins::SetAtomicRenderCallback(atomic, nil); + HideDamagedAtomicCB(atomic, nil); + return atomic; +} + +RpAtomic* +CVehicleModelInfo::SetAtomicRendererCB_BigVehicle(RpAtomic *atomic, void *data) +{ + char *name; + bool alpha; + + name = GetFrameNodeName(RpAtomicGetFrame(atomic)); + alpha = false; + RpGeometryForAllMaterials(RpAtomicGetGeometry(atomic), HasAlphaMaterialCB, &alpha); + if(strstr(name, "_hi") || !CGeneral::faststrncmp(name, "extra", 5)) { + if(alpha) + CVisibilityPlugins::SetAtomicRenderCallback(atomic, CVisibilityPlugins::RenderVehicleHiDetailAlphaCB_BigVehicle); + else + CVisibilityPlugins::SetAtomicRenderCallback(atomic, CVisibilityPlugins::RenderVehicleHiDetailCB_BigVehicle); + }else if(strstr(name, "_lo")){ + if(alpha) + CVisibilityPlugins::SetAtomicRenderCallback(atomic, CVisibilityPlugins::RenderVehicleLowDetailAlphaCB_BigVehicle); + else + CVisibilityPlugins::SetAtomicRenderCallback(atomic, CVisibilityPlugins::RenderVehicleLowDetailCB_BigVehicle); + }else if(strstr(name, "_vlo")) + CVisibilityPlugins::SetAtomicRenderCallback(atomic, CVisibilityPlugins::RenderVehicleReallyLowDetailCB_BigVehicle); + else + CVisibilityPlugins::SetAtomicRenderCallback(atomic, nil); + HideDamagedAtomicCB(atomic, nil); + return atomic; +} + +RpAtomic* +CVehicleModelInfo::SetAtomicRendererCB_Train(RpAtomic *atomic, void *data) +{ + char *name; + bool alpha; + + name = GetFrameNodeName(RpAtomicGetFrame(atomic)); + alpha = false; + RpGeometryForAllMaterials(RpAtomicGetGeometry(atomic), HasAlphaMaterialCB, &alpha); + if(strstr(name, "_hi")){ + if(alpha) + CVisibilityPlugins::SetAtomicRenderCallback(atomic, CVisibilityPlugins::RenderTrainHiDetailAlphaCB); + else + CVisibilityPlugins::SetAtomicRenderCallback(atomic, CVisibilityPlugins::RenderTrainHiDetailCB); + }else if(strstr(name, "_vlo")) + CVisibilityPlugins::SetAtomicRenderCallback(atomic, CVisibilityPlugins::RenderVehicleReallyLowDetailCB_BigVehicle); + else + CVisibilityPlugins::SetAtomicRenderCallback(atomic, nil); + HideDamagedAtomicCB(atomic, nil); + return atomic; +} + +RpAtomic* +CVehicleModelInfo::SetAtomicRendererCB_Boat(RpAtomic *atomic, void *data) +{ + RpClump *clump; + char *name; + bool alpha; + + clump = (RpClump*)data; + name = GetFrameNodeName(RpAtomicGetFrame(atomic)); + alpha = false; + RpGeometryForAllMaterials(RpAtomicGetGeometry(atomic), HasAlphaMaterialCB, &alpha); + if(strcmp(name, "boat_hi") == 0 || !CGeneral::faststrncmp(name, "extra", 5)) + CVisibilityPlugins::SetAtomicRenderCallback(atomic, CVisibilityPlugins::RenderVehicleHiDetailCB_Boat); + else if(strstr(name, "_hi")){ + if(alpha) + CVisibilityPlugins::SetAtomicRenderCallback(atomic, CVisibilityPlugins::RenderVehicleHiDetailAlphaCB_Boat); + else + CVisibilityPlugins::SetAtomicRenderCallback(atomic, CVisibilityPlugins::RenderVehicleHiDetailCB); + }else if(strstr(name, "_lo")){ + RpClumpRemoveAtomic(clump, atomic); + RpAtomicDestroy(atomic); + return atomic; // BUG: not done by gta + }else if(strstr(name, "_vlo")) + CVisibilityPlugins::SetAtomicRenderCallback(atomic, CVisibilityPlugins::RenderVehicleLoDetailCB_Boat); + else{ + if(alpha) + CVisibilityPlugins::SetAtomicRenderCallback(atomic, CVisibilityPlugins::RenderVehicleHiDetailAlphaCB_Boat); + else + CVisibilityPlugins::SetAtomicRenderCallback(atomic, nil); + } + HideDamagedAtomicCB(atomic, nil); + return atomic; +} + +RpAtomic* +CVehicleModelInfo::SetAtomicRendererCB_Heli(RpAtomic *atomic, void *data) +{ + char *name; + + name = GetFrameNodeName(RpAtomicGetFrame(atomic)); + if(strncmp(name, "toprotor", 8) == 0) + CVisibilityPlugins::SetAtomicRenderCallback(atomic, CVisibilityPlugins::RenderVehicleRotorAlphaCB); + else if(strncmp(name, "rearrotor", 9) == 0) + CVisibilityPlugins::SetAtomicRenderCallback(atomic, CVisibilityPlugins::RenderVehicleTailRotorAlphaCB); + else + CVisibilityPlugins::SetAtomicRenderCallback(atomic, nil); + return atomic; +} + +RpAtomic* +CVehicleModelInfo::SetAtomicRendererCB_RealHeli(RpAtomic *atomic, void *data) +{ + RpClump *clump; + char *name; + bool alpha; + + clump = (RpClump*)data; + name = GetFrameNodeName(RpAtomicGetFrame(atomic)); + alpha = false; + RpGeometryForAllMaterials(RpAtomicGetGeometry(atomic), HasAlphaMaterialCB, &alpha); + if(strncmp(name, "toprotor", 8) == 0) + CVisibilityPlugins::SetAtomicRenderCallback(atomic, CVisibilityPlugins::RenderVehicleRotorAlphaCB); + else if(strncmp(name, "rearrotor", 9) == 0) + CVisibilityPlugins::SetAtomicRenderCallback(atomic, CVisibilityPlugins::RenderVehicleTailRotorAlphaCB); + else if(strstr(name, "_hi") || !CGeneral::faststrncmp(name, "extra", 5)) { + if(alpha || strncmp(name, "windscreen", 10) == 0) + CVisibilityPlugins::SetAtomicRenderCallback(atomic, CVisibilityPlugins::RenderVehicleHiDetailAlphaCB); + else + CVisibilityPlugins::SetAtomicRenderCallback(atomic, CVisibilityPlugins::RenderVehicleHiDetailCB); + }else if(strstr(name, "_lo")){ + RpClumpRemoveAtomic(clump, atomic); + RpAtomicDestroy(atomic); + return atomic; // BUG: nil in gta + }else if(strstr(name, "_vlo")) + CVisibilityPlugins::SetAtomicRenderCallback(atomic, CVisibilityPlugins::RenderVehicleReallyLowDetailCB); + else + CVisibilityPlugins::SetAtomicRenderCallback(atomic, nil); + HideDamagedAtomicCB(atomic, nil); + return atomic; +} + +void +CVehicleModelInfo::SetAtomicRenderCallbacks(void) +{ +#ifdef GTA_TRAIN + if(m_vehicleType == VEHICLE_TYPE_TRAIN) + RpClumpForAllAtomics(m_clump, SetAtomicRendererCB_Train, nil); + else +#endif + if(m_vehicleType == VEHICLE_TYPE_HELI) + RpClumpForAllAtomics(m_clump, SetAtomicRendererCB_Heli, nil); + else if(m_vehicleType == VEHICLE_TYPE_PLANE) + RpClumpForAllAtomics(m_clump, SetAtomicRendererCB_BigVehicle, nil); + else if(m_vehicleType == VEHICLE_TYPE_BOAT) + RpClumpForAllAtomics(m_clump, SetAtomicRendererCB_Boat, m_clump); + else if(mod_HandlingManager.GetHandlingData((tVehicleType)m_handlingId)->Flags & HANDLING_IS_HELI) + RpClumpForAllAtomics(m_clump, SetAtomicRendererCB_RealHeli, m_clump); + else + RpClumpForAllAtomics(m_clump, SetAtomicRendererCB, m_clump); +} + +RwObject* +CVehicleModelInfo::SetAtomicFlagCB(RwObject *object, void *data) +{ + RpAtomic *atomic = (RpAtomic*)object; + assert(RwObjectGetType(object) == rpATOMIC); + CVisibilityPlugins::SetAtomicFlag(atomic, (uintptr)data); + return object; +} + +RwObject* +CVehicleModelInfo::ClearAtomicFlagCB(RwObject *object, void *data) +{ + RpAtomic *atomic = (RpAtomic*)object; + assert(RwObjectGetType(object) == rpATOMIC); + CVisibilityPlugins::ClearAtomicFlag(atomic, (uintptr)data); + return object; +} + +RwObject* +GetOkAndDamagedAtomicCB(RwObject *object, void *data) +{ + RpAtomic *atomic = (RpAtomic*)object; + if(CVisibilityPlugins::GetAtomicId(atomic) & ATOMIC_FLAG_OK) + ((RpAtomic**)data)[0] = atomic; + else if(CVisibilityPlugins::GetAtomicId(atomic) & ATOMIC_FLAG_DAM) + ((RpAtomic**)data)[1] = atomic; + return object; +} + +void +CVehicleModelInfo::PreprocessHierarchy(void) +{ + int32 i; + RwObjectNameIdAssocation *desc; + RwFrame *f; + RpAtomic *atomic; + RwV3d *rwvec; + + desc = ms_vehicleDescs[m_vehicleType]; + m_numDoors = 0; + m_numComps = 0; + + for(i = 0; desc[i].name; i++){ + RwObjectNameAssociation assoc; + + if((desc[i].flags & (VEHICLE_FLAG_COMP|VEHICLE_FLAG_POS)) == 0) + continue; + assoc.frame = nil; + assoc.name = desc[i].name; + RwFrameForAllChildren(RpClumpGetFrame(m_clump), + FindFrameFromNameWithoutIdCB, &assoc); + if(assoc.frame == nil) + continue; + + if(desc[i].flags & VEHICLE_FLAG_DOOR) + m_numDoors++; + + if(desc[i].flags & VEHICLE_FLAG_POS){ + f = assoc.frame; + rwvec = &m_positions[desc[i].hierId]; + *rwvec = *RwMatrixGetPos(RwFrameGetMatrix(f)); + for(f = RwFrameGetParent(f); f; f = RwFrameGetParent(f)) + RwV3dTransformPoints(rwvec, rwvec, 1, RwFrameGetMatrix(f)); + RwFrameDestroy(assoc.frame); + }else{ + atomic = (RpAtomic*)GetFirstObject(assoc.frame); + RpClumpRemoveAtomic(m_clump, atomic); + RwFrameRemoveChild(assoc.frame); + SetVehicleComponentFlags(assoc.frame, desc[i].flags); + m_comps[m_numComps++] = atomic; + } + } + + for(i = 0; desc[i].name; i++){ + RwObjectIdAssociation assoc; + + if(desc[i].flags & (VEHICLE_FLAG_COMP|VEHICLE_FLAG_POS)) + continue; + assoc.frame = nil; + assoc.id = desc[i].hierId; + RwFrameForAllChildren(RpClumpGetFrame(m_clump), + FindFrameFromIdCB, &assoc); + if(assoc.frame == nil) + continue; + + if(desc[i].flags & VEHICLE_FLAG_DOOR) + m_numDoors++; + + if(desc[i].flags & VEHICLE_FLAG_COLLAPSE){ + RpAtomic *okdam[2] = { nil, nil }; + RwFrameForAllChildren(assoc.frame, CollapseFramesCB, assoc.frame); + RwFrameUpdateObjects(assoc.frame); + RwFrameForAllObjects(assoc.frame, GetOkAndDamagedAtomicCB, okdam); + if(okdam[0] && okdam[1]) + RpAtomicSetRenderCallBack(okdam[1], RpAtomicGetRenderCallBack(okdam[0])); + } + + SetVehicleComponentFlags(assoc.frame, desc[i].flags); + + if(desc[i].flags & VEHICLE_FLAG_ADD_WHEEL){ + if(m_wheelId == -1) + RwFrameDestroy(assoc.frame); + else{ + RwV3d scale; + atomic = (RpAtomic*)CModelInfo::GetModelInfo(m_wheelId)->CreateInstance(); + RwFrameDestroy(RpAtomicGetFrame(atomic)); + RpAtomicSetFrame(atomic, assoc.frame); + RpClumpAddAtomic(m_clump, atomic); + CVisibilityPlugins::SetAtomicRenderCallback(atomic, + CVisibilityPlugins::RenderWheelAtomicCB); + scale.x = m_wheelScale; + scale.y = m_wheelScale; + scale.z = m_wheelScale; + RwFrameScale(assoc.frame, &scale, rwCOMBINEPRECONCAT); + } + } + } +} + +void +CVehicleModelInfo::SetVehicleComponentFlags(RwFrame *frame, uint32 flags) +{ + tHandlingData *handling; + + handling = mod_HandlingManager.GetHandlingData((tVehicleType)m_handlingId); + +#define SETFLAGS(f) RwFrameForAllObjects(frame, SetAtomicFlagCB, (void*)(f)) + + if(flags & VEHICLE_FLAG_WINDSCREEN){ + if(this == CModelInfo::GetModelInfo(MI_RHINO)) + return; + SETFLAGS(ATOMIC_FLAG_WINDSCREEN); + } + + if(flags & VEHICLE_FLAG_ANGLECULL) + SETFLAGS(ATOMIC_FLAG_ANGLECULL); + + if(flags & VEHICLE_FLAG_FRONT) + SETFLAGS(ATOMIC_FLAG_FRONT); + else if(flags & VEHICLE_FLAG_REAR && (handling->Flags & HANDLING_IS_VAN || (flags & (VEHICLE_FLAG_LEFT|VEHICLE_FLAG_RIGHT)) == 0)) + SETFLAGS(ATOMIC_FLAG_REAR); + else if(flags & VEHICLE_FLAG_LEFT) + SETFLAGS(ATOMIC_FLAG_LEFT); + else if(flags & VEHICLE_FLAG_RIGHT) + SETFLAGS(ATOMIC_FLAG_RIGHT); + + if(flags & VEHICLE_FLAG_REARDOOR) + SETFLAGS(ATOMIC_FLAG_REARDOOR); + else if(flags & VEHICLE_FLAG_FRONTDOOR) + SETFLAGS(ATOMIC_FLAG_FRONTDOOR); + + if(flags & VEHICLE_FLAG_DRAWLAST) + SETFLAGS(ATOMIC_FLAG_DRAWLAST); +} + +#define COMPRULE_RULE(comprule) (((comprule) >> 12) & 0xF) +#define COMPRULE_COMPS(comprule) ((comprule) & 0xFFF) +#define COMPRULE_COMPN(comps, n) (((comps) >> 4*(n)) & 0xF) +#define COMPRULE2_RULE(comprule) (((comprule) >> (12+16)) & 0xF) +#define COMPRULE2_COMPS(comprule) ((comprule >> 16) & 0xFFF) +#define COMPRULE2_COMPN(comps, n) (((comps >> 16) >> 4*(n)) & 0xF) + +bool +IsValidCompRule(int rule) +{ + if(rule == 2) + return CWeather::OldWeatherType == WEATHER_RAINY || + CWeather::NewWeatherType == WEATHER_RAINY; + return true; +} + +int32 +CountCompsInRule(int comps) +{ + int32 n; + for(n = 0; comps != 0; comps >>= 4) + if((comps & 0xF) != 0xF) + n++; + return n; +} + +int32 +ChooseComponent(int32 rule, int32 comps) +{ + int32 n; + switch(rule){ + // identical cases.... + case 1: + n = CGeneral::GetRandomNumberInRange(0, CountCompsInRule(comps)); + return COMPRULE_COMPN(comps, n); + case 2: + // only valid in rain + n = CGeneral::GetRandomNumberInRange(0, CountCompsInRule(comps)); + return COMPRULE_COMPN(comps, n); + case 3: + n = CGeneral::GetRandomNumberInRange(0, 1+CountCompsInRule(comps)); + if(n != 0) + return COMPRULE_COMPN(comps, n-1); + return -1; + case 4: +#ifdef FIX_BUGS + return CGeneral::GetRandomNumberInRange(0, 6); +#else + return CGeneral::GetRandomNumberInRange(0, 5); +#endif + } + return -1; +} + +int32 +GetListOfComponentsNotUsedByRules(uint32 comprules, int32 numComps, int32 *comps) +{ + int32 i, n; + int32 unused[6] = { 0, 1, 2, 3, 4, 5 }; + + // first comprule + if(COMPRULE_RULE(comprules) && IsValidCompRule(COMPRULE_RULE(comprules))) + for(i = 0; i < 3; i++){ + n = COMPRULE_COMPN(comprules, i); + if(n != 0xF) + unused[n] = 0xF; + } + // second comprule + comprules >>= 16; + if(COMPRULE_RULE(comprules) && IsValidCompRule(COMPRULE_RULE(comprules))) + for(i = 0; i < 3; i++){ + n = COMPRULE_COMPN(comprules, i); + if(n != 0xF) + unused[n] = 0xF; + } + + n = 0; + for(i = 0; i < numComps; i++) + if(unused[i] != 0xF) + comps[n++] = unused[i]; + return n; +} + +int32 wheelIds[] = { CAR_WHEEL_LF, CAR_WHEEL_LB, CAR_WHEEL_RF, CAR_WHEEL_RB }; + +void +CVehicleModelInfo::GetWheelPosn(int32 n, CVector &pos) +{ + RwMatrix *m = RwFrameGetMatrix(GetFrameFromId(m_clump, wheelIds[n])); + pos.x = RwMatrixGetPos(m)->x; + pos.y = RwMatrixGetPos(m)->y; + pos.z = RwMatrixGetPos(m)->z; +} + + +int32 +CVehicleModelInfo::ChooseComponent(void) +{ + int32 comp; + int32 comps[8]; + int32 n; + + comp = -1; + if(ms_compsToUse[0] == -2){ + if(COMPRULE_RULE(m_compRules) && IsValidCompRule(COMPRULE_RULE(m_compRules))) + comp = ::ChooseComponent(COMPRULE_RULE(m_compRules), COMPRULE_COMPS(m_compRules)); + else if(CGeneral::GetRandomNumberInRange(0, 3) < 2){ + n = GetListOfComponentsNotUsedByRules(m_compRules, m_numComps, comps); + if(n) + comp = comps[(int)CGeneral::GetRandomNumberInRange(0, n)]; + } + }else{ + comp = ms_compsToUse[0]; + ms_compsToUse[0] = -2; + } + return comp; +} + +int32 +CVehicleModelInfo::ChooseSecondComponent(void) +{ + int32 comp; + int32 comps[8]; + int32 n; + + comp = -1; + if(ms_compsToUse[1] == -2){ + if(COMPRULE2_RULE(m_compRules) && IsValidCompRule(COMPRULE2_RULE(m_compRules))) + comp = ::ChooseComponent(COMPRULE2_RULE(m_compRules), COMPRULE2_COMPS(m_compRules)); + else if(COMPRULE_RULE(m_compRules) && IsValidCompRule(COMPRULE_RULE(m_compRules)) && + CGeneral::GetRandomNumberInRange(0, 3) < 2){ + + n = GetListOfComponentsNotUsedByRules(m_compRules, m_numComps, comps); + if(n) + comp = comps[(int)CGeneral::GetRandomNumberInRange(0, n)]; + } + }else{ + comp = ms_compsToUse[1]; + ms_compsToUse[1] = -2; + } + return comp; +} + +struct editableMatCBData +{ + CVehicleModelInfo *vehicle; + int32 numMats1; + int32 numMats2; +}; + +RpMaterial* +CVehicleModelInfo::GetEditableMaterialListCB(RpMaterial *material, void *data) +{ + RwRGBA white = { 255, 255, 255, 255 }; + const RwRGBA *col; + editableMatCBData *cbdata; + + cbdata = (editableMatCBData*)data; + col = RpMaterialGetColor(material); + if(col->red == 0x3C && col->green == 0xFF && col->blue == 0){ + cbdata->vehicle->m_materials1[cbdata->numMats1++] = material; + RpMaterialSetColor(material, &white); + }else if(col->red == 0xFF && col->green == 0 && col->blue == 0xAF){ + cbdata->vehicle->m_materials2[cbdata->numMats2++] = material; + RpMaterialSetColor(material, &white); + } + return material; +} + +RpAtomic* +CVehicleModelInfo::GetEditableMaterialListCB(RpAtomic *atomic, void *data) +{ + RpGeometryForAllMaterials(RpAtomicGetGeometry(atomic), GetEditableMaterialListCB, data); + return atomic; +} + +static int maxFirstMaterials; +static int maxSecondMaterials; + +void +CVehicleModelInfo::FindEditableMaterialList(void) +{ + editableMatCBData cbdata; + int32 i; + + cbdata.vehicle = this; + cbdata.numMats1 = 0; + cbdata.numMats2 = 0; + RpClumpForAllAtomics(m_clump, GetEditableMaterialListCB, &cbdata); + for(i = 0; i < m_numComps; i++) + GetEditableMaterialListCB(m_comps[i], &cbdata); + m_materials1[cbdata.numMats1] = nil; + m_materials2[cbdata.numMats2] = nil; + maxFirstMaterials = Max(maxFirstMaterials, cbdata.numMats1); + maxSecondMaterials = Max(maxSecondMaterials, cbdata.numMats2); + m_currentColour1 = -1; + m_currentColour2 = -1; +} + +void +CVehicleModelInfo::SetVehicleColour(uint8 c1, uint8 c2) +{ + RwRGBA col, *colp; + RpMaterial **matp; + + if(c1 != m_currentColour1){ + col = ms_vehicleColourTable[c1]; + for(matp = m_materials1; *matp; matp++){ + colp = (RwRGBA*)RpMaterialGetColor(*matp); // get rid of const + colp->red = col.red; + colp->green = col.green; + colp->blue = col.blue; + } + m_currentColour1 = c1; + } + + if(c2 != m_currentColour2){ + col = ms_vehicleColourTable[c2]; + for(matp = m_materials2; *matp; matp++){ + colp = (RwRGBA*)RpMaterialGetColor(*matp); // get rid of const + colp->red = col.red; + colp->green = col.green; + colp->blue = col.blue; + } + m_currentColour2 = c2; + } +} + +void +CVehicleModelInfo::ChooseVehicleColour(uint8 &col1, uint8 &col2) +{ + if(m_numColours == 0 || gbBlackCars){ + col1 = 0; + col2 = 0; + }else if(gbPinkCars){ + col1 = 68; + col2 = 68; + }else{ + m_lastColorVariation = (m_lastColorVariation+1) % m_numColours; + col1 = m_colours1[m_lastColorVariation]; + col2 = m_colours2[m_lastColorVariation]; + if(m_numColours > 1){ + CVehicle *veh = FindPlayerVehicle(); + if(veh && CModelInfo::GetModelInfo(veh->GetModelIndex()) == this && + veh->m_currentColour1 == col1 && + veh->m_currentColour2 == col2){ + m_lastColorVariation = (m_lastColorVariation+1) % m_numColours; + col1 = m_colours1[m_lastColorVariation]; + col2 = m_colours2[m_lastColorVariation]; + } + } + } +} + +void +CVehicleModelInfo::AvoidSameVehicleColour(uint8 *col1, uint8 *col2) +{ + int i, n; + + if(gbBlackCars){ + *col1 = 0; + *col2 = 0; + }else if(gbPinkCars){ + *col1 = 68; + *col2 = 68; + }else{ + if(m_numColours > 1) + for(i = 0; i < 8; i++){ + if(*col1 != m_lastColour1 || *col2 != m_lastColour2) + break; + n = CGeneral::GetRandomNumberInRange(0, m_numColours); + *col1 = m_colours1[n]; + *col2 = m_colours2[n]; + } + m_lastColour1 = *col1; + m_lastColour2 = *col2; + } +} + +// unused +RwTexture* +CreateCarColourTexture(uint8 r, uint8 g, uint8 b) +{ + RwImage *img; + RwRaster *ras; + RwTexture *tex; + RwUInt8 *pixels; + RwInt32 width, height, depth, format; + + img = RwImageCreate(2, 2, 32); + pixels = (RwUInt8*)RwMalloc(2*2*4); + pixels[0] = r; + pixels[1] = g; + pixels[2] = b; + pixels[3] = 0xFF; + pixels[4] = r; + pixels[5] = g; + pixels[6] = b; + pixels[7] = 0xFF; + pixels[8] = r; + pixels[9] = g; + pixels[10] = b; + pixels[11] = 0xFF; + pixels[12] = r; + pixels[13] = g; + pixels[14] = b; + pixels[15] = 0xFF; + RwImageSetPixels(img, pixels); + RwImageSetStride(img, 8); + RwImageSetPalette(img, nil); + RwImageFindRasterFormat(img, rwRASTERTYPETEXTURE, &width, &height, &depth, &format); + ras = RwRasterCreate(width, height, depth, format); + RwRasterSetFromImage(ras, img); + RwImageDestroy(img); + RwFree(pixels); + tex = RwTextureCreate(ras); + RwTextureGetName(tex)[0] = '@'; + return tex; +} + +void +CVehicleModelInfo::LoadVehicleColours(void) +{ + int fd; + int i; + char line[1024]; + int start, end; + int section, numCols; + enum { + NONE, + COLOURS, + CARS + }; + int r, g, b; + char name[64]; + int colors[16]; + int n; + + CFileMgr::ChangeDir("\\DATA\\"); + fd = CFileMgr::OpenFile("CARCOLS.DAT", "r"); + CFileMgr::ChangeDir("\\"); + + for(i = 0; i < 256; i++) + ms_colourTextureTable[i] = nil; + + section = 0; + numCols = 0; + while(CFileMgr::ReadLine(fd, line, sizeof(line))){ + // find first valid character in line + for(start = 0; ; start++) + if(line[start] > ' ' || line[start] == '\0' || line[start] == '\n') + break; + // find end of line + for(end = start; ; end++){ + if(line[end] == '\0' || line[end] == '\n') + break; + if(line[end] == ',' || line[end] == '\r') + line[end] = ' '; + } + line[end] = '\0'; + + // empty line + if(line[start] == '#' || line[start] == '\0') + continue; + + if(section == NONE){ + if(line[start] == 'c' && line[start + 1] == 'o' && line[start + 2] == 'l') + section = COLOURS; + if(line[start] == 'c' && line[start + 1] == 'a' && line[start + 2] == 'r') + section = CARS; + }else if(line[start] == 'e' && line[start + 1] == 'n' && line[start + 2] == 'd'){ + section = NONE; + }else if(section == COLOURS){ + sscanf(&line[start], // BUG: games doesn't add start + "%d %d %d", &r, &g, &b); + ms_vehicleColourTable[numCols].red = r; + ms_vehicleColourTable[numCols].green = g; + ms_vehicleColourTable[numCols].blue = b; + ms_vehicleColourTable[numCols].alpha = 0xFF; + numCols++; + }else if(section == CARS){ + n = sscanf(&line[start], // BUG: games doesn't add start + "%s %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d", + name, + &colors[0], &colors[1], + &colors[2], &colors[3], + &colors[4], &colors[5], + &colors[6], &colors[7], + &colors[8], &colors[9], + &colors[10], &colors[11], + &colors[12], &colors[13], + &colors[14], &colors[15]); + CVehicleModelInfo *mi = (CVehicleModelInfo*)CModelInfo::GetModelInfo(name, nil); + assert(mi); + mi->m_numColours = (n-1)/2; + for(i = 0; i < mi->m_numColours; i++){ + mi->m_colours1[i] = colors[i*2 + 0]; + mi->m_colours2[i] = colors[i*2 + 1]; + } + } + } + + CFileMgr::CloseFile(fd); +} + +void +CVehicleModelInfo::DeleteVehicleColourTextures(void) +{ + int i; + + for(i = 0; i < 256; i++){ + if(ms_colourTextureTable[i]){ + RwTextureDestroy(ms_colourTextureTable[i]); + ms_colourTextureTable[i] = nil; + } + } +} + +RpMaterial* +CVehicleModelInfo::GetMatFXEffectMaterialCB(RpMaterial *material, void *data) +{ + if(RpMatFXMaterialGetEffects(material) == rpMATFXEFFECTNULL) + return material; + *(int*)data = RpMatFXMaterialGetEffects(material); + return nil; +} + +RpMaterial* +CVehicleModelInfo::SetDefaultEnvironmentMapCB(RpMaterial *material, void *data) +{ + if(RpMatFXMaterialGetEffects(material) == rpMATFXEFFECTENVMAP){ + RpMatFXMaterialSetEnvMapFrame(material, pMatFxIdentityFrame); + if(RpMaterialGetTexture(material) == nil) + RpMaterialSetTexture(material, gpWhiteTexture); + RpMatFXMaterialSetEffects(material, rpMATFXEFFECTENVMAP); +#ifndef PS2_MATFX + float coef = RpMatFXMaterialGetEnvMapCoefficient(material); + coef *= 0.25f; // Tone down a bit for PC + RpMatFXMaterialSetEnvMapCoefficient(material, coef); +#endif + } + return material; +} + +RpAtomic* +CVehicleModelInfo::SetEnvironmentMapCB(RpAtomic *atomic, void *data) +{ + int fx; + RpGeometry *geo; + + geo = RpAtomicGetGeometry(atomic); + fx = rpMATFXEFFECTNULL; + RpGeometryForAllMaterials(geo, GetMatFXEffectMaterialCB, &fx); + if(fx != rpMATFXEFFECTNULL){ + RpMatFXAtomicEnableEffects(atomic); + RpGeometryForAllMaterials(geo, SetDefaultEnvironmentMapCB, data); + } + return atomic; +} + +void +CVehicleModelInfo::SetEnvironmentMap(void) +{ + CSimpleModelInfo *wheelmi; + int32 i; + + if(pMatFxIdentityFrame == nil){ + RwV3d axis = { 1.0f, 0.0f, 0.0f }; + pMatFxIdentityFrame = RwFrameCreate(); + RwMatrixRotate(RwFrameGetMatrix(pMatFxIdentityFrame), &axis, 60.0f, rwCOMBINEREPLACE); + RwFrameUpdateObjects(pMatFxIdentityFrame); + RwFrameGetLTM(pMatFxIdentityFrame); + } + + RpClumpForAllAtomics(m_clump, SetEnvironmentMapCB, nil); + if(m_wheelId != -1){ + wheelmi = (CSimpleModelInfo*)CModelInfo::GetModelInfo(m_wheelId); + for(i = 0; i < wheelmi->m_numAtomics; i++) + SetEnvironmentMapCB(wheelmi->m_atomics[i], nil); + } + +#ifdef EXTENDED_PIPELINES + CustomPipes::AttachVehiclePipe(m_clump); +#endif +} + +void +CVehicleModelInfo::LoadEnvironmentMaps(void) +{ + int32 txdslot; + + txdslot = CTxdStore::FindTxdSlot("particle"); + CTxdStore::PushCurrentTxd(); + CTxdStore::SetCurrentTxd(txdslot); + if(gpWhiteTexture == nil){ + gpWhiteTexture = RwTextureRead("white", nil); + RwTextureGetName(gpWhiteTexture)[0] = '@'; + RwTextureSetFilterMode(gpWhiteTexture, rwFILTERLINEAR); + } + CTxdStore::PopCurrentTxd(); +} + +void +CVehicleModelInfo::ShutdownEnvironmentMaps(void) +{ + RwTextureDestroy(gpWhiteTexture); + gpWhiteTexture = nil; + RwFrameDestroy(pMatFxIdentityFrame); + pMatFxIdentityFrame = nil; +} + +int +CVehicleModelInfo::GetMaximumNumberOfPassengersFromNumberOfDoors(int id) +{ + int n; + + switch(id){ + case MI_TRAIN: + n = 3; + break; + case MI_FIRETRUCK: + n = 2; + break; + case MI_HUNTER: + n = 1; + break; + default: + n = ((CVehicleModelInfo*)CModelInfo::GetModelInfo(id))->m_numDoors; + } + + if(n == 0) + return id == MI_RCBANDIT || id == MI_PIZZABOY || id == MI_BAGGAGE ? 0 : 1; + + if(id == MI_COACH) + return 8; + + return n - 1; +} diff --git a/src/modelinfo/VehicleModelInfo.h b/src/modelinfo/VehicleModelInfo.h new file mode 100644 index 0000000..c7a4112 --- /dev/null +++ b/src/modelinfo/VehicleModelInfo.h @@ -0,0 +1,166 @@ +#pragma once + +#include "ClumpModelInfo.h" + +enum { + NUM_FIRST_MATERIALS = 24, + NUM_SECOND_MATERIALS = 20, + NUM_VEHICLE_COLOURS = 8, +}; + +enum { + ATOMIC_FLAG_NONE = 0x0, + ATOMIC_FLAG_OK = 0x1, + ATOMIC_FLAG_DAM = 0x2, + ATOMIC_FLAG_LEFT = 0x4, + ATOMIC_FLAG_RIGHT = 0x8, + ATOMIC_FLAG_FRONT = 0x10, + ATOMIC_FLAG_REAR = 0x20, + ATOMIC_FLAG_DRAWLAST = 0x40, + ATOMIC_FLAG_WINDSCREEN = 0x80, + ATOMIC_FLAG_ANGLECULL = 0x100, + ATOMIC_FLAG_REARDOOR = 0x200, + ATOMIC_FLAG_FRONTDOOR = 0x400, + ATOMIC_FLAG_NOCULL = 0x800, +}; + +enum eVehicleType { + VEHICLE_TYPE_CAR, + VEHICLE_TYPE_BOAT, + VEHICLE_TYPE_TRAIN, + VEHICLE_TYPE_HELI, + VEHICLE_TYPE_PLANE, + VEHICLE_TYPE_BIKE, + NUM_VEHICLE_TYPES +}; + +enum eCarPositions +{ + CAR_POS_HEADLIGHTS, + CAR_POS_TAILLIGHTS, + CAR_POS_FRONTSEAT, + CAR_POS_BACKSEAT, + CAR_POS_EXHAUST +}; + +enum eBoatPositions +{ + BOAT_POS_FRONTSEAT +}; + +enum eTrainPositions +{ + TRAIN_POS_LIGHT_FRONT, + TRAIN_POS_LIGHT_REAR, + TRAIN_POS_LEFT_ENTRY, + TRAIN_POS_MID_ENTRY, + TRAIN_POS_RIGHT_ENTRY +}; + +enum ePlanePositions +{ + PLANE_POS_LIGHT_LEFT, + PLANE_POS_LIGHT_RIGHT, + PLANE_POS_LIGHT_TAIL, +}; + +enum { + NUM_VEHICLE_POSITIONS = 5 +}; + +class CVehicleModelInfo : public CClumpModelInfo +{ +public: + uint8 m_lastColour1; + uint8 m_lastColour2; + char m_gameName[10]; + int32 m_vehicleType; + float m_wheelScale; + union { + int16 m_wheelId; + int16 m_planeLodId; + }; + int16 m_handlingId; + int8 m_numDoors; + int8 m_vehicleClass; + int8 m_level; + int8 m_numComps; + int16 m_frequency; + CVector m_positions[NUM_VEHICLE_POSITIONS]; + uint32 m_compRules; + float m_bikeSteerAngle; + RpMaterial *m_materials1[NUM_FIRST_MATERIALS]; + RpMaterial *m_materials2[NUM_SECOND_MATERIALS]; + uint8 m_colours1[NUM_VEHICLE_COLOURS]; + uint8 m_colours2[NUM_VEHICLE_COLOURS]; + uint8 m_numColours; + uint8 m_lastColorVariation; + uint8 m_currentColour1; + uint8 m_currentColour2; + RpAtomic *m_comps[6]; + // This is stupid, CClumpModelInfo already has it! + union { + int32 m_animFileIndex; + char *m_animFileName; + }; + + static int8 ms_compsToUse[2]; + static int8 ms_compsUsed[2]; + static RwRGBA ms_vehicleColourTable[256]; + static RwTexture *ms_colourTextureTable[256]; + static RwObjectNameIdAssocation *ms_vehicleDescs[NUM_VEHICLE_TYPES]; + + CVehicleModelInfo(void); + void DeleteRwObject(void); + RwObject *CreateInstance(void); + void SetClump(RpClump *); + void SetAnimFile(const char *file); + void ConvertAnimFileIndex(void); + int GetAnimFileIndex(void) { return m_animFileIndex; } + + static RwFrame *CollapseFramesCB(RwFrame *frame, void *data); + static RwObject *MoveObjectsCB(RwObject *object, void *data); + static RpAtomic *HideDamagedAtomicCB(RpAtomic *atomic, void *data); + static RpAtomic *HideAllComponentsAtomicCB(RpAtomic *atomic, void *data); + static RpMaterial *HasAlphaMaterialCB(RpMaterial *material, void *data); + + static RpAtomic *SetAtomicRendererCB(RpAtomic *atomic, void *data); + static RpAtomic *SetAtomicRendererCB_BigVehicle(RpAtomic *atomic, void *data); + static RpAtomic *SetAtomicRendererCB_Train(RpAtomic *atomic, void *data); + static RpAtomic *SetAtomicRendererCB_Boat(RpAtomic *atomic, void *data); + static RpAtomic *SetAtomicRendererCB_Heli(RpAtomic *atomic, void *data); + static RpAtomic *SetAtomicRendererCB_RealHeli(RpAtomic *atomic, void *data); + void SetAtomicRenderCallbacks(void); + + static RwObject *SetAtomicFlagCB(RwObject *object, void *data); + static RwObject *ClearAtomicFlagCB(RwObject *atomic, void *data); + void SetVehicleComponentFlags(RwFrame *frame, uint32 flags); + void PreprocessHierarchy(void); + void GetWheelPosn(int32 n, CVector &pos); + const CVector &GetFrontSeatPosn(void) { return m_vehicleType == VEHICLE_TYPE_BOAT ? m_positions[BOAT_POS_FRONTSEAT] : m_positions[CAR_POS_FRONTSEAT]; } + + int32 ChooseComponent(void); + int32 ChooseSecondComponent(void); + + static RpMaterial *GetEditableMaterialListCB(RpMaterial *material, void *data); + static RpAtomic *GetEditableMaterialListCB(RpAtomic *atomic, void *data); + void FindEditableMaterialList(void); + void SetVehicleColour(uint8 c1, uint8 c2); + void ChooseVehicleColour(uint8 &col1, uint8 &col2); + void AvoidSameVehicleColour(uint8 *col1, uint8 *col2); + static void LoadVehicleColours(void); + static void DeleteVehicleColourTextures(void); + + static RpAtomic *SetEnvironmentMapCB(RpAtomic *atomic, void *data); + static RpMaterial *SetDefaultEnvironmentMapCB(RpMaterial *material, void *data); + static RpMaterial *GetMatFXEffectMaterialCB(RpMaterial *material, void *data); + void SetEnvironmentMap(void); + static void LoadEnvironmentMaps(void); + static void ShutdownEnvironmentMaps(void); + + static int GetMaximumNumberOfPassengersFromNumberOfDoors(int id); + static void SetComponentsToUse(int8 c1, int8 c2) { ms_compsToUse[0] = c1; ms_compsToUse[1] = c2; } +}; + +extern bool gbBlackCars; +extern bool gbPinkCars; diff --git a/src/modelinfo/WeaponModelInfo.cpp b/src/modelinfo/WeaponModelInfo.cpp new file mode 100644 index 0000000..d9294c3 --- /dev/null +++ b/src/modelinfo/WeaponModelInfo.cpp @@ -0,0 +1,53 @@ +#include "common.h" + +#include "ModelInfo.h" +#include "AnimManager.h" +#include "VisibilityPlugins.h" + +void +CWeaponModelInfo::SetAnimFile(const char *file) +{ + if(strcasecmp(file, "null") == 0) + return; + + m_animFileName = new char[strlen(file)+1]; + strcpy(m_animFileName, file); +} + +void +CWeaponModelInfo::ConvertAnimFileIndex(void) +{ + if(m_animFileIndex != -1){ + // we have a string pointer in that union + int32 index = CAnimManager::GetAnimationBlockIndex(m_animFileName); + delete[] m_animFileName; + m_animFileIndex = index; + } +} + +void +CWeaponModelInfo::Init(void) +{ + CSimpleModelInfo::Init(); + SetWeaponInfo(0); +} + +void +CWeaponModelInfo::SetWeaponInfo(int32 weaponId) +{ + m_atomics[2] = (RpAtomic*)weaponId; +} + +eWeaponType +CWeaponModelInfo::GetWeaponInfo(void) +{ + return (eWeaponType)(uintptr)m_atomics[2]; +} + +void +CWeaponModelInfo::SetAtomic(int n, RpAtomic *atomic) +{ + CSimpleModelInfo::SetAtomic(n, atomic); + CVisibilityPlugins::SetAtomicRenderCallback(atomic, CVisibilityPlugins::RenderWeaponCB); +} + diff --git a/src/modelinfo/WeaponModelInfo.h b/src/modelinfo/WeaponModelInfo.h new file mode 100644 index 0000000..548bf8a --- /dev/null +++ b/src/modelinfo/WeaponModelInfo.h @@ -0,0 +1,23 @@ +#pragma once + +#include "SimpleModelInfo.h" +#include "WeaponType.h" + +class CWeaponModelInfo : public CSimpleModelInfo +{ + union { + int32 m_animFileIndex; + char *m_animFileName; + }; +public: + CWeaponModelInfo(void) : CSimpleModelInfo(MITYPE_WEAPON) { m_animFileIndex = -1; } + + virtual void SetAnimFile(const char *file); + virtual void ConvertAnimFileIndex(void); + virtual int GetAnimFileIndex(void) { return m_animFileIndex; } + virtual void SetAtomic(int n, RpAtomic *atomic); + + void Init(void); + void SetWeaponInfo(int32 weaponId); + eWeaponType GetWeaponInfo(void); +}; |
