diff options
Diffstat (limited to 'src/animation/RpAnimBlend.cpp')
| -rw-r--r-- | src/animation/RpAnimBlend.cpp | 517 |
1 files changed, 517 insertions, 0 deletions
diff --git a/src/animation/RpAnimBlend.cpp b/src/animation/RpAnimBlend.cpp new file mode 100644 index 0000000..9a11d8b --- /dev/null +++ b/src/animation/RpAnimBlend.cpp @@ -0,0 +1,517 @@ +#include "common.h" + +#include "RwHelper.h" +#include "General.h" +#include "NodeName.h" +#include "VisibilityPlugins.h" +#include "Bones.h" +#include "AnimBlendClumpData.h" +#include "AnimBlendHierarchy.h" +#include "AnimBlendAssociation.h" +#include "AnimManager.h" +#include "RpAnimBlend.h" +#include "PedModelInfo.h" + +RwInt32 ClumpOffset; + +enum +{ + ID_RPANIMBLEND = MAKECHUNKID(rwVENDORID_ROCKSTAR, 0xFD), +}; + +void* +AnimBlendClumpCreate(void *object, RwInt32 offsetInObject, RwInt32 sizeInObject) +{ + *RWPLUGINOFFSET(CAnimBlendClumpData*, object, offsetInObject) = nil; + return object; +} + +void* +AnimBlendClumpDestroy(void *object, RwInt32 offsetInObject, RwInt32 sizeInObject) +{ + CAnimBlendClumpData *data; + data = *RPANIMBLENDCLUMPDATA(object); + if(data){ + RpAnimBlendClumpRemoveAllAssociations((RpClump*)object); + delete data; + *RPANIMBLENDCLUMPDATA(object) = nil; + } + return object; +} + +void *AnimBlendClumpCopy(void *dstObject, const void *srcObject, RwInt32 offsetInObject, RwInt32 sizeInObject) { return nil; } + +bool +RpAnimBlendPluginAttach(void) +{ + ClumpOffset = RpClumpRegisterPlugin(sizeof(CAnimBlendClumpData*), ID_RPANIMBLEND, + AnimBlendClumpCreate, AnimBlendClumpDestroy, AnimBlendClumpCopy); + return ClumpOffset >= 0; +} + +CAnimBlendAssociation* +RpAnimBlendGetNextAssociation(CAnimBlendAssociation *assoc) +{ + if(assoc->link.next) + return CAnimBlendAssociation::FromLink(assoc->link.next); + return nil; +} + +CAnimBlendAssociation* +RpAnimBlendGetNextAssociation(CAnimBlendAssociation *assoc, uint32 mask) +{ + CAnimBlendLink *link; + for(link = assoc->link.next; link; link = link->next){ + assoc = CAnimBlendAssociation::FromLink(link); + if(assoc->flags & mask) + return assoc; + } + return nil; +} + +void +RpAnimBlendAllocateData(RpClump *clump) +{ + *RPANIMBLENDCLUMPDATA(clump) = new CAnimBlendClumpData; +} + + +void +RpAnimBlendClumpSetBlendDeltas(RpClump *clump, uint32 mask, float delta) +{ + CAnimBlendClumpData *clumpData = *RPANIMBLENDCLUMPDATA(clump); + for(CAnimBlendLink *link = clumpData->link.next; link; link = link->next){ + CAnimBlendAssociation *assoc = CAnimBlendAssociation::FromLink(link); + if(mask == 0 || (assoc->flags & mask)) + assoc->blendDelta = delta; + } +} + +void +RpAnimBlendClumpRemoveAllAssociations(RpClump *clump) +{ + RpAnimBlendClumpRemoveAssociations(clump, 0); +} + +void +RpAnimBlendClumpRemoveAssociations(RpClump *clump, uint32 mask) +{ + CAnimBlendClumpData *clumpData = *RPANIMBLENDCLUMPDATA(clump); + CAnimBlendLink *next; + for(CAnimBlendLink *link = clumpData->link.next; link; link = next){ + next = link->next; + CAnimBlendAssociation *assoc = CAnimBlendAssociation::FromLink(link); + if(mask == 0 || (assoc->flags & mask)) + if(assoc) + delete assoc; + } +} + +RwFrame* +FrameForAllChildrenCountCallBack(RwFrame *frame, void *data) +{ + int *numFrames = (int*)data; + (*numFrames)++; + RwFrameForAllChildren(frame, FrameForAllChildrenCountCallBack, data); + return frame; +} + +RwFrame* +FrameForAllChildrenFillFrameArrayCallBack(RwFrame *frame, void *data) +{ + AnimBlendFrameData **frames = (AnimBlendFrameData**)data; + (*frames)->frame = frame; + (*frames)++; + RwFrameForAllChildren(frame, FrameForAllChildrenFillFrameArrayCallBack, frames); + return frame; +} + +// FrameInitCallBack on PS2 +void +FrameInitCBnonskin(AnimBlendFrameData *frameData, void*) +{ + frameData->flag = 0; + frameData->resetPos = *RwMatrixGetPos(RwFrameGetMatrix(frameData->frame)); +} + +void +FrameInitCBskin(AnimBlendFrameData *frameData, void*) +{ + frameData->flag = 0; +} + +void +RpAnimBlendClumpInitSkinned(RpClump *clump) +{ + int i; + RwV3d boneTab[64]; + CAnimBlendClumpData *clumpData; + RpAtomic *atomic; + RpSkin *skin; + RpHAnimHierarchy *hier; + int numBones; + + RpAnimBlendAllocateData(clump); + clumpData = *RPANIMBLENDCLUMPDATA(clump); + atomic = GetFirstAtomic(clump); + assert(atomic); + skin = RpSkinGeometryGetSkin(RpAtomicGetGeometry(atomic)); + assert(skin); + numBones = RpSkinGetNumBones(skin); + clumpData->SetNumberOfBones(numBones); + hier = GetAnimHierarchyFromSkinClump(clump); + assert(hier); + memset(boneTab, 0, sizeof(boneTab)); + SkinGetBonePositionsToTable(clump, boneTab); + + AnimBlendFrameData *frames = clumpData->frames; + for(i = 0; i < numBones; i++){ + frames[i].nodeID = HIERNODEID(hier, i); + frames[i].resetPos = boneTab[i]; +#ifdef LIBRW + frames[i].hanimFrame = (RpHAnimStdInterpFrame*)rpHANIMHIERARCHYGETINTERPFRAME(hier, i); +#else + frames[i].hanimFrame = (RpHAnimStdInterpFrame*)rtANIMGETINTERPFRAME(hier->currentAnim, i); +#endif + } + clumpData->ForAllFrames(FrameInitCBskin, nil); + clumpData->frames[0].flag |= AnimBlendFrameData::VELOCITY_EXTRACTION; +} + +void +RpAnimBlendClumpInitNotSkinned(RpClump *clump) +{ + int numFrames = 0; + CAnimBlendClumpData *clumpData; + RwFrame *root; + AnimBlendFrameData *frames; + + RpAnimBlendAllocateData(clump); + clumpData = *RPANIMBLENDCLUMPDATA(clump); + root = RpClumpGetFrame(clump); + RwFrameForAllChildren(root, FrameForAllChildrenCountCallBack, &numFrames); + clumpData->SetNumberOfFrames(numFrames); + frames = clumpData->frames; + RwFrameForAllChildren(root, FrameForAllChildrenFillFrameArrayCallBack, &frames); + clumpData->ForAllFrames(FrameInitCBnonskin, nil); + clumpData->frames[0].flag |= AnimBlendFrameData::VELOCITY_EXTRACTION; +} + +void +RpAnimBlendClumpInit(RpClump *clump) +{ + if(IsClumpSkinned(clump)) + RpAnimBlendClumpInitSkinned(clump); + else + RpAnimBlendClumpInitNotSkinned(clump); +} + +bool +RpAnimBlendClumpIsInitialized(RpClump *clump) +{ + CAnimBlendClumpData *clumpData = *RPANIMBLENDCLUMPDATA(clump); + return clumpData && clumpData->numFrames != 0; +} + +CAnimBlendAssociation* +RpAnimBlendClumpGetAssociation(RpClump *clump, uint32 id) +{ + CAnimBlendClumpData *clumpData = *RPANIMBLENDCLUMPDATA(clump); + + if(clumpData == nil) return nil; + + for(CAnimBlendLink *link = clumpData->link.next; link; link = link->next){ + CAnimBlendAssociation *assoc = CAnimBlendAssociation::FromLink(link); + if(assoc->animId == id) + return assoc; + } + return nil; +} + +CAnimBlendAssociation* +RpAnimBlendClumpGetMainAssociation(RpClump *clump, CAnimBlendAssociation **assocRet, float *blendRet) +{ + CAnimBlendClumpData *clumpData = *RPANIMBLENDCLUMPDATA(clump); + + if(clumpData == nil) return nil; + + CAnimBlendAssociation *mainAssoc = nil; + CAnimBlendAssociation *secondAssoc = nil; + float mainBlend = 0.0f; + float secondBlend = 0.0f; + for(CAnimBlendLink *link = clumpData->link.next; link; link = link->next){ + CAnimBlendAssociation *assoc = CAnimBlendAssociation::FromLink(link); + + if(assoc->IsPartial()) + continue; + + if(assoc->blendAmount > mainBlend){ + secondBlend = mainBlend; + mainBlend = assoc->blendAmount; + + secondAssoc = mainAssoc; + mainAssoc = assoc; + }else if(assoc->blendAmount > secondBlend){ + secondBlend = assoc->blendAmount; + secondAssoc = assoc; + } + } + if(assocRet) *assocRet = secondAssoc; + if(blendRet) *blendRet = secondBlend; + return mainAssoc; +} + +CAnimBlendAssociation* +RpAnimBlendClumpGetMainPartialAssociation(RpClump *clump) +{ + CAnimBlendClumpData *clumpData = *RPANIMBLENDCLUMPDATA(clump); + + if(clumpData == nil) return nil; + + CAnimBlendAssociation *mainAssoc = nil; + float mainBlend = 0.0f; + for(CAnimBlendLink *link = clumpData->link.next; link; link = link->next){ + CAnimBlendAssociation *assoc = CAnimBlendAssociation::FromLink(link); + + if(!assoc->IsPartial()) + continue; + + if(assoc->blendAmount > mainBlend){ + mainBlend = assoc->blendAmount; + mainAssoc = assoc; + } + } + return mainAssoc; +} + +CAnimBlendAssociation* +RpAnimBlendClumpGetMainAssociation_N(RpClump *clump, int n) +{ + int i; + CAnimBlendClumpData *clumpData = *RPANIMBLENDCLUMPDATA(clump); + + if(clumpData == nil) return nil; + + i = 0; + for(CAnimBlendLink *link = clumpData->link.next; link; link = link->next){ + CAnimBlendAssociation *assoc = CAnimBlendAssociation::FromLink(link); + + if(assoc->IsPartial()) + continue; + + if(i == n) + return assoc; + i++; + } + return nil; +} + +CAnimBlendAssociation* +RpAnimBlendClumpGetMainPartialAssociation_N(RpClump *clump, int n) +{ + int i; + CAnimBlendClumpData *clumpData = *RPANIMBLENDCLUMPDATA(clump); + + if(clumpData == nil) return nil; + + i = 0; + for(CAnimBlendLink *link = clumpData->link.next; link; link = link->next){ + CAnimBlendAssociation *assoc = CAnimBlendAssociation::FromLink(link); + + if(!assoc->IsPartial()) + continue; + + if(i == n) + return assoc; + i++; + } + return nil; +} + +CAnimBlendAssociation* +RpAnimBlendClumpGetFirstAssociation(RpClump *clump, uint32 mask) +{ + CAnimBlendClumpData *clumpData = *RPANIMBLENDCLUMPDATA(clump); + + if(clumpData == nil) return nil; + + for(CAnimBlendLink *link = clumpData->link.next; link; link = link->next){ + CAnimBlendAssociation *assoc = CAnimBlendAssociation::FromLink(link); + if(assoc->flags & mask) + return assoc; + } + return nil; +} + +CAnimBlendAssociation* +RpAnimBlendClumpGetFirstAssociation(RpClump *clump) +{ + CAnimBlendClumpData *clumpData = *RPANIMBLENDCLUMPDATA(clump); + if(!RpAnimBlendClumpIsInitialized(clump)) + return nil; + if(clumpData->link.next) + return CAnimBlendAssociation::FromLink(clumpData->link.next); + return nil; +} + +// FillFrameArrayCallBack on PS2 +void +FillFrameArrayCBnonskin(AnimBlendFrameData *frame, void *arg) +{ + AnimBlendFrameData **frames = (AnimBlendFrameData**)arg; + frames[CVisibilityPlugins::GetFrameHierarchyId(frame->frame)] = frame; +} + +void +RpAnimBlendClumpFillFrameArraySkin(RpClump *clump, AnimBlendFrameData **frames) +{ + int i; + CAnimBlendClumpData *clumpData = *RPANIMBLENDCLUMPDATA(clump); + RpHAnimHierarchy *hier = GetAnimHierarchyFromSkinClump(clump); + for(i = PED_MID; i < PED_NODE_MAX; i++) + frames[i] = &clumpData->frames[RpHAnimIDGetIndex(hier, ConvertPedNode2BoneTag(i))]; +} + +void +RpAnimBlendClumpFillFrameArray(RpClump *clump, AnimBlendFrameData **frames) +{ + if(IsClumpSkinned(clump)) + RpAnimBlendClumpFillFrameArraySkin(clump, frames); + else + (*RPANIMBLENDCLUMPDATA(clump))->ForAllFrames(FillFrameArrayCBnonskin, frames); +} + +AnimBlendFrameData *pFrameDataFound; + +void +FrameFindByNameCBnonskin(AnimBlendFrameData *frame, void *arg) +{ + char *nodename = GetFrameNodeName(frame->frame); + if(!CGeneral::faststricmp(nodename, (char*)arg)) + pFrameDataFound = frame; +} + +void +FrameFindByNameCBskin(AnimBlendFrameData *frame, void *arg) +{ + const char *name = ConvertBoneTag2BoneName(frame->nodeID); + if(name && CGeneral::faststricmp(name, (char*)arg) == 0) + pFrameDataFound = frame; +} + +void +FrameFindByBoneCB(AnimBlendFrameData *frame, void *arg) +{ + if(frame->nodeID == (int32)(uintptr)arg) + pFrameDataFound = frame; +} + +AnimBlendFrameData* +RpAnimBlendClumpFindFrame(RpClump *clump, const char *name) +{ + pFrameDataFound = nil; + if(IsClumpSkinned(clump)) + (*RPANIMBLENDCLUMPDATA(clump))->ForAllFrames(FrameFindByNameCBskin, (void*)name); + else + (*RPANIMBLENDCLUMPDATA(clump))->ForAllFrames(FrameFindByNameCBnonskin, (void*)name); + return pFrameDataFound; +} + +AnimBlendFrameData* +RpAnimBlendClumpFindBone(RpClump *clump, uint32 boneTag) +{ + pFrameDataFound = nil; + (*RPANIMBLENDCLUMPDATA(clump))->ForAllFrames(FrameFindByBoneCB, (void*)boneTag); + return pFrameDataFound; +} + +void +RpAnimBlendNodeUpdateKeyframes(AnimBlendFrameData *frames, AnimBlendFrameUpdateData *updateData, int32 numNodes) +{ + CAnimBlendNode **node; + int i; + + for(node = updateData->nodes; *node; node++){ + CAnimBlendAssociation *a = (*node)->association; + for(i = 0; i < numNodes; i++) + if((frames[i].flag & AnimBlendFrameData::VELOCITY_EXTRACTION) == 0 || + gpAnimBlendClump->velocity2d == nil){ + if((*node)[i].sequence) + (*node)[i].FindKeyFrame(a->currentTime - a->timeStep); + } + } +} + +// TODO: +// CAnimBlendClumpData::LoadFramesIntoSPR +// CAnimBlendClumpData::ForAllFramesInSPR +void +RpAnimBlendClumpUpdateAnimations(RpClump *clump, float timeDelta, bool doRender) +{ + int i; + CAnimBlendAssociation *assoc; + AnimBlendFrameUpdateData updateData; + float totalLength = 0.0f; + float totalBlend = 0.0f; + CAnimBlendLink *link, *next; + CAnimBlendClumpData *clumpData = *RPANIMBLENDCLUMPDATA(clump); + gpAnimBlendClump = clumpData; + + if(clumpData->link.next == nil) + return; + + // Update blend and get node array + i = 0; + updateData.foobar = 0; + for(link = clumpData->link.next; link; link = next){ + next = link->next; + assoc = CAnimBlendAssociation::FromLink(link); + if(assoc->UpdateBlend(timeDelta)){ + if(assoc->hierarchy->sequences){ + CAnimManager::UncompressAnimation(assoc->hierarchy); + if(i < 11) + updateData.nodes[i++] = assoc->GetNode(0); + if(assoc->flags & ASSOC_MOVEMENT){ + totalLength += assoc->hierarchy->totalLength/assoc->speed * assoc->blendAmount; + totalBlend += assoc->blendAmount; + }else + updateData.foobar = 1; + }else + debug("anim %s is not loaded\n", assoc->hierarchy->name); + } + } + + for(link = clumpData->link.next; link; link = link->next){ + assoc = CAnimBlendAssociation::FromLink(link); + assoc->UpdateTimeStep(timeDelta, totalLength == 0.0f ? 1.0f : totalBlend/totalLength); + } + + updateData.nodes[i] = nil; + +#ifdef ANIM_COMPRESSION + if(clumpData->frames[0].flag & AnimBlendFrameData::COMPRESSED){ + if(IsClumpSkinned(clump)) + clumpData->ForAllFrames(FrameUpdateCallBackSkinnedCompressed, &updateData); + else + clumpData->ForAllFrames(FrameUpdateCallBackNonSkinnedCompressed, &updateData); + }else +#endif + if(doRender){ + if(clumpData->frames[0].flag & AnimBlendFrameData::UPDATE_KEYFRAMES) + RpAnimBlendNodeUpdateKeyframes(clumpData->frames, &updateData, clumpData->numFrames); + if(IsClumpSkinned(clump)) + clumpData->ForAllFrames(FrameUpdateCallBackSkinned, &updateData); + else + clumpData->ForAllFrames(FrameUpdateCallBackNonSkinned, &updateData); + clumpData->frames[0].flag &= ~AnimBlendFrameData::UPDATE_KEYFRAMES; + }else{ + clumpData->ForAllFrames(FrameUpdateCallBackOffscreen, &updateData); + clumpData->frames[0].flag |= AnimBlendFrameData::UPDATE_KEYFRAMES; + } + + for(link = clumpData->link.next; link; link = link->next){ + assoc = CAnimBlendAssociation::FromLink(link); + assoc->UpdateTime(timeDelta, totalLength == 0.0f ? 1.0f : totalBlend/totalLength); + } + RwFrameUpdateObjects(RpClumpGetFrame(clump)); +} |
