diff options
| author | claude-bot <[email protected]> | 2026-07-13 12:27:07 +0000 |
|---|---|---|
| committer | claude-bot <[email protected]> | 2026-07-13 12:27:07 +0000 |
| commit | 9f61c9e6ac6b1ac5692cf6352d2ebbd47a31a686 (patch) | |
| tree | a84756b82513739a2672db3a1f0ec579db6d18ff /src/vehicles/Door.h | |
| download | re3-miami.tar.gz re3-miami.zip | |
Snapshot import (no upstream history) into git.ancap.in.ua/claude, per @lzcnt.
Source: https://github.com/Cai1Hsu/re3 branch miami.
Diffstat (limited to 'src/vehicles/Door.h')
| -rw-r--r-- | src/vehicles/Door.h | 69 |
1 files changed, 69 insertions, 0 deletions
diff --git a/src/vehicles/Door.h b/src/vehicles/Door.h new file mode 100644 index 0000000..567d326 --- /dev/null +++ b/src/vehicles/Door.h @@ -0,0 +1,69 @@ +#pragma once + +class CVehicle; + +enum eDoorState +{ + DOORST_SWINGING, + // actually wrong though, + // OPEN is really MAX_ANGLE and CLOSED is MIN_ANGLE + DOORST_OPEN, + DOORST_CLOSED +}; + +class CDoor +{ +public: + float m_fMaxAngle; + float m_fMinAngle; + // direction of rotation for air resistance + int8 m_nDirn; + // axis in which this door rotates + int8 m_nAxis; + int8 m_nDoorState; + float m_fAngle; + float m_fPrevAngle; + float m_fAngVel; + CVector m_vecSpeed; + + CDoor(void); + void Init(float minAngle, float maxAngle, int8 dir, int8 axis) { + m_fMinAngle = minAngle; + m_fMaxAngle = maxAngle; + m_nDirn = dir; + m_nAxis = axis; + } + void Open(float ratio); + void Process(CVehicle *veh); + float RetAngleWhenClosed(void); // dead + float RetAngleWhenOpen(void); + float GetAngleOpenRatio(void); + bool IsFullyOpen(void); + bool IsClosed(void); // dead +}; + +class CTrainDoor +{ +public: + float m_fClosedPosn; + float m_fOpenPosn; + int8 m_nDirn; + int8 m_nDoorState; // same enum as above? + int8 m_nAxis; + float m_fPosn; + float m_fPrevPosn; + int field_14; // unused? + + CTrainDoor(void); + void Init(float open, float closed, int8 dir, int8 axis) { + m_fOpenPosn = open; + m_fClosedPosn = closed; + m_nDirn = dir; + m_nAxis = axis; + } + bool IsClosed(void); + bool IsFullyOpen(void); + float RetTranslationWhenClosed(void); + float RetTranslationWhenOpen(void); + void Open(float ratio); +}; |
