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authorclaude-bot <[email protected]>2026-07-13 12:27:07 +0000
committerclaude-bot <[email protected]>2026-07-13 12:27:07 +0000
commit9f61c9e6ac6b1ac5692cf6352d2ebbd47a31a686 (patch)
treea84756b82513739a2672db3a1f0ec579db6d18ff /src/vehicles/CarGen.h
downloadre3-9f61c9e6ac6b1ac5692cf6352d2ebbd47a31a686.tar.gz
re3-9f61c9e6ac6b1ac5692cf6352d2ebbd47a31a686.zip
Import Cai1Hsu/re3 @ miami (reVC / GTA:VC decompilation)HEADmiami
Snapshot import (no upstream history) into git.ancap.in.ua/claude, per @lzcnt. Source: https://github.com/Cai1Hsu/re3 branch miami.
Diffstat (limited to 'src/vehicles/CarGen.h')
-rw-r--r--src/vehicles/CarGen.h51
1 files changed, 51 insertions, 0 deletions
diff --git a/src/vehicles/CarGen.h b/src/vehicles/CarGen.h
new file mode 100644
index 0000000..fccbee9
--- /dev/null
+++ b/src/vehicles/CarGen.h
@@ -0,0 +1,51 @@
+#pragma once
+#include "common.h"
+#include "config.h"
+
+enum {
+ CARGEN_MAXACTUALLIMIT = 100
+};
+
+class CCarGenerator
+{
+ int32 m_nModelIndex;
+ CVector m_vecPos;
+ float m_fAngle;
+ int16 m_nColor1;
+ int16 m_nColor2;
+ uint8 m_bForceSpawn;
+ uint8 m_nAlarm;
+ uint8 m_nDoorlock;
+ int16 m_nMinDelay;
+ int16 m_nMaxDelay;
+ uint32 m_nTimer;
+ int32 m_nVehicleHandle;
+ uint16 m_nUsesRemaining;
+ bool m_bIsBlocking;
+public:
+ void SwitchOff();
+ void SwitchOn();
+ uint32 CalcNextGen();
+ void DoInternalProcessing();
+ void Process();
+ void Setup(float x, float y, float z, float angle, int32 mi, int16 color1, int16 color2, uint8 force, uint8 alarm, uint8 lock, uint16 min_delay, uint16 max_delay);
+ bool CheckForBlockage(int32 mi);
+ bool CheckIfWithinRangeOfAnyPlayers();
+ void SetUsesRemaining(uint16 uses) { m_nUsesRemaining = uses; }
+};
+
+class CTheCarGenerators
+{
+public:
+ static uint8 ProcessCounter;
+ static uint32 NumOfCarGenerators;
+ static CCarGenerator CarGeneratorArray[NUM_CARGENS];
+ static uint8 GenerateEvenIfPlayerIsCloseCounter;
+ static uint32 CurrentActiveCount;
+
+ static void Process();
+ static int32 CreateCarGenerator(float x, float y, float z, float angle, int32 mi, int16 color1, int16 color2, uint8 force, uint8 alarm, uint8 lock, uint16 min_delay, uint16 max_delay);
+ static void Init();
+ static void SaveAllCarGenerators(uint8 *, uint32 *);
+ static void LoadAllCarGenerators(uint8 *, uint32);
+};