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authorclaude-bot <[email protected]>2026-07-13 12:27:07 +0000
committerclaude-bot <[email protected]>2026-07-13 12:27:07 +0000
commit9f61c9e6ac6b1ac5692cf6352d2ebbd47a31a686 (patch)
treea84756b82513739a2672db3a1f0ec579db6d18ff /src/rw/TxdStore.h
downloadre3-9f61c9e6ac6b1ac5692cf6352d2ebbd47a31a686.tar.gz
re3-9f61c9e6ac6b1ac5692cf6352d2ebbd47a31a686.zip
Import Cai1Hsu/re3 @ miami (reVC / GTA:VC decompilation)HEADmiami
Snapshot import (no upstream history) into git.ancap.in.ua/claude, per @lzcnt. Source: https://github.com/Cai1Hsu/re3 branch miami.
Diffstat (limited to 'src/rw/TxdStore.h')
-rw-r--r--src/rw/TxdStore.h44
1 files changed, 44 insertions, 0 deletions
diff --git a/src/rw/TxdStore.h b/src/rw/TxdStore.h
new file mode 100644
index 0000000..937fd1b
--- /dev/null
+++ b/src/rw/TxdStore.h
@@ -0,0 +1,44 @@
+#pragma once
+
+#include "templates.h"
+
+struct TxdDef {
+ RwTexDictionary *texDict;
+ int refCount;
+ char name[20];
+};
+
+class CTxdStore
+{
+ static CPool<TxdDef,TxdDef> *ms_pTxdPool;
+ static RwTexDictionary *ms_pStoredTxd;
+public:
+ static void Initialise(void);
+ static void Shutdown(void);
+ static void GameShutdown(void);
+ static int AddTxdSlot(const char *name);
+ static void RemoveTxdSlot(int slot);
+ static int FindTxdSlot(const char *name);
+ static char *GetTxdName(int slot);
+ static void PushCurrentTxd(void);
+ static void PopCurrentTxd(void);
+ static void SetCurrentTxd(int slot);
+ static void Create(int slot);
+ static int GetNumRefs(int slot);
+ static void AddRef(int slot);
+ static void RemoveRef(int slot);
+ static void RemoveRefWithoutDelete(int slot);
+ static bool LoadTxd(int slot, RwStream *stream);
+ static bool LoadTxd(int slot, const char *filename);
+ static bool StartLoadTxd(int slot, RwStream *stream);
+ static bool FinishLoadTxd(int slot, RwStream *stream);
+ static void RemoveTxd(int slot);
+
+ static TxdDef *GetSlot(int slot) {
+ assert(slot >= 0);
+ assert(ms_pTxdPool);
+ assert(slot < ms_pTxdPool->GetSize());
+ return ms_pTxdPool->GetSlot(slot);
+ }
+ static bool isTxdLoaded(int slot);
+};