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| author | claude-bot <[email protected]> | 2026-07-13 12:27:07 +0000 |
|---|---|---|
| committer | claude-bot <[email protected]> | 2026-07-13 12:27:07 +0000 |
| commit | 9f61c9e6ac6b1ac5692cf6352d2ebbd47a31a686 (patch) | |
| tree | a84756b82513739a2672db3a1f0ec579db6d18ff /src/peds/Gangs.cpp | |
| download | re3-9f61c9e6ac6b1ac5692cf6352d2ebbd47a31a686.tar.gz re3-9f61c9e6ac6b1ac5692cf6352d2ebbd47a31a686.zip | |
Snapshot import (no upstream history) into git.ancap.in.ua/claude, per @lzcnt.
Source: https://github.com/Cai1Hsu/re3 branch miami.
Diffstat (limited to 'src/peds/Gangs.cpp')
| -rw-r--r-- | src/peds/Gangs.cpp | 124 |
1 files changed, 124 insertions, 0 deletions
diff --git a/src/peds/Gangs.cpp b/src/peds/Gangs.cpp new file mode 100644 index 0000000..2d6d113 --- /dev/null +++ b/src/peds/Gangs.cpp @@ -0,0 +1,124 @@ +#include "common.h" + +#include "ModelIndices.h" +#include "Gangs.h" +#include "General.h" +#include "Streaming.h" +#include "Weapon.h" + +CGangInfo CGangs::Gang[NUM_GANGS]; +bool CGangs::GangAttackWithCops[NUM_GANGS]; + +CGangInfo::CGangInfo() : + m_nVehicleMI(-1), + m_nPedModel1MI(-1), + m_nPedModel2MI(-1), + m_nPedModelOverride(-1), + m_Weapon1(WEAPONTYPE_UNARMED), + m_Weapon2(WEAPONTYPE_UNARMED) +{} + +void CGangs::Initialise(void) +{ + SetGangPedModels(GANG_CUBAN, MI_CBA, MI_CBB); + SetGangPedModels(GANG_HAITIAN, MI_HNA, MI_HNB); + SetGangPedModels(GANG_STREET, MI_SGA, MI_SGB); + SetGangPedModels(GANG_DIAZ, MI_CLA, MI_CLB); + SetGangPedModels(GANG_SECURITY, MI_GDA, MI_GDB); + SetGangPedModels(GANG_BIKER, MI_BKA, MI_BKB); + SetGangPedModels(GANG_PLAYER, MI_PGA, MI_PGB); + SetGangPedModels(GANG_GOLFER, MI_WFOGO, MI_WMOGO); + SetGangVehicleModel(GANG_CUBAN, MI_CUBAN); + SetGangVehicleModel(GANG_HAITIAN, MI_VOODOO); + SetGangVehicleModel(GANG_STREET, MI_GANGBUR); + SetGangVehicleModel(GANG_DIAZ, -1); + SetGangVehicleModel(GANG_SECURITY, -1); + SetGangVehicleModel(GANG_BIKER, MI_ANGEL); + SetGangVehicleModel(GANG_PLAYER, -1); + SetGangVehicleModel(GANG_GOLFER, MI_CADDY); + SetGangWeapons(GANG_GOLFER, WEAPONTYPE_GOLFCLUB, WEAPONTYPE_GOLFCLUB); +#ifdef FIX_BUGS + for (int i = 0; i < NUM_GANGS; i++) + SetGangPedModelOverride(i, -1); +#endif +} + +bool CGangs::HaveGangModelsLoaded(int16 gang) +{ + CGangInfo* pGangInfo = GetGangInfo(gang); + return CStreaming::HasModelLoaded(pGangInfo->m_nPedModel1MI) && CStreaming::HasModelLoaded(pGangInfo->m_nPedModel2MI); +} + +void CGangs::SetGangPedModels(int16 gang, int32 mi1, int32 mi2) +{ + GetGangInfo(gang)->m_nPedModel1MI = mi1; + GetGangInfo(gang)->m_nPedModel2MI = mi2; +} + +void CGangs::SetWillAttackPlayerWithCops(ePedType type, bool will) +{ + if (type >= PEDTYPE_GANG1 && type <= PEDTYPE_GANG9) + GangAttackWithCops[type - PEDTYPE_GANG1] = will; +} + +bool CGangs::GetWillAttackPlayerWithCops(ePedType type) +{ + if (type >= PEDTYPE_GANG1 && type <= PEDTYPE_GANG9) + return GangAttackWithCops[type - PEDTYPE_GANG1]; + return false; +} + +int32 CGangs::ChooseGangPedModel(int16 gang) +{ + CGangInfo* pGangInfo = GetGangInfo(gang); + if (pGangInfo->m_nPedModelOverride != -1 || CGeneral::GetRandomTrueFalse()) + return pGangInfo->m_nPedModel1MI; + else + return pGangInfo->m_nPedModel2MI; +} + +void CGangs::SetGangVehicleModel(int16 gang, int32 model) +{ + GetGangInfo(gang)->m_nVehicleMI = model; +} + +void CGangs::SetGangWeapons(int16 gang, int32 weapon1, int32 weapon2) +{ + CGangInfo *gi = GetGangInfo(gang); + gi->m_Weapon1 = weapon1; + gi->m_Weapon2 = weapon2; +} + +void CGangs::SetGangPedModelOverride(int16 gang, int8 ovrd) +{ + GetGangInfo(gang)->m_nPedModelOverride = ovrd; +} + +int8 CGangs::GetGangPedModelOverride(int16 gang) +{ + return GetGangInfo(gang)->m_nPedModelOverride; +} + +void CGangs::SaveAllGangData(uint8 *buf, uint32 *size) +{ +INITSAVEBUF + + *size = SAVE_HEADER_SIZE + sizeof(Gang); + WriteSaveHeader(buf, 'G','N','G','\0', *size - SAVE_HEADER_SIZE); + for (int i = 0; i < NUM_GANGS; i++) + WriteSaveBuf(buf, Gang[i]); + +VALIDATESAVEBUF(*size); +} + +void CGangs::LoadAllGangData(uint8 *buf, uint32 size) +{ + Initialise(); + +INITSAVEBUF + CheckSaveHeader(buf, 'G','N','G','\0', size - SAVE_HEADER_SIZE); + + for (int i = 0; i < NUM_GANGS; i++) + Gang[i] = ReadSaveBuf<CGangInfo>(buf); +VALIDATESAVEBUF(size); +} |
