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| author | claude-bot <[email protected]> | 2026-07-13 12:27:07 +0000 |
|---|---|---|
| committer | claude-bot <[email protected]> | 2026-07-13 12:27:07 +0000 |
| commit | 9f61c9e6ac6b1ac5692cf6352d2ebbd47a31a686 (patch) | |
| tree | a84756b82513739a2672db3a1f0ec579db6d18ff /src/fakerw/rpmatfx.h | |
| download | re3-9f61c9e6ac6b1ac5692cf6352d2ebbd47a31a686.tar.gz re3-9f61c9e6ac6b1ac5692cf6352d2ebbd47a31a686.zip | |
Snapshot import (no upstream history) into git.ancap.in.ua/claude, per @lzcnt.
Source: https://github.com/Cai1Hsu/re3 branch miami.
Diffstat (limited to 'src/fakerw/rpmatfx.h')
| -rw-r--r-- | src/fakerw/rpmatfx.h | 43 |
1 files changed, 43 insertions, 0 deletions
diff --git a/src/fakerw/rpmatfx.h b/src/fakerw/rpmatfx.h new file mode 100644 index 0000000..87c8fb2 --- /dev/null +++ b/src/fakerw/rpmatfx.h @@ -0,0 +1,43 @@ +#pragma once + +enum RpMatFXMaterialFlags +{ + rpMATFXEFFECTNULL = rw::MatFX::NOTHING, + rpMATFXEFFECTBUMPMAP = rw::MatFX::BUMPMAP, + rpMATFXEFFECTENVMAP = rw::MatFX::ENVMAP, + rpMATFXEFFECTBUMPENVMAP = rw::MatFX::BUMPENVMAP, + rpMATFXEFFECTDUAL = rw::MatFX::DUAL, + + rpMATFXEFFECTMAX, + rpMATFXNUMEFFECTS = rpMATFXEFFECTMAX - 1, +}; + +RwBool RpMatFXPluginAttach( void ); +RpAtomic *RpMatFXAtomicEnableEffects( RpAtomic *atomic ); +RwBool RpMatFXAtomicQueryEffects( RpAtomic *atomic ); +//RpWorldSector *RpMatFXWorldSectorEnableEffects( RpWorldSector *worldSector ); +//RwBool RpMatFXWorldSectorQueryEffects( RpWorldSector *worldSector ); +RpMaterial *RpMatFXMaterialSetEffects( RpMaterial *material, RpMatFXMaterialFlags flags ); +RpMaterial *RpMatFXMaterialSetupBumpMap( RpMaterial *material, RwTexture *texture, RwFrame *frame, RwReal coef ); +RpMaterial *RpMatFXMaterialSetupEnvMap( RpMaterial *material, RwTexture *texture, RwFrame *frame, RwBool useFrameBufferAlpha, RwReal coef ); +RpMaterial *RpMatFXMaterialSetupDualTexture( RpMaterial *material, RwTexture *texture, RwBlendFunction srcBlendMode, RwBlendFunction dstBlendMode ); +RpMatFXMaterialFlags RpMatFXMaterialGetEffects( const RpMaterial *material ); +RpMaterial *RpMatFXMaterialSetBumpMapTexture( RpMaterial *material, RwTexture *texture ); +RpMaterial *RpMatFXMaterialSetBumpMapFrame( RpMaterial *material, RwFrame *frame ); +RpMaterial *RpMatFXMaterialSetBumpMapCoefficient( RpMaterial *material, RwReal coef ); +RwTexture *RpMatFXMaterialGetBumpMapTexture( const RpMaterial *material ); +RwTexture *RpMatFXMaterialGetBumpMapBumpedTexture( const RpMaterial *material ); +RwFrame *RpMatFXMaterialGetBumpMapFrame( const RpMaterial *material ); +RwReal RpMatFXMaterialGetBumpMapCoefficient( const RpMaterial *material ); +RpMaterial *RpMatFXMaterialSetEnvMapTexture( RpMaterial *material, RwTexture *texture ); +RpMaterial *RpMatFXMaterialSetEnvMapFrame( RpMaterial *material, RwFrame *frame ); +RpMaterial *RpMatFXMaterialSetEnvMapFrameBufferAlpha( RpMaterial *material, RwBool useFrameBufferAlpha ); +RpMaterial *RpMatFXMaterialSetEnvMapCoefficient( RpMaterial *material, RwReal coef ); +RwTexture *RpMatFXMaterialGetEnvMapTexture( const RpMaterial *material ); +RwFrame *RpMatFXMaterialGetEnvMapFrame( const RpMaterial *material ); +RwBool RpMatFXMaterialGetEnvMapFrameBufferAlpha( const RpMaterial *material ); +RwReal RpMatFXMaterialGetEnvMapCoefficient( const RpMaterial *material ); +RpMaterial *RpMatFXMaterialSetDualTexture( RpMaterial *material, RwTexture *texture ); +RpMaterial *RpMatFXMaterialSetDualBlendModes( RpMaterial *material, RwBlendFunction srcBlendMode, RwBlendFunction dstBlendMode ); +RwTexture *RpMatFXMaterialGetDualTexture( const RpMaterial *material ); +const RpMaterial *RpMatFXMaterialGetDualBlendModes( const RpMaterial *material, RwBlendFunction *srcBlendMode, RwBlendFunction *dstBlendMode ); |
