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| author | claude-bot <[email protected]> | 2026-07-13 12:27:07 +0000 |
|---|---|---|
| committer | claude-bot <[email protected]> | 2026-07-13 12:27:07 +0000 |
| commit | 9f61c9e6ac6b1ac5692cf6352d2ebbd47a31a686 (patch) | |
| tree | a84756b82513739a2672db3a1f0ec579db6d18ff /src/extras/shaders/obj/neoVehicle_frag.inc | |
| download | re3-9f61c9e6ac6b1ac5692cf6352d2ebbd47a31a686.tar.gz re3-9f61c9e6ac6b1ac5692cf6352d2ebbd47a31a686.zip | |
Snapshot import (no upstream history) into git.ancap.in.ua/claude, per @lzcnt.
Source: https://github.com/Cai1Hsu/re3 branch miami.
Diffstat (limited to 'src/extras/shaders/obj/neoVehicle_frag.inc')
| -rw-r--r-- | src/extras/shaders/obj/neoVehicle_frag.inc | 31 |
1 files changed, 31 insertions, 0 deletions
diff --git a/src/extras/shaders/obj/neoVehicle_frag.inc b/src/extras/shaders/obj/neoVehicle_frag.inc new file mode 100644 index 0000000..2053744 --- /dev/null +++ b/src/extras/shaders/obj/neoVehicle_frag.inc @@ -0,0 +1,31 @@ +const char *neoVehicle_frag_src = +"uniform sampler2D tex0;\n" +"uniform sampler2D tex1;\n" + +"FSIN vec4 v_color;\n" +"FSIN vec4 v_reflcolor;\n" +"FSIN vec2 v_tex0;\n" +"FSIN vec2 v_tex1;\n" +"FSIN float v_fog;\n" + +"void\n" +"main(void)\n" +"{\n" +" vec4 pass1 = v_color*texture(tex0, vec2(v_tex0.x, 1.0-v_tex0.y));\n" +" vec3 envmap = texture(tex1, vec2(v_tex1.x, 1.0-v_tex1.y)).rgb;\n" +" pass1.rgb = mix(pass1.rgb, envmap, v_reflcolor.a);\n" +" pass1.rgb = mix(u_fogColor.rgb, pass1.rgb, v_fog);\n" +"// pass1.rgb += v_reflcolor.rgb * v_fog;\n" + +" vec3 pass2 = v_reflcolor.rgb * v_fog;\n" + +" vec4 color;\n" +" color.rgb = pass1.rgb*pass1.a + pass2;\n" +" color.a = pass1.a;\n" + +"// color.rgb = mix(u_fogColor.rgb, color.rgb, v_fog);\n" +" DoAlphaTest(color.a);\n" + +" FRAGCOLOR(color);\n" +"}\n" +; |
