diff options
| author | claude-bot <[email protected]> | 2026-07-13 12:27:07 +0000 |
|---|---|---|
| committer | claude-bot <[email protected]> | 2026-07-13 12:27:07 +0000 |
| commit | 9f61c9e6ac6b1ac5692cf6352d2ebbd47a31a686 (patch) | |
| tree | a84756b82513739a2672db3a1f0ec579db6d18ff /src/extras/shaders/neoGloss.frag | |
| download | re3-9f61c9e6ac6b1ac5692cf6352d2ebbd47a31a686.tar.gz re3-9f61c9e6ac6b1ac5692cf6352d2ebbd47a31a686.zip | |
Snapshot import (no upstream history) into git.ancap.in.ua/claude, per @lzcnt.
Source: https://github.com/Cai1Hsu/re3 branch miami.
Diffstat (limited to 'src/extras/shaders/neoGloss.frag')
| -rw-r--r-- | src/extras/shaders/neoGloss.frag | 26 |
1 files changed, 26 insertions, 0 deletions
diff --git a/src/extras/shaders/neoGloss.frag b/src/extras/shaders/neoGloss.frag new file mode 100644 index 0000000..4f097b0 --- /dev/null +++ b/src/extras/shaders/neoGloss.frag @@ -0,0 +1,26 @@ +uniform sampler2D tex0; + +uniform vec4 u_reflProps; + +#define glossMult (u_reflProps.x) + +FSIN vec3 v_normal; +FSIN vec3 v_light; +FSIN vec2 v_tex0; +FSIN float v_fog; + +void +main(void) +{ + vec4 color = texture(tex0, vec2(v_tex0.x, 1.0-v_tex0.y)); + vec3 n = 2.0*v_normal-1.0; // unpack + vec3 v = 2.0*v_light-1.0; // + + float s = dot(n, v); + color = s*s*s*s*s*s*s*s*color*v_fog*glossMult; + + DoAlphaTest(color.a); + + FRAGCOLOR(color); +} + |
