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authorclaude-bot <[email protected]>2026-07-13 12:27:07 +0000
committerclaude-bot <[email protected]>2026-07-13 12:27:07 +0000
commit9f61c9e6ac6b1ac5692cf6352d2ebbd47a31a686 (patch)
treea84756b82513739a2672db3a1f0ec579db6d18ff /src/extras/shaders/contrastPS.hlsl
downloadre3-miami.tar.gz
re3-miami.zip
Import Cai1Hsu/re3 @ miami (reVC / GTA:VC decompilation)HEADmiami
Snapshot import (no upstream history) into git.ancap.in.ua/claude, per @lzcnt. Source: https://github.com/Cai1Hsu/re3 branch miami.
Diffstat (limited to 'src/extras/shaders/contrastPS.hlsl')
-rw-r--r--src/extras/shaders/contrastPS.hlsl21
1 files changed, 21 insertions, 0 deletions
diff --git a/src/extras/shaders/contrastPS.hlsl b/src/extras/shaders/contrastPS.hlsl
new file mode 100644
index 0000000..a1de1d8
--- /dev/null
+++ b/src/extras/shaders/contrastPS.hlsl
@@ -0,0 +1,21 @@
+struct PS_INPUT
+{
+ float4 position : POSITION;
+ float3 texcoord0 : TEXCOORD0;
+ float4 color : COLOR0;
+};
+
+uniform float3 contrastMult : register(c10);
+uniform float3 contrastAdd : register(c11);
+
+sampler2D tex : register(s0);
+
+float4
+main(PS_INPUT In) : COLOR
+{
+ float4 dst = tex2D(tex, In.texcoord0.xy);
+
+ dst.rgb = dst.rgb*contrastMult + contrastAdd;
+ dst.a = 1.0;
+ return dst;
+}