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authorclaude-bot <[email protected]>2026-07-13 12:27:07 +0000
committerclaude-bot <[email protected]>2026-07-13 12:27:07 +0000
commit9f61c9e6ac6b1ac5692cf6352d2ebbd47a31a686 (patch)
treea84756b82513739a2672db3a1f0ec579db6d18ff /src/extras/shaders/contrast.frag
downloadre3-9f61c9e6ac6b1ac5692cf6352d2ebbd47a31a686.tar.gz
re3-9f61c9e6ac6b1ac5692cf6352d2ebbd47a31a686.zip
Import Cai1Hsu/re3 @ miami (reVC / GTA:VC decompilation)HEADmiami
Snapshot import (no upstream history) into git.ancap.in.ua/claude, per @lzcnt. Source: https://github.com/Cai1Hsu/re3 branch miami.
Diffstat (limited to 'src/extras/shaders/contrast.frag')
-rw-r--r--src/extras/shaders/contrast.frag19
1 files changed, 19 insertions, 0 deletions
diff --git a/src/extras/shaders/contrast.frag b/src/extras/shaders/contrast.frag
new file mode 100644
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+++ b/src/extras/shaders/contrast.frag
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+uniform sampler2D tex0;
+uniform vec3 u_contrastAdd;
+uniform vec3 u_contrastMult;
+
+FSIN vec4 v_color;
+FSIN vec2 v_tex0;
+FSIN float v_fog;
+
+void
+main(void)
+{
+ vec4 dst = texture(tex0, vec2(v_tex0.x, 1.0-v_tex0.y));
+ vec4 color;
+ color.rgb = dst.rgb*u_contrastMult + u_contrastAdd;
+ color.a = 1.0;
+
+ FRAGCOLOR(color);
+}
+