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authorclaude-bot <[email protected]>2026-07-13 12:27:07 +0000
committerclaude-bot <[email protected]>2026-07-13 12:27:07 +0000
commit9f61c9e6ac6b1ac5692cf6352d2ebbd47a31a686 (patch)
treea84756b82513739a2672db3a1f0ec579db6d18ff /src/control/CarAI.h
downloadre3-9f61c9e6ac6b1ac5692cf6352d2ebbd47a31a686.tar.gz
re3-9f61c9e6ac6b1ac5692cf6352d2ebbd47a31a686.zip
Import Cai1Hsu/re3 @ miami (reVC / GTA:VC decompilation)HEADmiami
Snapshot import (no upstream history) into git.ancap.in.ua/claude, per @lzcnt. Source: https://github.com/Cai1Hsu/re3 branch miami.
Diffstat (limited to 'src/control/CarAI.h')
-rw-r--r--src/control/CarAI.h31
1 files changed, 31 insertions, 0 deletions
diff --git a/src/control/CarAI.h b/src/control/CarAI.h
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+++ b/src/control/CarAI.h
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+#pragma once
+
+#include "AutoPilot.h"
+
+class CVehicle;
+
+class CCarAI
+{
+public:
+ static float FindSwitchDistanceClose(CVehicle*);
+ static float FindSwitchDistanceFarNormalVehicle(CVehicle*);
+ static float FindSwitchDistanceFar(CVehicle*);
+ static void BackToCruisingIfNoWantedLevel(CVehicle*);
+ static void UpdateCarAI(CVehicle*);
+ static void CarHasReasonToStop(CVehicle*);
+ static float GetCarToGoToCoors(CVehicle*, CVector*);
+ static float GetCarToParkAtCoors(CVehicle*, CVector*);
+ static void AddPoliceCarOccupants(CVehicle*);
+ static void AddAmbulanceOccupants(CVehicle*);
+ static void AddFiretruckOccupants(CVehicle*);
+ static void TellOccupantsToLeaveCar(CVehicle*);
+ static void TellOccupantsToFleeCar(CVehicle*);
+ static void TellCarToRamOtherCar(CVehicle*, CVehicle*);
+ static void TellCarToBlockOtherCar(CVehicle*, CVehicle*);
+ static uint8 FindPoliceCarMissionForWantedLevel();
+ static uint8 FindPoliceBoatMissionForWantedLevel();
+ static int32 FindPoliceCarSpeedForWantedLevel(CVehicle*);
+ static void MellowOutChaseSpeed(CVehicle*);
+ static void MellowOutChaseSpeedBoat(CVehicle*);
+ static void MakeWayForCarWithSiren(CVehicle *veh);
+};