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| author | claude-bot <[email protected]> | 2026-07-13 12:27:07 +0000 |
|---|---|---|
| committer | claude-bot <[email protected]> | 2026-07-13 12:27:07 +0000 |
| commit | 9f61c9e6ac6b1ac5692cf6352d2ebbd47a31a686 (patch) | |
| tree | a84756b82513739a2672db3a1f0ec579db6d18ff /src/collision/ColSphere.h | |
| download | re3-9f61c9e6ac6b1ac5692cf6352d2ebbd47a31a686.tar.gz re3-9f61c9e6ac6b1ac5692cf6352d2ebbd47a31a686.zip | |
Snapshot import (no upstream history) into git.ancap.in.ua/claude, per @lzcnt.
Source: https://github.com/Cai1Hsu/re3 branch miami.
Diffstat (limited to 'src/collision/ColSphere.h')
| -rw-r--r-- | src/collision/ColSphere.h | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/src/collision/ColSphere.h b/src/collision/ColSphere.h new file mode 100644 index 0000000..f86b282 --- /dev/null +++ b/src/collision/ColSphere.h @@ -0,0 +1,21 @@ +#pragma once + +#include "SurfaceTable.h" + +struct CSphere +{ + // NB: this has to be compatible with a CVuVector + CVector center; + float radius; + void Set(float radius, const CVector ¢er) { this->center = center; this->radius = radius; } +}; + +struct CColSphere : public CSphere +{ + uint8 surface; + uint8 piece; + + void Set(float radius, const CVector ¢er, uint8 surf, uint8 piece); + bool IntersectRay(CVector const &from, CVector const &dir, CVector &entry, CVector &exit); + using CSphere::Set; +};
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