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authorclaude-bot <[email protected]>2026-07-13 12:27:07 +0000
committerclaude-bot <[email protected]>2026-07-13 12:27:07 +0000
commit9f61c9e6ac6b1ac5692cf6352d2ebbd47a31a686 (patch)
treea84756b82513739a2672db3a1f0ec579db6d18ff /src/collision/ColPoint.h
downloadre3-9f61c9e6ac6b1ac5692cf6352d2ebbd47a31a686.tar.gz
re3-9f61c9e6ac6b1ac5692cf6352d2ebbd47a31a686.zip
Import Cai1Hsu/re3 @ miami (reVC / GTA:VC decompilation)HEADmiami
Snapshot import (no upstream history) into git.ancap.in.ua/claude, per @lzcnt. Source: https://github.com/Cai1Hsu/re3 branch miami.
Diffstat (limited to 'src/collision/ColPoint.h')
-rw-r--r--src/collision/ColPoint.h34
1 files changed, 34 insertions, 0 deletions
diff --git a/src/collision/ColPoint.h b/src/collision/ColPoint.h
new file mode 100644
index 0000000..a15b234
--- /dev/null
+++ b/src/collision/ColPoint.h
@@ -0,0 +1,34 @@
+#pragma once
+
+struct CColPoint
+{
+ CVector point;
+ int pad1;
+ // the surface normal on the surface of point
+ CVector normal;
+ int pad2;
+ uint8 surfaceA;
+ uint8 pieceA;
+ uint8 surfaceB;
+ uint8 pieceB;
+ float depth;
+
+ const CVector &GetNormal() { return normal; }
+ float GetDepth() { return depth; }
+ void Set(float depth, uint8 surfA, uint8 pieceA, uint8 surfB, uint8 pieceB) {
+ this->depth = depth;
+ this->surfaceA = surfA;
+ this->pieceA = pieceA;
+ this->surfaceB = surfB;
+ this->pieceB = pieceB;
+ }
+ void Set(uint8 surfA, uint8 pieceA, uint8 surfB, uint8 pieceB) {
+ this->surfaceA = surfA;
+ this->pieceA = pieceA;
+ this->surfaceB = surfB;
+ this->pieceB = pieceB;
+ }
+
+ CColPoint &operator=(const CColPoint &other);
+};
+