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authorclaude-bot <[email protected]>2026-07-13 12:27:07 +0000
committerclaude-bot <[email protected]>2026-07-13 12:27:07 +0000
commit9f61c9e6ac6b1ac5692cf6352d2ebbd47a31a686 (patch)
treea84756b82513739a2672db3a1f0ec579db6d18ff /src/audio/MusicManager.cpp
downloadre3-miami.tar.gz
re3-miami.zip
Import Cai1Hsu/re3 @ miami (reVC / GTA:VC decompilation)HEADmiami
Snapshot import (no upstream history) into git.ancap.in.ua/claude, per @lzcnt. Source: https://github.com/Cai1Hsu/re3 branch miami.
Diffstat (limited to 'src/audio/MusicManager.cpp')
-rw-r--r--src/audio/MusicManager.cpp1402
1 files changed, 1402 insertions, 0 deletions
diff --git a/src/audio/MusicManager.cpp b/src/audio/MusicManager.cpp
new file mode 100644
index 0000000..f2e3cfd
--- /dev/null
+++ b/src/audio/MusicManager.cpp
@@ -0,0 +1,1402 @@
+#include "common.h"
+#include <time.h>
+#include "soundlist.h"
+#include "MusicManager.h"
+#include "AudioManager.h"
+#include "ControllerConfig.h"
+#include "Camera.h"
+#include "Font.h"
+#include "Hud.h"
+#include "ModelIndices.h"
+#include "Replay.h"
+#include "Pad.h"
+#include "Text.h"
+#include "Timer.h"
+#include "World.h"
+#include "sampman.h"
+#include "Stats.h"
+#include "Script.h"
+#include "ZoneCull.h"
+#include "Weather.h"
+#include "DMAudio.h"
+#include "GenericGameStorage.h"
+
+#if !defined FIX_BUGS && (defined RADIO_SCROLL_TO_PREV_STATION || defined RADIO_OFF_TEXT)
+static_assert(false, "R*'s radio implementation is quite buggy, RADIO_SCROLL_TO_PREV_STATION and RADIO_OFF_TEXT won't work without FIX_BUGS");
+#endif
+
+cMusicManager MusicManager;
+int32 gNumRetunePresses;
+int32 gRetuneCounter;
+bool g_bAnnouncementReadPosAlready;
+uint8 RadioStaticCounter = 5;
+uint32 RadioStaticTimer;
+
+CVector vecRiotPosition(300.7f, -322.0f, 12.0f);
+
+uint32 NewGameRadioTimers[10] =
+{
+ 948160,
+ 452150,
+ 2438150,
+ 3538230,
+ 3513100,
+ 4246050,
+ 1418050,
+ 3178240,
+ 471210,
+ 0
+};
+
+cMusicManager::cMusicManager()
+{
+ m_bIsInitialised = false;
+ m_bDisabled = false;
+ m_nFrontendTrack = NO_TRACK;
+ m_nPlayingTrack = NO_TRACK;
+ m_nUpcomingMusicMode = MUSICMODE_DISABLED;
+ m_nMusicMode = MUSICMODE_DISABLED;
+ m_bSetNextStation = false;
+
+ for (int i = 0; i < NUM_RADIOS; i++)
+ aListenTimeArray[i] = 0.0f;
+
+ m_nLastTrackServiceTime = 0.0f;
+ m_nVolumeLatency = 0;
+ m_nCurrentVolume = 0;
+ m_nMaxVolume = 0;
+ m_nAnnouncement = NO_TRACK;
+ m_bAnnouncementInProgress = false;
+}
+
+void
+cMusicManager::ResetMusicAfterReload()
+{
+ float afRadioTime[NUM_RADIOS];
+
+ m_bRadioSetByScript = false;
+ m_nRadioStationScript = WILDSTYLE;
+ m_nRadioPosition = -1;
+ m_nAnnouncement = NO_TRACK;
+ m_bAnnouncementInProgress = false;
+ m_bSetNextStation = false;
+ RadioStaticTimer = 0;
+ gNumRetunePresses = 0;
+ gRetuneCounter = 0;
+ m_nFrontendTrack = NO_TRACK;
+ m_nPlayingTrack = NO_TRACK;
+ m_FrontendLoopFlag = false;
+ m_bTrackChangeStarted = false;
+ m_nNextTrack = NO_TRACK;
+ m_nNextLoopFlag = false;
+ m_bVerifyNextTrackStartedToPlay = false;
+ m_bGameplayAllowsRadio = false;
+ m_bRadioStreamReady = false;
+ nFramesSinceCutsceneEnded = -1;
+ m_bUserResumedGame = false;
+ m_bMusicModeChangeStarted = false;
+ m_bEarlyFrontendTrack = false;
+ m_nVolumeLatency = 0;
+ m_nCurrentVolume = 0;
+ m_nMaxVolume = 0;
+
+ bool bRadioWasEverListened = false;
+
+ for (int i = 0; i < NUM_RADIOS; i++) {
+ afRadioTime[i] = CStats::GetFavoriteRadioStationList(i);
+ if (!bRadioWasEverListened && afRadioTime[i] != 0.0f)
+ bRadioWasEverListened = true;
+ }
+
+ if (!bRadioWasEverListened) return;
+
+ for (int i = 0; i < NUM_RADIOS; i++) {
+ aListenTimeArray[i] = afRadioTime[i];
+ int32 trackPos = GetSavedRadioStationPosition(i);
+ if (trackPos != -1) {
+ if (trackPos > m_aTracks[i].m_nLength) {
+ debug("Radio Track %d saved position is %d, Length is only %d\n", i, trackPos, m_aTracks[i].m_nLength);
+ trackPos %= m_aTracks[i].m_nLength;
+ }
+ m_aTracks[i].m_nPosition = trackPos;
+ m_aTracks[i].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode();
+ }
+ }
+}
+
+void
+cMusicManager::SetStartingTrackPositions(uint8 isNewGameTimer)
+{
+ int pos;
+
+ if (IsInitialised()) {
+ time_t timevalue = time(0);
+ if (timevalue == -1) {
+ pos = AudioManager.GetRandomNumber(0);
+ } else {
+ tm* pTm = localtime(&timevalue);
+ if (pTm->tm_sec == 0)
+ pTm->tm_sec = AudioManager.GetRandomNumber(0);
+ if (pTm->tm_min == 0)
+ pTm->tm_min = AudioManager.GetRandomNumber(1);
+ if (pTm->tm_hour == 0)
+ pTm->tm_hour = AudioManager.GetRandomNumber(2);
+ if (pTm->tm_mday == 0)
+ pTm->tm_mday = AudioManager.GetRandomNumber(3);
+ if (pTm->tm_mon == 0)
+ pTm->tm_mon = AudioManager.GetRandomNumber(4);
+ if (pTm->tm_year == 0)
+ pTm->tm_year = AudioManager.GetRandomNumber(3);
+ if (pTm->tm_wday == 0)
+ pTm->tm_wday = AudioManager.GetRandomNumber(2);
+ pos = pTm->tm_yday
+ * pTm->tm_wday
+ * pTm->tm_year
+ * pTm->tm_mon
+ * pTm->tm_mday
+ * pTm->tm_hour * pTm->tm_hour
+ * pTm->tm_min * pTm->tm_min
+ * pTm->tm_sec * pTm->tm_sec * pTm->tm_sec * pTm->tm_sec;
+ }
+
+ for (int i = 0; i < TOTAL_STREAMED_SOUNDS; i++) {
+ m_aTracks[i].m_nLength = SampleManager.GetStreamedFileLength(i);
+
+ if (i < STREAMED_SOUND_CITY_AMBIENT && isNewGameTimer)
+ m_aTracks[i].m_nPosition = NewGameRadioTimers[i];
+ else if (i < STREAMED_SOUND_ANNOUNCE_BRIDGE_CLOSED)
+ m_aTracks[i].m_nPosition = (pos * AudioManager.GetRandomNumber(i % 5)) % m_aTracks[i].m_nLength;
+ else
+ m_aTracks[i].m_nPosition = 0;
+
+ m_aTracks[i].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode();
+ }
+ }
+}
+
+bool
+cMusicManager::Initialise()
+{
+ if (!IsInitialised()) {
+ m_bIsInitialised = true;
+ SetStartingTrackPositions(false);
+ m_bResetTimers = false;
+ m_nResetTime = 0;
+ m_bRadioSetByScript = false;
+ m_nRadioStationScript = WILDSTYLE;
+ m_nRadioPosition = -1;
+ m_nRadioInCar = NO_TRACK;
+ gRetuneCounter = 0;
+ gNumRetunePresses = 0;
+ m_nFrontendTrack = NO_TRACK;
+ m_nPlayingTrack = NO_TRACK;
+ m_nUpcomingMusicMode = MUSICMODE_DISABLED;
+ m_nMusicMode = MUSICMODE_DISABLED;
+ m_FrontendLoopFlag = false;
+ m_bTrackChangeStarted = false;
+ m_nNextTrack = NO_TRACK;
+ m_nNextLoopFlag = false;
+ m_bVerifyNextTrackStartedToPlay = false;
+ m_bGameplayAllowsRadio = false;
+ m_bRadioStreamReady = false;
+ nFramesSinceCutsceneEnded = -1;
+ m_bUserResumedGame = false;
+ m_bMusicModeChangeStarted = false;
+ m_nMusicModeToBeSet = MUSICMODE_DISABLED;
+ m_bEarlyFrontendTrack = false;
+ m_nVolumeLatency = 0;
+ m_nCurrentVolume = 0;
+ m_nMaxVolume = 0;
+ }
+ return m_bIsInitialised;
+}
+
+void
+cMusicManager::Terminate()
+{
+ if (!IsInitialised()) return;
+
+ if (SampleManager.IsStreamPlaying(0)) {
+ SampleManager.StopStreamedFile(0);
+ m_nPlayingTrack = NO_TRACK;
+ }
+ m_bIsInitialised = false;
+}
+
+void
+cMusicManager::SetRadioChannelByScript(uint32 station, int32 pos)
+{
+ if (m_bIsInitialised) {
+ if (station == STREAMED_SOUND_RADIO_MP3_PLAYER)
+ station = STREAMED_SOUND_CITY_AMBIENT;
+ if (station <= STREAMED_SOUND_RADIO_POLICE) {
+ m_bRadioSetByScript = true;
+ m_nRadioStationScript = station;
+ m_nRadioPosition = pos == -1 ? -1 : pos % m_aTracks[station].m_nLength;
+ }
+ }
+}
+
+bool
+cMusicManager::PlayerInCar()
+{
+ CVehicle *vehicle = AudioManager.FindVehicleOfPlayer();
+ if(!vehicle)
+ return false;
+
+ int32 State = FindPlayerPed()->m_nPedState;
+
+ if(State == PED_DRAG_FROM_CAR || State == PED_EXIT_CAR || State == PED_ARRESTED)
+ return false;
+
+ if (vehicle->GetStatus() == STATUS_WRECKED)
+ return false;
+
+ return true;
+}
+
+uint32
+cMusicManager::GetRadioInCar(void)
+{
+ if (!m_bIsInitialised) return WILDSTYLE;
+ if (PlayerInCar()) {
+ CVehicle* veh = AudioManager.FindVehicleOfPlayer();
+ if (veh != nil) {
+ if (UsesPoliceRadio(veh) || UsesTaxiRadio(veh)) {
+ if (m_nRadioInCar == NO_TRACK || (CReplay::IsPlayingBack() && AudioManager.m_nUserPause == 0))
+ return STREAMED_SOUND_RADIO_POLICE;
+ return m_nRadioInCar;
+ }
+ else return veh->m_nRadioStation;
+ }
+ }
+
+ if (m_nRadioInCar == NO_TRACK || (CReplay::IsPlayingBack() && AudioManager.m_nUserPause == 0))
+ return RADIO_OFF;
+ return m_nRadioInCar;
+}
+
+void
+cMusicManager::SetRadioInCar(uint32 station)
+{
+ if (m_bIsInitialised) {
+ if (!PlayerInCar()) {
+ m_nRadioInCar = station;
+ return;
+ }
+ CVehicle* veh = AudioManager.FindVehicleOfPlayer();
+ if (veh == nil) return;
+ if (UsesPoliceRadio(veh) || UsesTaxiRadio(veh))
+ m_nRadioInCar = station;
+ else
+ veh->m_nRadioStation = station;
+ }
+}
+
+void
+cMusicManager::RecordRadioStats()
+{
+ if (m_nPlayingTrack < NUM_RADIOS) {
+ double time /*Rusty*/ = CTimer::GetTimeInMillisecondsPauseMode();
+ if (time > m_nLastTrackServiceTime)
+ aListenTimeArray[m_nPlayingTrack] += time - m_nLastTrackServiceTime;
+ }
+}
+
+void
+cMusicManager::ChangeMusicMode(uint8 mode)
+{
+ if (!IsInitialised()) return;
+
+ switch (mode)
+ {
+ case MUSICMODE_FRONTEND: m_nUpcomingMusicMode = MUSICMODE_FRONTEND; break;
+ case MUSICMODE_GAME: m_nUpcomingMusicMode = MUSICMODE_GAME; break;
+ case MUSICMODE_CUTSCENE:
+ m_nUpcomingMusicMode = MUSICMODE_CUTSCENE;
+ if (SampleManager.IsStreamPlaying(0)) {
+ if (m_nPlayingTrack != NO_TRACK) {
+ RecordRadioStats();
+ m_aTracks[m_nPlayingTrack].m_nPosition = SampleManager.GetStreamedFilePosition(0);
+ m_aTracks[m_nPlayingTrack].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode();
+ }
+ }
+ SampleManager.StopStreamedFile(0);
+ while (SampleManager.IsStreamPlaying(0))
+ SampleManager.StopStreamedFile(0);
+ m_nMusicMode = m_nUpcomingMusicMode;
+ m_bMusicModeChangeStarted = false;
+ m_bTrackChangeStarted = false;
+ m_nNextTrack = NO_TRACK;
+ m_nNextLoopFlag = false;
+ m_bVerifyNextTrackStartedToPlay = false;
+ m_nPlayingTrack = NO_TRACK;
+ m_nFrontendTrack = NO_TRACK;
+ m_bAnnouncementInProgress = false;
+ m_nAnnouncement = NO_TRACK;
+ g_bAnnouncementReadPosAlready = false;
+ break;
+ case MUSICMODE_DISABLE: m_nUpcomingMusicMode = MUSICMODE_DISABLED; break;
+ default: return;
+ }
+}
+
+void
+cMusicManager::ResetTimers(int32 time)
+{
+ m_bResetTimers = true;
+ m_nResetTime = time;
+}
+
+void
+cMusicManager::Service()
+{
+ if (m_bResetTimers) {
+ m_bResetTimers = false;
+ m_nLastTrackServiceTime = m_nResetTime;
+ }
+
+ static bool bRadioStatsRecorded = false;
+
+ if (!m_bIsInitialised || m_bDisabled) return;
+
+ if (!m_bMusicModeChangeStarted)
+ m_nMusicModeToBeSet = m_nUpcomingMusicMode;
+ if (m_nMusicModeToBeSet == m_nMusicMode) {
+ if (!AudioManager.m_nUserPause || AudioManager.m_nPreviousUserPause || m_nMusicMode != MUSICMODE_FRONTEND)
+ {
+ switch (m_nMusicMode)
+ {
+ case MUSICMODE_FRONTEND: ServiceFrontEndMode(); break;
+ case MUSICMODE_GAME: ServiceGameMode(); break;
+ case MUSICMODE_CUTSCENE: SampleManager.SetStreamedVolumeAndPan(MAX_VOLUME, 63, 1, 0); break;
+ }
+ }
+ else
+ m_nMusicMode = MUSICMODE_DISABLED;
+ } else {
+ m_bMusicModeChangeStarted = true;
+ if (!m_bUserResumedGame && !AudioManager.m_nUserPause && AudioManager.m_nPreviousUserPause)
+ m_bUserResumedGame = true;
+ if (AudioManager.m_FrameCounter % 4 == 0) {
+ gNumRetunePresses = 0;
+ gRetuneCounter = 0;
+ m_bSetNextStation = false;
+ if (SampleManager.IsStreamPlaying(0)) {
+ if (m_nPlayingTrack != NO_TRACK && !bRadioStatsRecorded)
+ {
+ RecordRadioStats();
+ m_aTracks[m_nPlayingTrack].m_nPosition = SampleManager.GetStreamedFilePosition(0);
+ m_aTracks[m_nPlayingTrack].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode();
+ bRadioStatsRecorded = true;
+ }
+ SampleManager.StopStreamedFile(0);
+ } else {
+ bRadioStatsRecorded = false;
+ m_nMusicMode = m_nMusicModeToBeSet;
+ m_bMusicModeChangeStarted = false;
+ m_bTrackChangeStarted = false;
+ m_nNextTrack = NO_TRACK;
+ m_nNextLoopFlag = false;
+ m_bVerifyNextTrackStartedToPlay = false;
+ m_nPlayingTrack = NO_TRACK;
+ if (m_bEarlyFrontendTrack)
+ m_bEarlyFrontendTrack = false;
+ else
+ m_nFrontendTrack = NO_TRACK;
+ }
+ }
+ }
+}
+
+void
+cMusicManager::ServiceFrontEndMode()
+{
+ static bool bRadioStatsRecorded = false;
+
+ if (m_bAnnouncementInProgress) {
+ SampleManager.StopStreamedFile(0);
+ if (SampleManager.IsStreamPlaying(0))
+ return;
+ g_bAnnouncementReadPosAlready = false;
+ m_nAnnouncement = NO_TRACK;
+ m_bAnnouncementInProgress = false;
+ m_nNextTrack = NO_TRACK;
+ m_nFrontendTrack = NO_TRACK;
+ m_nPlayingTrack = NO_TRACK;
+ }
+
+ if (AudioManager.m_FrameCounter % 4 != 0) return;
+
+ if (!m_bTrackChangeStarted && !m_bVerifyNextTrackStartedToPlay) {
+ m_nNextTrack = m_nFrontendTrack;
+ m_nNextLoopFlag = m_FrontendLoopFlag;
+ }
+
+ if (m_nNextTrack == m_nPlayingTrack) {
+ if (SampleManager.IsStreamPlaying(0)) {
+ if (m_nVolumeLatency > 0) m_nVolumeLatency--;
+ else {
+ if (m_nCurrentVolume < m_nMaxVolume)
+ m_nCurrentVolume = Min(m_nMaxVolume, m_nCurrentVolume + 6);
+ SampleManager.SetStreamedVolumeAndPan(m_nCurrentVolume, 63, 0, 0);
+ }
+ } else {
+ if (m_nPlayingTrack == STREAMED_SOUND_RADIO_MP3_PLAYER)
+ SampleManager.StartStreamedFile(STREAMED_SOUND_RADIO_MP3_PLAYER, 0, 0);
+ else if (m_nPlayingTrack == STREAMED_SOUND_MISSION_COMPLETED && AudioManager.m_nUserPause == 0)
+ ChangeMusicMode(MUSICMODE_GAME);
+ }
+ } else {
+ m_bTrackChangeStarted = true;
+ if (m_bVerifyNextTrackStartedToPlay || !SampleManager.IsStreamPlaying(0)) {
+ bRadioStatsRecorded = false;
+ if (SampleManager.IsStreamPlaying(0) || m_nNextTrack == NO_TRACK) {
+ m_nPlayingTrack = m_nNextTrack;
+ m_bVerifyNextTrackStartedToPlay = false;
+ m_bTrackChangeStarted = false;
+ } else {
+ uint32 trackStartPos = (m_nNextTrack > STREAMED_SOUND_RADIO_POLICE) ? 0 : GetTrackStartPos(m_nNextTrack);
+ if (m_nNextTrack != NO_TRACK) {
+ SampleManager.SetStreamedFileLoopFlag(m_nNextLoopFlag, 0);
+ SampleManager.StartStreamedFile(m_nNextTrack, trackStartPos, 0);
+ m_nVolumeLatency = 3;
+ m_nCurrentVolume = 0;
+ m_nMaxVolume = 100;
+ SampleManager.SetStreamedVolumeAndPan(m_nCurrentVolume, 63, 0, 0);
+ if (m_nNextTrack < STREAMED_SOUND_CITY_AMBIENT)
+ m_nLastTrackServiceTime = CTimer::GetTimeInMillisecondsPauseMode();
+ m_bVerifyNextTrackStartedToPlay = true;
+ }
+ }
+ } else {
+ if (m_nPlayingTrack != NO_TRACK && !bRadioStatsRecorded) {
+ m_aTracks[m_nPlayingTrack].m_nPosition = SampleManager.GetStreamedFilePosition(0);
+ m_aTracks[m_nPlayingTrack].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode();
+ RecordRadioStats();
+ bRadioStatsRecorded = true;
+ }
+ SampleManager.SetStreamedVolumeAndPan(0, 63, 0, 0);
+ SampleManager.StopStreamedFile(0);
+ }
+ }
+}
+
+void
+cMusicManager::ServiceGameMode()
+{
+ CPed *ped = FindPlayerPed();
+ CVehicle *vehicle = AudioManager.FindVehicleOfPlayer();
+ m_bRadioStreamReady = m_bGameplayAllowsRadio;
+ m_bGameplayAllowsRadio = false;
+
+ switch (CGame::currArea)
+ {
+ case AREA_HOTEL:
+ case AREA_MALL:
+ case AREA_STRIP_CLUB:
+ case AREA_DIRT:
+ case AREA_BLOOD:
+ case AREA_OVALRING:
+ case AREA_MALIBU_CLUB:
+ m_bGameplayAllowsRadio = false;
+ break;
+ default:
+ if (SampleManager.GetMusicVolume()) {
+ if (PlayerInCar())
+ m_bGameplayAllowsRadio = true;
+ } else
+ m_bGameplayAllowsRadio = false;
+ break;
+ }
+
+ if (!m_bGameplayAllowsRadio) {
+ nFramesSinceCutsceneEnded = -1;
+ gNumRetunePresses = 0;
+ gRetuneCounter = 0;
+ m_bSetNextStation = false;
+ } else if (ped) {
+ if(!ped->DyingOrDead() && vehicle) {
+#ifdef GTA_PC
+ if (SampleManager.IsMP3RadioChannelAvailable()
+ && vehicle->m_nRadioStation < USERTRACK
+ && ControlsManager.GetIsKeyboardKeyJustDown(rsF9))
+ {
+ if (!UsesPoliceRadio(vehicle) && !UsesTaxiRadio(vehicle)) {
+ gNumRetunePresses = 0;
+ gRetuneCounter = 20;
+ RadioStaticCounter = 0;
+ if (vehicle->m_nRadioStation < USERTRACK)
+ {
+ do
+ ++gNumRetunePresses;
+ while (gNumRetunePresses + vehicle->m_nRadioStation < USERTRACK);
+ }
+ }
+ }
+#endif
+ if (CPad::GetPad(0)->ChangeStationJustDown())
+ {
+ if (!UsesPoliceRadio(vehicle) && !UsesTaxiRadio(vehicle)) {
+ gNumRetunePresses++;
+ gRetuneCounter = 20;
+ RadioStaticCounter = 0;
+ }
+ }
+#ifdef RADIO_SCROLL_TO_PREV_STATION
+ else if(CPad::GetPad(0)->GetMouseWheelDownJustDown() || CPad::GetPad(0)->GetMouseWheelUpJustDown()) {
+ if(!UsesPoliceRadio(vehicle) && !UsesTaxiRadio(vehicle)) {
+ int scrollNext = ControlsManager.GetControllerKeyAssociatedWithAction(VEHICLE_CHANGE_RADIO_STATION, MOUSE);
+ int scrollPrev = scrollNext == rsMOUSEWHEELUPBUTTON ? rsMOUSEWHEELDOWNBUTTON
+ : scrollNext == rsMOUSEWHEELDOWNBUTTON ? rsMOUSEWHEELUPBUTTON : -1;
+
+ if(scrollPrev != -1 && !ControlsManager.IsAnyVehicleActionAssignedToMouseKey(scrollPrev)) {
+ gNumRetunePresses--;
+ gRetuneCounter = 20;
+ RadioStaticCounter = 0;
+ int track = gNumRetunePresses + vehicle->m_nRadioStation;
+ while(track < 0) track += NUM_RADIOS + 1;
+ while(track >= NUM_RADIOS + 1) track -= NUM_RADIOS + 1;
+ if(!DMAudio.IsMP3RadioChannelAvailable() && track == USERTRACK) gNumRetunePresses--;
+ }
+ }
+ }
+#endif
+ }
+ }
+
+ if (m_bUserResumedGame)
+ {
+ m_bRadioStreamReady = false;
+ m_bUserResumedGame = false;
+ }
+ if (m_nPlayingTrack == NO_TRACK && m_nFrontendTrack == NO_TRACK)
+ m_bRadioStreamReady = false;
+
+ if (m_bGameplayAllowsRadio)
+ {
+ if (!m_bRadioStreamReady)
+ {
+ if(vehicle == nil) {
+ m_nFrontendTrack = STREAMED_SOUND_RADIO_WAVE; // huh?
+ return;
+ }
+ if(m_bRadioSetByScript) {
+ if(UsesPoliceRadio(vehicle))
+ m_nFrontendTrack = STREAMED_SOUND_RADIO_POLICE;
+ else if(UsesTaxiRadio(vehicle))
+ m_nFrontendTrack = STREAMED_SOUND_RADIO_TAXI;
+ else {
+ m_nFrontendTrack = m_nRadioStationScript;
+ vehicle->m_nRadioStation = m_nRadioStationScript;
+ }
+ if(m_nRadioPosition != -1) {
+ m_aTracks[m_nFrontendTrack].m_nPosition = m_nRadioPosition;
+ m_aTracks[m_nFrontendTrack].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode();
+ }
+ m_bRadioSetByScript = false;
+ return;
+ }
+
+ // This starts the radio when you enter the car.
+ m_nFrontendTrack = GetCarTuning();
+ return;
+ }
+ if (m_nAnnouncement < NO_TRACK) {
+ if ((m_bAnnouncementInProgress || m_nFrontendTrack == m_nPlayingTrack) && ServiceAnnouncement()) {
+ if (m_bAnnouncementInProgress) {
+ m_bSetNextStation = false;
+ gNumRetunePresses = 0;
+ gRetuneCounter = 0;
+ return;
+ }
+ if(m_nAnnouncement == NO_TRACK) {
+ m_nNextTrack = NO_TRACK;
+ m_nFrontendTrack = GetCarTuning();
+ m_bSetNextStation = false;
+ gRetuneCounter = 0;
+ gNumRetunePresses = 0;
+ }
+ }
+ }
+ if (!m_bAnnouncementInProgress
+ && m_nAnnouncement == NO_TRACK
+ && m_nPlayingTrack == STREAMED_SOUND_RADIO_MP3_PLAYER
+ && !SampleManager.IsStreamPlaying(0))
+ {
+ SampleManager.StartStreamedFile(STREAMED_SOUND_RADIO_MP3_PLAYER, 0, 0);
+ }
+
+ if (!m_bRadioSetByScript)
+ {
+ // Because when you switch radio back and forth, gNumRetunePresses will be 0 but gRetuneCounter won't.
+#ifdef RADIO_SCROLL_TO_PREV_STATION
+ if(gRetuneCounter != 0) {
+ if(gRetuneCounter > 1)
+ gRetuneCounter--;
+ else if(gRetuneCounter == 1) {
+ m_bSetNextStation = true;
+ gRetuneCounter = 0;
+ }
+ }
+#else
+ if (gNumRetunePresses != 0)
+ {
+ if (--gRetuneCounter == 0)
+ {
+ m_bSetNextStation = true;
+ gRetuneCounter = 0;
+ }
+ }
+#endif
+ if (gRetuneCounter)
+ {
+ int32 station = gNumRetunePresses + vehicle->m_nRadioStation;
+#ifdef RADIO_SCROLL_TO_PREV_STATION
+ while (station < 0) station += NUM_RADIOS + 1;
+#endif
+ while (station >= NUM_RADIOS + 1) station -= NUM_RADIOS + 1;
+
+ // Scrolling back won't hit here, so increasing isn't problem
+ if (!DMAudio.IsMP3RadioChannelAvailable() && station == USERTRACK)
+ {
+ ++gNumRetunePresses;
+ station = RADIO_OFF;
+ }
+ if (station == RADIO_OFF)
+ {
+ if (gRetuneCounter == 19) // One less then what switching radio sets, so runs right after turning off radio
+ {
+ AudioManager.PlayOneShot(AudioManager.m_nFrontEndEntity, SOUND_FRONTEND_RADIO_TURN_OFF, 0.0f);
+ RadioStaticCounter = 5;
+ }
+ }
+ else
+ {
+#ifdef RADIO_SCROLL_TO_PREV_STATION
+ if (vehicle->m_nRadioStation == RADIO_OFF && gRetuneCounter == 19) // Right after turning on the radio
+#else
+ if (station == 0 && gRetuneCounter == 19) // Right after turning on the radio
+#endif
+ AudioManager.PlayOneShot(AudioManager.m_nFrontEndEntity, SOUND_FRONTEND_RADIO_TURN_ON, 0.0f);
+ AudioManager.DoPoliceRadioCrackle();
+ }
+ }
+ if (RadioStaticCounter < 2 && CTimer::GetTimeInMilliseconds() > RadioStaticTimer + 800)
+ {
+ AudioManager.PlayOneShot(AudioManager.m_nFrontEndEntity, SOUND_RADIO_CHANGE, 0.0f);
+ RadioStaticCounter++;
+ RadioStaticTimer = CTimer::GetTimeInMilliseconds();
+ }
+ if (m_bSetNextStation)
+ m_nFrontendTrack = GetNextCarTuning();
+ if (m_nFrontendTrack >= STREAMED_SOUND_CITY_AMBIENT && m_nFrontendTrack <= STREAMED_SOUND_AMBSIL_AMBIENT)
+ SetUpCorrectAmbienceTrack();
+ ServiceTrack(vehicle, ped);
+ if (m_bSetNextStation)
+ m_bSetNextStation = false;
+ return;
+ }
+ if (UsesPoliceRadio(vehicle))
+ m_nFrontendTrack = STREAMED_SOUND_RADIO_POLICE;
+ else if (UsesTaxiRadio(vehicle))
+ m_nFrontendTrack = STREAMED_SOUND_RADIO_TAXI;
+ else {
+ m_nFrontendTrack = m_nRadioStationScript;
+ vehicle->m_nRadioStation = m_nRadioStationScript;
+ }
+
+ if (m_nRadioPosition != -1) {
+ m_aTracks[m_nFrontendTrack].m_nPosition = m_nRadioPosition;
+ m_aTracks[m_nFrontendTrack].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode();
+ }
+
+ gRetuneCounter = 0;
+ gNumRetunePresses = 0;
+ m_bSetNextStation = false;
+ m_bRadioSetByScript = false;
+ if (m_nFrontendTrack >= STREAMED_SOUND_CITY_AMBIENT && m_nFrontendTrack <= STREAMED_SOUND_AMBSIL_AMBIENT)
+ SetUpCorrectAmbienceTrack();
+ ServiceTrack(vehicle, ped);
+ if (m_bSetNextStation)
+ m_bSetNextStation = false;
+ return;
+ }
+
+ if (m_bAnnouncementInProgress)
+ {
+ SampleManager.StopStreamedFile(0);
+ if (SampleManager.IsStreamPlaying(0))
+ return;
+ g_bAnnouncementReadPosAlready = false;
+ m_nAnnouncement = NO_TRACK;
+ m_bAnnouncementInProgress = false;
+ m_nNextTrack = NO_TRACK;
+ m_nFrontendTrack = NO_TRACK;
+ m_nPlayingTrack = NO_TRACK;
+ }
+ SetUpCorrectAmbienceTrack();
+ ServiceTrack(nil, ped);
+}
+
+void
+cMusicManager::SetUpCorrectAmbienceTrack()
+{
+ switch (CGame::currArea)
+ {
+ case AREA_MAIN_MAP:
+ case AREA_EVERYWHERE:
+ if (CTheScripts::RiotIntensity != 0 && ((TheCamera.GetPosition() - vecRiotPosition).MagnitudeSqr() < SQR(65.0f)))
+ m_nFrontendTrack = STREAMED_SOUND_LAW4RIOT_AMBIENT;
+ else if (TheCamera.DistanceToWater <= 90.0f) {
+ if (CCullZones::bAtBeachForAudio) {
+ if (CWeather::OldWeatherType != WEATHER_HURRICANE && CWeather::NewWeatherType != WEATHER_HURRICANE || CWeather::Wind <= 1.0f)
+ m_nFrontendTrack = STREAMED_SOUND_BEACH_AMBIENT;
+ else
+ m_nFrontendTrack = STREAMED_SOUND_HAVANA_BEACH_AMBIENT;
+ }
+ else if (CWeather::OldWeatherType != WEATHER_HURRICANE && CWeather::NewWeatherType != WEATHER_HURRICANE || CWeather::Wind <= 1.0f)
+ m_nFrontendTrack = STREAMED_SOUND_WATER_AMBIENT;
+ else
+ m_nFrontendTrack = STREAMED_SOUND_HAVANA_WATER_AMBIENT;
+ }
+ else if (CWeather::OldWeatherType != WEATHER_HURRICANE && CWeather::NewWeatherType != WEATHER_HURRICANE || CWeather::Wind <= 1.0f)
+ m_nFrontendTrack = STREAMED_SOUND_CITY_AMBIENT;
+ else
+ m_nFrontendTrack = STREAMED_SOUND_HAVANA_CITY_AMBIENT;
+ break;
+ case AREA_HOTEL:
+ m_nFrontendTrack = STREAMED_SOUND_HOTEL_AMBIENT;
+ break;
+ case AREA_MALL:
+ m_nFrontendTrack = STREAMED_SOUND_MALL_AMBIENT;
+ break;
+ case AREA_STRIP_CLUB:
+ m_nFrontendTrack = STREAMED_SOUND_STRIPCLUB_AMBIENT;
+ break;
+ case AREA_DIRT:
+ case AREA_BLOOD:
+ case AREA_OVALRING:
+ m_nFrontendTrack = STREAMED_SOUND_DIRTRING_AMBIENT;
+ break;
+ case AREA_MALIBU_CLUB:
+ m_nFrontendTrack = STREAMED_SOUND_MALIBU_AMBIENT;
+ break;
+ case AREA_MANSION:
+ case AREA_BANK:
+ case AREA_LAWYERS:
+ case AREA_COFFEE_SHOP:
+ case AREA_CONCERT_HALL:
+ case AREA_STUDIO:
+ case AREA_RIFLE_RANGE:
+ case AREA_BIKER_BAR:
+ case AREA_POLICE_STATION:
+ m_nFrontendTrack = STREAMED_SOUND_AMBSIL_AMBIENT;
+ break;
+ }
+}
+
+float
+GetHeightScale()
+{
+ if (TheCamera.GetPosition().z > 20.0f) {
+ if (TheCamera.GetPosition().z < 50.0f)
+ return 1.0f - (TheCamera.GetPosition().z - 20.0f) / 30.0f;
+ return 0.0f;
+ }
+ return 1.0f;
+}
+
+void
+cMusicManager::ComputeAmbienceVol(uint8 reset, uint8& outVolume)
+{
+ static float fVol = 0.0f;
+
+ float fHeightScale = GetHeightScale();
+
+ if (CTheScripts::RiotIntensity > 0) {
+ float distToRiotSq = (TheCamera.GetPosition() - vecRiotPosition).MagnitudeSqr();
+ if (distToRiotSq < SQR(100.0f)) {
+ if (distToRiotSq >= SQR(65.0f))
+ outVolume = (Sqrt(distToRiotSq) - 65.0f) / 35.0f * (127.0f * fHeightScale);
+ else if (distToRiotSq >= SQR(20.0f))
+ outVolume = (CTheScripts::RiotIntensity * (1.0f - (Sqrt(distToRiotSq) - 20.0f) / 45.0f) * (127.0f * fHeightScale)) / MAX_VOLUME;
+ else
+ outVolume = (CTheScripts::RiotIntensity * (127.0f * fHeightScale)) / MAX_VOLUME;
+ return;
+ }
+ }
+
+ if (reset)
+ fVol = 0.0f;
+ else if (fVol < 60.0f) {
+ if ((m_nPlayingTrack >= STREAMED_SOUND_HAVANA_CITY_AMBIENT) && (m_nPlayingTrack <= STREAMED_SOUND_HAVANA_BEACH_AMBIENT))
+ fVol += 20.0f;
+ else
+ fVol += 1.0f;
+ fVol = Min(fVol, 60.0f);
+ }
+
+ if ((m_nPlayingTrack >= STREAMED_SOUND_MALL_AMBIENT) && (m_nPlayingTrack <= STREAMED_SOUND_AMBSIL_AMBIENT)) {
+ outVolume = fVol;
+ return;
+ }
+
+ if (CWeather::OldWeatherType == WEATHER_HURRICANE || CWeather::NewWeatherType == WEATHER_HURRICANE) {
+ if (CWeather::Wind > 1.0f) {
+ outVolume = (CWeather::Wind - 1.0f) * fVol;
+ return;
+ }
+ fVol = (1.0f - CWeather::Wind) * fVol;
+ }
+
+ if (TheCamera.DistanceToWater > 140.0f) {
+ outVolume = fVol;
+ return;
+ }
+
+ if (TheCamera.DistanceToWater > 90.0f) {
+ outVolume = ((TheCamera.DistanceToWater - 90.0f) / 50.0f * fVol * fHeightScale);
+ return;
+ }
+
+ if (TheCamera.DistanceToWater > 40.0f) {
+ outVolume = fVol;
+ return;
+ }
+
+ outVolume = (90.0f - fHeightScale) / 50.0f * fVol;
+}
+
+bool
+cMusicManager::ServiceAnnouncement()
+{
+ if (m_bAnnouncementInProgress) {
+ if (SampleManager.IsStreamPlaying(0))
+ m_nPlayingTrack = m_nNextTrack;
+ else if (m_nPlayingTrack != NO_TRACK) {
+ m_nAnnouncement = NO_TRACK;
+ m_bAnnouncementInProgress = false;
+ m_nPlayingTrack = NO_TRACK;
+ }
+ return true;
+ } else if (SampleManager.IsStreamPlaying(0)) {
+ if (m_nPlayingTrack != NO_TRACK && !g_bAnnouncementReadPosAlready) {
+ RecordRadioStats();
+ m_aTracks[m_nPlayingTrack].m_nPosition = SampleManager.GetStreamedFilePosition(0);
+ g_bAnnouncementReadPosAlready = true;
+ m_aTracks[m_nPlayingTrack].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode();
+ }
+ SampleManager.StopStreamedFile(0);
+ } else {
+ g_bAnnouncementReadPosAlready = false;
+ m_nPlayingTrack = NO_TRACK;
+ m_nNextTrack = m_nAnnouncement;
+ SampleManager.SetStreamedFileLoopFlag(0, 0);
+ SampleManager.StartStreamedFile(m_nNextTrack, 0, 0);
+ SampleManager.SetStreamedVolumeAndPan(MAX_VOLUME, 63, 0, 0);
+ m_bAnnouncementInProgress = true;
+ }
+
+ return true;
+}
+
+void
+cMusicManager::ServiceTrack(CVehicle *veh, CPed *ped)
+{
+ static bool bRadioStatsRecorded = false;
+ static bool bRadioStatsRecorded2 = false;
+ uint8 volume;
+ if (!m_bTrackChangeStarted)
+ m_nNextTrack = m_nFrontendTrack;
+ if (gRetuneCounter != 0 || m_bSetNextStation) {
+ if (SampleManager.IsStreamPlaying(0)) {
+ if (m_nPlayingTrack != NO_TRACK && !bRadioStatsRecorded) {
+ m_aTracks[m_nPlayingTrack].m_nPosition = SampleManager.GetStreamedFilePosition(0);
+ m_aTracks[m_nPlayingTrack].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode();
+ RecordRadioStats();
+ bRadioStatsRecorded = true;
+ }
+ SampleManager.SetStreamedVolumeAndPan(0, 63, 0, 0);
+ SampleManager.StopStreamedFile(0);
+ }
+ return;
+ }
+
+ if (bRadioStatsRecorded) {
+ bRadioStatsRecorded = false;
+ m_nPlayingTrack = NO_TRACK;
+ }
+
+ if (m_nNextTrack != m_nPlayingTrack)
+ {
+ m_bTrackChangeStarted = true;
+ SampleManager.SetStreamedVolumeAndPan(0, 63, 0, 0);
+ if (!(AudioManager.m_FrameCounter & 1)) {
+ if (m_bVerifyNextTrackStartedToPlay || !SampleManager.IsStreamPlaying(0)) {
+ bRadioStatsRecorded2 = false;
+ if (SampleManager.IsStreamPlaying(0)) {
+ m_nPlayingTrack = m_nNextTrack;
+ m_bVerifyNextTrackStartedToPlay = false;
+ m_bTrackChangeStarted = false;
+ if (veh) {
+#ifdef FIX_BUGS
+ if (m_nPlayingTrack >= STREAMED_SOUND_CITY_AMBIENT && m_nPlayingTrack <= STREAMED_SOUND_AMBSIL_AMBIENT)
+ veh->m_nRadioStation = RADIO_OFF;
+ else if (m_nPlayingTrack < STREAMED_SOUND_CITY_AMBIENT)
+ veh->m_nRadioStation = m_nPlayingTrack;
+#else
+ if (veh->m_nRadioStation >= STREAMED_SOUND_CITY_AMBIENT && veh->m_nRadioStation <= STREAMED_SOUND_AMBSIL_AMBIENT)
+ veh->m_nRadioStation = RADIO_OFF;
+ else
+ veh->m_nRadioStation = m_nPlayingTrack;
+#endif
+ }
+ } else {
+ uint32 pos = GetTrackStartPos(m_nNextTrack);
+ if (m_nNextTrack != NO_TRACK) {
+ SampleManager.SetStreamedFileLoopFlag(1, 0);
+ SampleManager.StartStreamedFile(m_nNextTrack, pos, 0);
+ if (m_nFrontendTrack < STREAMED_SOUND_CITY_AMBIENT || m_nFrontendTrack > STREAMED_SOUND_AMBSIL_AMBIENT)
+ {
+ m_nVolumeLatency = 10;
+ m_nCurrentVolume = 0;
+ m_nMaxVolume = 100;
+ SampleManager.SetStreamedVolumeAndPan(m_nCurrentVolume, 63, 0, 0);
+ }
+ else
+ {
+ ComputeAmbienceVol(true, volume);
+ SampleManager.SetStreamedVolumeAndPan(volume, 63, 1, 0);
+ }
+ if (m_nNextTrack < STREAMED_SOUND_CITY_AMBIENT)
+ m_nLastTrackServiceTime = CTimer::GetTimeInMillisecondsPauseMode();
+ m_bVerifyNextTrackStartedToPlay = true;
+ }
+ }
+ } else {
+ if (m_nPlayingTrack == NO_TRACK)
+ debug("m_nPlayingTrack == NO_TRACK, yet track playing - tidying up\n");
+ else if (!bRadioStatsRecorded2)
+ {
+ m_aTracks[m_nPlayingTrack].m_nPosition = SampleManager.GetStreamedFilePosition(0);
+ m_aTracks[m_nPlayingTrack].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode();
+ bRadioStatsRecorded2 = true;
+ RecordRadioStats();
+ if (m_nPlayingTrack >= STREAMED_SOUND_HAVANA_CITY_AMBIENT && m_nPlayingTrack <= STREAMED_SOUND_HAVANA_BEACH_AMBIENT)
+ {
+ if (m_nNextTrack >= STREAMED_SOUND_HAVANA_CITY_AMBIENT && m_nNextTrack <= STREAMED_SOUND_HAVANA_BEACH_AMBIENT)
+ AudioManager.PlayOneShot(AudioManager.m_nFrontEndEntity, SOUND_FRONTEND_HURRICANE, 0.0);
+ }
+ }
+ SampleManager.SetStreamedVolumeAndPan(0, 63, 0, 0);
+ SampleManager.StopStreamedFile(0);
+ }
+ }
+ return;
+ }
+
+ if (m_nPlayingTrack >= STREAMED_SOUND_CITY_AMBIENT && m_nPlayingTrack <= STREAMED_SOUND_AMBSIL_AMBIENT)
+ {
+ ComputeAmbienceVol(false, volume);
+ SampleManager.SetStreamedVolumeAndPan(volume, 63, 1, 0);
+ return;
+ }
+ if (CTimer::GetIsSlowMotionActive())
+ {
+ if (TheCamera.pTargetEntity)
+ {
+ float DistToTargetSq = (TheCamera.pTargetEntity->GetPosition() - TheCamera.GetPosition()).MagnitudeSqr();
+ if (DistToTargetSq >= SQR(55.0f))
+ {
+ SampleManager.SetStreamedVolumeAndPan(0, 63, 0, 0);
+ }
+ else if (DistToTargetSq >= SQR(10.0f))
+ {
+ volume = (45.0f - (Sqrt(DistToTargetSq) - 10.0f)) / 45.0f * m_nCurrentVolume;
+ if (AudioManager.ShouldDuckMissionAudio(0) || AudioManager.ShouldDuckMissionAudio(1))
+ volume /= 4;
+
+ uint8 pan = 0;
+ if (volume > 0)
+ {
+ CVector panVec;
+ AudioManager.TranslateEntity(&TheCamera.pTargetEntity->GetPosition(), &panVec);
+ pan = AudioManager.ComputePan(55.0f, &panVec);
+ }
+ if (gRetuneCounter != 0)
+ volume = 0;
+ SampleManager.SetStreamedVolumeAndPan(volume, pan, 0, 0);
+ }
+ else if (AudioManager.ShouldDuckMissionAudio(0) || AudioManager.ShouldDuckMissionAudio(1))
+ SampleManager.SetStreamedVolumeAndPan(m_nCurrentVolume, 63, 0, 0);
+ else if (gRetuneCounter != 0)
+ SampleManager.SetStreamedVolumeAndPan(0, 63, 0, 0);
+ else
+ SampleManager.SetStreamedVolumeAndPan(m_nCurrentVolume, 63, 0, 0);
+ }
+ } else if (AudioManager.ShouldDuckMissionAudio(0) || AudioManager.ShouldDuckMissionAudio(1)) {
+ SampleManager.SetStreamedVolumeAndPan(Min(m_nCurrentVolume, 25), 63, 0, 0);
+ nFramesSinceCutsceneEnded = 0;
+ } else {
+ if (nFramesSinceCutsceneEnded == -1)
+ volume = m_nCurrentVolume;
+ else if (nFramesSinceCutsceneEnded < 20)
+ {
+ volume = Min(m_nCurrentVolume, 25);
+ nFramesSinceCutsceneEnded++;
+ }
+ else if (nFramesSinceCutsceneEnded < 40)
+ {
+ volume = Min(m_nCurrentVolume, 3 * (nFramesSinceCutsceneEnded - 20) + 25);
+ nFramesSinceCutsceneEnded++;
+ }
+ else
+ {
+ volume = m_nCurrentVolume;
+ nFramesSinceCutsceneEnded = -1;
+ }
+ if (gRetuneCounter != 0)
+ volume = 0;
+ SampleManager.SetStreamedVolumeAndPan(volume, 63, 0, 0);
+ }
+ if (m_nVolumeLatency > 0)
+ m_nVolumeLatency--;
+ else if (m_nCurrentVolume < m_nMaxVolume)
+ m_nCurrentVolume = Min(m_nMaxVolume, m_nCurrentVolume + 6);
+}
+
+void
+cMusicManager::PreloadCutSceneMusic(uint32 track)
+{
+ if (IsInitialised() && !m_bDisabled && track < TOTAL_STREAMED_SOUNDS && m_nMusicMode == MUSICMODE_CUTSCENE) {
+ AudioManager.ResetPoliceRadio();
+ while (SampleManager.IsStreamPlaying(0))
+ SampleManager.StopStreamedFile(0);
+ SampleManager.PreloadStreamedFile(track, 0);
+ SampleManager.SetStreamedVolumeAndPan(MAX_VOLUME, 63, 1, 0);
+ m_nPlayingTrack = track;
+ }
+}
+
+void
+cMusicManager::PlayPreloadedCutSceneMusic(void)
+{
+ if (IsInitialised() && !m_bDisabled && m_nMusicMode == MUSICMODE_CUTSCENE)
+ SampleManager.StartPreloadedStreamedFile(0);
+}
+
+void
+cMusicManager::StopCutSceneMusic(void)
+{
+ if (IsInitialised() && !m_bDisabled && m_nMusicMode == MUSICMODE_CUTSCENE) {
+ SampleManager.StopStreamedFile(0);
+ m_nPlayingTrack = NO_TRACK;
+ }
+}
+
+void
+cMusicManager::PlayFrontEndTrack(uint32 track, uint8 loopFlag)
+{
+ if (IsInitialised() && !m_bDisabled && track < TOTAL_STREAMED_SOUNDS && (m_nUpcomingMusicMode == MUSICMODE_FRONTEND || m_nMusicMode == MUSICMODE_FRONTEND))
+ {
+ m_nFrontendTrack = track;
+ m_FrontendLoopFlag = loopFlag;
+ if (m_nMusicMode != MUSICMODE_FRONTEND)
+ m_bEarlyFrontendTrack = true;
+ }
+}
+
+void
+cMusicManager::StopFrontEndTrack()
+{
+ if (m_nUpcomingMusicMode == MUSICMODE_FRONTEND || m_nMusicMode == MUSICMODE_FRONTEND)
+ m_nFrontendTrack = NO_TRACK;
+}
+
+void
+cMusicManager::PlayAnnouncement(uint32 announcement)
+{
+ if (IsInitialised() && !m_bDisabled && !m_bAnnouncementInProgress)
+ m_nAnnouncement = announcement;
+}
+
+uint32
+cMusicManager::GetNextCarTuning()
+{
+ CVehicle *veh = AudioManager.FindVehicleOfPlayer();
+ if (veh == nil) return STREAMED_SOUND_CITY_AMBIENT;
+ if (UsesPoliceRadio(veh)) return STREAMED_SOUND_RADIO_POLICE;
+ if (UsesTaxiRadio(veh)) return STREAMED_SOUND_RADIO_TAXI;
+ if (gNumRetunePresses != 0) {
+#ifdef RADIO_SCROLL_TO_PREV_STATION
+ // m_nRadioStation is unsigned, so...
+ int station = veh->m_nRadioStation + gNumRetunePresses;
+ while(station < 0) station += NUM_RADIOS + 1;
+ while(station >= NUM_RADIOS + 1) station -= NUM_RADIOS + 1;
+ veh->m_nRadioStation = station;
+#else
+ veh->m_nRadioStation += gNumRetunePresses;
+ while(veh->m_nRadioStation >= NUM_RADIOS + 1)
+ veh->m_nRadioStation -= NUM_RADIOS + 1;
+#endif
+ DMAudio.IsMP3RadioChannelAvailable(); // woof, just call and do nothing =P they manipulate gNumRetunePresses on DisplayRadioStationName in this case
+ gNumRetunePresses = 0;
+ }
+ return veh->m_nRadioStation;
+}
+
+uint32
+cMusicManager::GetCarTuning()
+{
+ CVehicle* veh = AudioManager.FindVehicleOfPlayer();
+ if (veh == nil) return STREAMED_SOUND_CITY_AMBIENT;
+ if (UsesPoliceRadio(veh)) return STREAMED_SOUND_RADIO_POLICE;
+ if (UsesTaxiRadio(veh)) return STREAMED_SOUND_RADIO_TAXI;
+ if (veh->m_nRadioStation == USERTRACK && !SampleManager.IsMP3RadioChannelAvailable())
+ veh->m_nRadioStation = AudioManager.GetRandomNumber(2) % USERTRACK;
+ return veh->m_nRadioStation;
+}
+
+float*
+cMusicManager::GetListenTimeArray()
+{
+ return aListenTimeArray;
+}
+
+uint32
+cMusicManager::GetTrackStartPos(uint32 track)
+{
+ if (!IsInitialised()) return 0;
+
+ uint32 pos = m_aTracks[track].m_nPosition;
+ if (CTimer::GetTimeInMillisecondsPauseMode() > m_aTracks[track].m_nLastPosCheckTimer)
+ pos += Min(CTimer::GetTimeInMillisecondsPauseMode() - m_aTracks[track].m_nLastPosCheckTimer, 270000);
+ else
+ m_aTracks[track].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode();
+
+ if (pos > m_aTracks[track].m_nLength)
+ pos %= m_aTracks[track].m_nLength;
+ return pos;
+}
+
+uint32
+cMusicManager::GetRadioPosition(uint32 station)
+{
+ if (station < NUM_RADIOS)
+ return GetTrackStartPos(station);
+ return 0;
+}
+
+uint32
+cMusicManager::GetFavouriteRadioStation()
+{
+ uint32 favstation = 0;
+
+ for (int i = 1; i < NUM_RADIOS; i++) {
+ if (aListenTimeArray[i] > aListenTimeArray[favstation])
+ favstation = i;
+ }
+
+ return favstation;
+}
+
+bool
+cMusicManager::CheckForMusicInterruptions()
+{
+ return (m_nPlayingTrack == STREAMED_SOUND_MISSION_COMPLETED) || (m_nPlayingTrack == STREAMED_SOUND_CUTSCENE_FINALE);
+}
+
+void
+cMusicManager::SetMalibuClubTrackPos(uint8 scriptObject)
+{
+ if (!IsInitialised())
+ m_aTracks[STREAMED_SOUND_MALIBU_AMBIENT].m_nPosition = 8640;
+ if (m_nNextTrack != STREAMED_SOUND_MALIBU_AMBIENT && m_nPlayingTrack != STREAMED_SOUND_MALIBU_AMBIENT) {
+ switch (scriptObject)
+ {
+ case SCRIPT_SOUND_NEW_BUILDING_MALIBU_1:
+ m_aTracks[STREAMED_SOUND_MALIBU_AMBIENT].m_nPosition = (AudioManager.m_anRandomTable[0] % 128) + 8640;
+ break;
+ case SCRIPT_SOUND_NEW_BUILDING_MALIBU_2:
+ m_aTracks[STREAMED_SOUND_MALIBU_AMBIENT].m_nPosition = (AudioManager.m_anRandomTable[0] % 128) + 286720;
+ break;
+ case SCRIPT_SOUND_NEW_BUILDING_MALIBU_3:
+ m_aTracks[STREAMED_SOUND_MALIBU_AMBIENT].m_nPosition = (AudioManager.m_anRandomTable[0] % 128) + 509120;
+ break;
+ }
+ m_aTracks[STREAMED_SOUND_MALIBU_AMBIENT].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode();
+ }
+}
+
+void
+cMusicManager::SetStripClubTrackPos(uint8 scriptObject)
+{
+ if (!IsInitialised())
+ m_aTracks[STREAMED_SOUND_STRIPCLUB_AMBIENT].m_nPosition = 0;
+ if (m_nNextTrack != STREAMED_SOUND_STRIPCLUB_AMBIENT && m_nPlayingTrack != STREAMED_SOUND_STRIPCLUB_AMBIENT)
+ {
+ switch (scriptObject)
+ {
+ case SCRIPT_SOUND_NEW_BUILDING_STRIP_1:
+ m_aTracks[STREAMED_SOUND_STRIPCLUB_AMBIENT].m_nPosition = AudioManager.m_anRandomTable[0] % 128;
+ break;
+ case SCRIPT_SOUND_NEW_BUILDING_STRIP_2:
+ m_aTracks[STREAMED_SOUND_STRIPCLUB_AMBIENT].m_nPosition = (AudioManager.m_anRandomTable[0] % 128) + 320200;
+ break;
+ case SCRIPT_SOUND_NEW_BUILDING_STRIP_3:
+ m_aTracks[STREAMED_SOUND_STRIPCLUB_AMBIENT].m_nPosition = (AudioManager.m_anRandomTable[0] % 128) + 672000;
+ break;
+ }
+ m_aTracks[STREAMED_SOUND_STRIPCLUB_AMBIENT].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode();
+ }
+}
+
+void
+cMusicManager::DisplayRadioStationName()
+{
+ uint8 gStreamedSound;
+ static wchar *pCurrentStation = nil;
+ static uint8 cDisplay = 0;
+
+ if(!CTimer::GetIsPaused() && !TheCamera.m_WideScreenOn && PlayerInCar() &&
+ !CReplay::IsPlayingBack()) {
+ CVehicle *vehicle = AudioManager.FindVehicleOfPlayer();
+
+ if (vehicle)
+ {
+#if defined RADIO_SCROLL_TO_PREV_STATION || defined FIX_BUGS // Because m_nFrontendTrack can have NO_TRACK
+ int track;
+#else
+ uint8 track;
+#endif
+ gStreamedSound = vehicle->m_nRadioStation;
+ if (gStreamedSound >= STREAMED_SOUND_CITY_AMBIENT && gStreamedSound <= STREAMED_SOUND_AMBSIL_AMBIENT)
+ gStreamedSound = RADIO_OFF;
+ if (gNumRetunePresses != 0)
+ {
+ track = gNumRetunePresses + gStreamedSound;
+#ifdef RADIO_SCROLL_TO_PREV_STATION
+ while (track < 0) track += NUM_RADIOS + 1;
+#endif
+ while (track >= NUM_RADIOS + 1) track -= NUM_RADIOS + 1;
+
+ // We already handle this condition while scrolling back, on key press. No need to change this.
+ if (!DMAudio.IsMP3RadioChannelAvailable() && track == USERTRACK)
+ gNumRetunePresses++;
+ }
+ else
+ track = m_nFrontendTrack;
+
+ wchar* string = nil;
+ switch (track) {
+ case WILDSTYLE: string = TheText.Get("FEA_FM0"); break;
+ case FLASH_FM: string = TheText.Get("FEA_FM1"); break;
+ case KCHAT: string = TheText.Get("FEA_FM2"); break;
+ case FEVER: string = TheText.Get("FEA_FM3"); break;
+ case V_ROCK: string = TheText.Get("FEA_FM4"); break;
+ case VCPR: string = TheText.Get("FEA_FM5"); break;
+ case RADIO_ESPANTOSO: string = TheText.Get("FEA_FM6"); break;
+ case EMOTION: string = TheText.Get("FEA_FM7"); break;
+ case WAVE: string = TheText.Get("FEA_FM8"); break;
+ case USERTRACK:
+ if (!SampleManager.IsMP3RadioChannelAvailable())
+ return;
+ string = TheText.Get("FEA_MP3"); break;
+#ifdef RADIO_OFF_TEXT
+ case STREAMED_SOUND_RADIO_POLICE:
+ case STREAMED_SOUND_RADIO_TAXI:
+ return;
+ default: {
+ // Otherwise pausing-resuming game will show RADIO OFF, since radio isn't set yet
+ if (m_nPlayingTrack == NO_TRACK && m_nFrontendTrack == NO_TRACK)
+ return;
+
+ extern wchar WideErrorString[];
+
+ string = TheText.Get("FEA_NON");
+ if (string == WideErrorString) {
+ pCurrentStation = nil;
+ return;
+ }
+ break;
+ }
+#else
+ default: return;
+#endif
+ };
+
+ if (pCurrentStation != string) {
+ pCurrentStation = string;
+ cDisplay = 60;
+ }
+ else {
+ if (cDisplay == 0) return;
+ cDisplay--;
+ }
+
+ CFont::SetJustifyOff();
+ CFont::SetBackgroundOff();
+ CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f));
+ CFont::SetPropOn();
+ CFont::SetFontStyle(FONT_STANDARD);
+ CFont::SetCentreOn();
+ CFont::SetCentreSize(SCREEN_STRETCH_X(DEFAULT_SCREEN_WIDTH));
+ CFont::SetColor(CRGBA(0, 0, 0, 255));
+ CFont::PrintString(SCREEN_WIDTH / 2 + SCREEN_SCALE_X(2.0f), SCREEN_SCALE_Y(22.0f) + SCREEN_SCALE_Y(2.0f), pCurrentStation);
+
+ if (gNumRetunePresses)
+ CFont::SetColor(CRGBA(102, 133, 143, 255));
+ else
+ CFont::SetColor(CRGBA(147, 196, 211, 255));
+
+ CFont::PrintString(SCREEN_WIDTH / 2, SCREEN_SCALE_Y(22.0f), pCurrentStation);
+ CFont::DrawFonts();
+ }
+ }
+ // Always show station text after entering car. Same behaviour as III and SA.
+#ifdef FIX_BUGS
+ else
+ pCurrentStation = nil;
+#endif
+}
+
+bool
+cMusicManager::UsesPoliceRadio(CVehicle *veh)
+{
+ switch (veh->GetModelIndex())
+ {
+ case MI_VCNMAV:
+ case MI_POLMAV:
+ case MI_COASTG:
+ case MI_RHINO:
+ case MI_BARRACKS:
+ return true;
+ case MI_MRWHOOP:
+ case MI_HUNTER:
+ return false;
+ }
+ return veh->UsesSiren();
+}
+
+bool
+cMusicManager::UsesTaxiRadio(CVehicle *veh)
+{
+ if (veh->GetModelIndex() != MI_KAUFMAN) return false;
+ return CTheScripts::bPlayerHasMetDebbieHarry;
+}
+
+void
+cMusicManager::ServiceAmbience()
+{
+}
+
+bool
+cMusicManager::ChangeRadioChannel()
+{
+ return true;
+}
+
+// these two are empty
+void cMusicManager::Enable() {}
+void cMusicManager::Disable() {}