summaryrefslogtreecommitdiff
path: root/src/gl/shaders/simple.frag
blob: 34c1e43980193cf266fcd9ae0b4315dad3616edb (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
uniform sampler2D tex0;

FSIN vec4 v_color;
FSIN vec2 v_tex0;
FSIN float v_fog;

void
main(void)
{
	vec4 color = v_color*texture(tex0, vec2(v_tex0.x, 1.0-v_tex0.y));
	color.rgb = mix(u_fogColor.rgb, color.rgb, v_fog);
	DoAlphaTest(color.a);
	FRAGCOLOR(color);
}