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authorclaude-bot <[email protected]>2026-07-13 12:40:03 +0000
committerclaude-bot <[email protected]>2026-07-13 12:40:03 +0000
commit847962910f0bff071f3bf07c9abb87764fb6cac3 (patch)
treeddcd429e134c7fd5f72ddc97ced175de8d66fcd0 /src/userdata.cpp
downloadlibrw-847962910f0bff071f3bf07c9abb87764fb6cac3.tar.gz
librw-847962910f0bff071f3bf07c9abb87764fb6cac3.zip
Import aap/librw @ masterHEADmaster
Snapshot for re3/reVC vendoring, per @lzcnt. Source: https://github.com/aap/librw (master).
Diffstat (limited to 'src/userdata.cpp')
-rw-r--r--src/userdata.cpp364
1 files changed, 364 insertions, 0 deletions
diff --git a/src/userdata.cpp b/src/userdata.cpp
new file mode 100644
index 0000000..e17a3d5
--- /dev/null
+++ b/src/userdata.cpp
@@ -0,0 +1,364 @@
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <assert.h>
+
+#include "rwbase.h"
+#include "rwerror.h"
+#include "rwplg.h"
+#include "rwpipeline.h"
+#include "rwobjects.h"
+#include "rwengine.h"
+#include "rwuserdata.h"
+
+#define PLUGIN_ID ID_USERDATA
+
+namespace rw {
+
+UserDataGlobals userDataGlobals;
+
+#define udMalloc(sz) rwMalloc(sz, MEMDUR_EVENT | ID_USERDATA)
+
+void
+UserDataArray::setString(int32 n, const char *s)
+{
+ int32 len;
+ char **sp = &((char**)this->data)[n];
+ rwFree(*sp);
+ len = (int32)strlen(s)+1;
+ *sp = (char*)udMalloc(len);
+ if(*sp)
+ strncpy(*sp, s, len);
+}
+
+static void*
+createUserData(void *object, int32 offset, int32)
+{
+ UserDataExtension *ext = PLUGINOFFSET(UserDataExtension, object, offset);
+ ext->numArrays = 0;
+ ext->arrays = nil;
+ return object;
+}
+
+static void*
+destroyUserData(void *object, int32 offset, int32)
+{
+ int32 i, j;
+ char **strar;
+ UserDataArray *a;
+ UserDataExtension *ext = PLUGINOFFSET(UserDataExtension, object, offset);
+ a = ext->arrays;
+ for(i = 0; i < ext->numArrays; i++){
+ rwFree(a->name);
+ switch(a->datatype){
+ case USERDATASTRING:
+ strar = (char**)a->data;
+ for(j = 0; j < a->numElements; j++)
+ rwFree(strar[j]);
+ /* fallthrough */
+ case USERDATAINT:
+ case USERDATAFLOAT:
+ rwFree(a->data);
+ break;
+ }
+ a++;
+ }
+ rwFree(ext->arrays);
+ ext->numArrays = 0;
+ ext->arrays = nil;
+ return object;
+}
+
+static void*
+copyUserData(void *dst, void *src, int32 offset, int32)
+{
+ int32 i, j;
+ char **srcstrar, **dststrar;
+ UserDataArray *srca, *dsta;
+ UserDataExtension *srcext = PLUGINOFFSET(UserDataExtension, src, offset);
+ UserDataExtension *dstext = PLUGINOFFSET(UserDataExtension, dst, offset);
+ dstext->numArrays = srcext->numArrays;
+ dstext->arrays = (UserDataArray*)udMalloc(dstext->numArrays*sizeof(UserDataArray));
+ srca = srcext->arrays;
+ dsta = srcext->arrays;
+ for(i = 0; i < srcext->numArrays; i++){
+ int32 len = (int32)strlen(srca->name)+1;
+ dsta->name = (char*)udMalloc(len);
+ strncpy(dsta->name, srca->name, len);
+ dsta->datatype = srca->datatype;
+ dsta->numElements = srca->numElements;
+ switch(srca->datatype){
+ case USERDATAINT:
+ dsta->data = (int32*)udMalloc(sizeof(int32)*dsta->numElements);
+ memcpy(dsta->data, srca->data, sizeof(int32)*dsta->numElements);
+ break;
+ case USERDATAFLOAT:
+ dsta->data = (float32*)udMalloc(sizeof(float32)*dsta->numElements);
+ memcpy(dsta->data, srca->data, sizeof(float32)*dsta->numElements);
+ break;
+ case USERDATASTRING:
+ dststrar = (char**)udMalloc(sizeof(char*)*dsta->numElements);
+ dsta->data = dststrar;
+ srcstrar = (char**)srca->data;
+ for(j = 0; j < dsta->numElements; j++){
+ len = (int32)strlen(srcstrar[j])+1;
+ dststrar[j] = (char*)udMalloc(len);
+ strncpy(dststrar[j], srcstrar[j], len);
+ }
+ break;
+ }
+ srca++;
+ dsta++;
+ }
+ return dst;
+}
+
+static Stream*
+readUserData(Stream *stream, int32, void *object, int32 offset, int32)
+{
+ int32 i, j;
+ char **strar;
+ UserDataArray *a;
+ UserDataExtension *ext = PLUGINOFFSET(UserDataExtension, object, offset);
+ ext->numArrays = stream->readI32();
+ ext->arrays = (UserDataArray*)udMalloc(ext->numArrays*sizeof(UserDataArray));
+ a = ext->arrays;
+ for(i = 0; i < ext->numArrays; i++){
+ int32 len = stream->readI32();
+ a->name = (char*)udMalloc(len);
+ stream->read8(a->name, len);
+ a->datatype = stream->readU32();
+ a->numElements = stream->readI32();
+ switch(a->datatype){
+ case USERDATAINT:
+ a->data = (int32*)udMalloc(sizeof(int32)*a->numElements);
+ stream->read32(a->data, sizeof(int32)*a->numElements);
+ break;
+ case USERDATAFLOAT:
+ a->data = (float32*)udMalloc(sizeof(float32)*a->numElements);
+ stream->read32(a->data, sizeof(float32)*a->numElements);
+ break;
+ case USERDATASTRING:
+ strar = (char**)udMalloc(sizeof(char*)*a->numElements);
+ a->data = strar;
+ for(j = 0; j < a->numElements; j++){
+ len = stream->readI32();
+ strar[j] = (char*)udMalloc(len);
+ stream->read8(strar[j], len);
+ }
+ break;
+ }
+ a++;
+ }
+ return stream;
+}
+
+static Stream*
+writeUserData(Stream *stream, int32, void *object, int32 offset, int32)
+{
+ int32 len;
+ int32 i, j;
+ char **strar;
+ UserDataArray *a;
+ UserDataExtension *ext = PLUGINOFFSET(UserDataExtension, object, offset);
+ stream->writeI32(ext->numArrays);
+ a = ext->arrays;
+ for(i = 0; i < ext->numArrays; i++){
+ len = (int32)strlen(a->name)+1;
+ stream->writeI32(len);
+ stream->write8(a->name, len);
+ stream->writeU32(a->datatype);
+ stream->writeI32(a->numElements);
+ switch(a->datatype){
+ case USERDATAINT:
+ stream->write32(a->data, sizeof(int32)*a->numElements);
+ break;
+ case USERDATAFLOAT:
+ stream->write32(a->data, sizeof(float32)*a->numElements);
+ break;
+ case USERDATASTRING:
+ strar = (char**)a->data;
+ for(j = 0; j < a->numElements; j++){
+ len = (int32)strlen(strar[j])+1;
+ stream->writeI32(len);
+ stream->write8(strar[j], len);
+ }
+ break;
+ }
+ a++;
+ }
+ return stream;
+}
+
+static int32
+getSizeUserData(void *object, int32 offset, int32)
+{
+ int32 len;
+ int32 i, j;
+ char **strar;
+ int32 size;
+ UserDataArray *a;
+ UserDataExtension *ext = PLUGINOFFSET(UserDataExtension, object, offset);
+ if(ext->numArrays == 0)
+ return 0;
+ size = 4; // numArrays
+ a = ext->arrays;
+ for(i = 0; i < ext->numArrays; i++){
+ len = (int32)strlen(a->name)+1;
+ size += 4 + len + 4 + 4; // name len, name, type, numElements
+ switch(a->datatype){
+ case USERDATAINT:
+ size += sizeof(int32)*a->numElements;
+ break;
+ case USERDATAFLOAT:
+ size += sizeof(float32)*a->numElements;
+ break;
+ case USERDATASTRING:
+ strar = (char**)a->data;
+ for(j = 0; j < a->numElements; j++){
+ len = (int32)strlen(strar[j])+1;
+ size += 4 + len; // len and string
+ }
+ break;
+ }
+ a++;
+ }
+ return size;
+}
+
+int32
+UserDataExtension::add(const char *name, int32 datatype, int32 numElements)
+{
+ int32 i;
+ int32 len;
+ int32 typesz;
+ UserDataArray *a;
+ // try to find empty slot
+ for(i = 0; i < this->numArrays; i++)
+ if(this->arrays[i].datatype == USERDATANA)
+ goto alloc;
+ // have to realloc
+ a = (UserDataArray*)udMalloc((this->numArrays+1)*sizeof(UserDataArray));
+ if(a == nil)
+ return -1;
+ memcpy(a, this->arrays, this->numArrays*sizeof(UserDataArray));
+ rwFree(this->arrays);
+ this->arrays = a;
+ i = this->numArrays++;
+alloc:
+ a = &this->arrays[i];
+ len = (int32)strlen(name)+1;
+ a->name = (char*)udMalloc(len+1);
+ assert(a->name);
+ strncpy(a->name, name, len);
+ a->datatype = datatype;
+ a->numElements = numElements;
+ typesz = datatype == USERDATAINT ? sizeof(int32) :
+ datatype == USERDATAFLOAT ? sizeof(float32) :
+ datatype == USERDATASTRING ? sizeof(char*) : 0;
+ a->data = udMalloc(typesz*numElements);
+ assert(a->data);
+ memset(a->data, 0, typesz*numElements);
+ return i;
+}
+
+void
+UserDataExtension::remove(int32 n)
+{
+ int32 i;
+ UserDataArray *a = &this->arrays[n];
+ if(a->name){
+ rwFree(a->name);
+ a->name = nil;
+ }
+ if(a->datatype == USERDATASTRING)
+ for(i = 0; i < a->numElements; i++)
+ rwFree(((char**)a->data)[i]);
+ if(a->data){
+ rwFree(a->data);
+ a->data = nil;
+ }
+ a->datatype = USERDATANA;
+ a->numElements = 0;
+}
+
+int32
+UserDataExtension::findIndex(const char *name) {
+ for(int32 i = 0; i < this->numArrays; i++)
+ if(strcmp(this->arrays[i].name, name) == 0)
+ return i;
+ return -1;
+}
+
+#define ACCESSOR(TYPE, NAME) \
+int32 \
+UserDataArray::NAME##Add(TYPE *t, const char *name, int32 datatype, int32 numElements) \
+{ \
+ return PLUGINOFFSET(UserDataExtension, t, userDataGlobals.NAME##Offset)->add(name, datatype, numElements); \
+} \
+void \
+UserDataArray::NAME##Remove(TYPE *t, int32 n) \
+{ \
+ PLUGINOFFSET(UserDataExtension, t, userDataGlobals.NAME##Offset)->remove(n); \
+} \
+int32 \
+UserDataArray::NAME##GetCount(TYPE *t) \
+{ \
+ return PLUGINOFFSET(UserDataExtension, t, userDataGlobals.NAME##Offset)->getCount(); \
+} \
+UserDataArray* \
+UserDataArray::NAME##Get(TYPE *t, int32 n) \
+{ \
+ return PLUGINOFFSET(UserDataExtension, t, userDataGlobals.NAME##Offset)->get(n); \
+} \
+int32 \
+UserDataArray::NAME##FindIndex(TYPE *t, const char *name) \
+{ \
+ return PLUGINOFFSET(UserDataExtension, t, userDataGlobals.NAME##Offset)->findIndex(name); \
+}
+
+ACCESSOR(Geometry, geometry)
+ACCESSOR(Frame, frame)
+ACCESSOR(Camera, camera)
+ACCESSOR(Light, light)
+ACCESSOR(Material, material)
+ACCESSOR(Texture, texture)
+
+UserDataExtension *UserDataExtension::get(Geometry *geo) { return PLUGINOFFSET(UserDataExtension, geo, userDataGlobals.geometryOffset); }
+UserDataExtension *UserDataExtension::get(Frame *frame) { return PLUGINOFFSET(UserDataExtension, frame, userDataGlobals.frameOffset); }
+UserDataExtension *UserDataExtension::get(Camera *cam) { return PLUGINOFFSET(UserDataExtension, cam, userDataGlobals.cameraOffset); }
+UserDataExtension *UserDataExtension::get(Light *light) { return PLUGINOFFSET(UserDataExtension, light, userDataGlobals.lightOffset); }
+UserDataExtension *UserDataExtension::get(Material *mat) { return PLUGINOFFSET(UserDataExtension, mat, userDataGlobals.materialOffset); }
+UserDataExtension *UserDataExtension::get(Texture *tex) { return PLUGINOFFSET(UserDataExtension, tex, userDataGlobals.textureOffset); }
+
+void
+registerUserDataPlugin(void)
+{
+ // TODO: World Sector
+
+ userDataGlobals.geometryOffset = Geometry::registerPlugin(sizeof(UserDataExtension),
+ ID_USERDATA, createUserData, destroyUserData, copyUserData);
+ Geometry::registerPluginStream(ID_USERDATA, readUserData, writeUserData, getSizeUserData);
+
+ userDataGlobals.frameOffset = Frame::registerPlugin(sizeof(UserDataExtension),
+ ID_USERDATA, createUserData, destroyUserData, copyUserData);
+ Frame::registerPluginStream(ID_USERDATA, readUserData, writeUserData, getSizeUserData);
+
+ userDataGlobals.cameraOffset = Camera::registerPlugin(sizeof(UserDataExtension),
+ ID_USERDATA, createUserData, destroyUserData, copyUserData);
+ Camera::registerPluginStream(ID_USERDATA, readUserData, writeUserData, getSizeUserData);
+
+ userDataGlobals.lightOffset = Light::registerPlugin(sizeof(UserDataExtension),
+ ID_USERDATA, createUserData, destroyUserData, copyUserData);
+ Light::registerPluginStream(ID_USERDATA, readUserData, writeUserData, getSizeUserData);
+
+ userDataGlobals.materialOffset = Material::registerPlugin(sizeof(UserDataExtension),
+ ID_USERDATA, createUserData, destroyUserData, copyUserData);
+ Material::registerPluginStream(ID_USERDATA, readUserData, writeUserData, getSizeUserData);
+
+ userDataGlobals.textureOffset = Texture::registerPlugin(sizeof(UserDataExtension),
+ ID_USERDATA, createUserData, destroyUserData, copyUserData);
+ Texture::registerPluginStream(ID_USERDATA, readUserData, writeUserData, getSizeUserData);
+}
+
+}