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authorclaude-bot <[email protected]>2026-07-13 12:40:03 +0000
committerclaude-bot <[email protected]>2026-07-13 12:40:03 +0000
commit847962910f0bff071f3bf07c9abb87764fb6cac3 (patch)
treeddcd429e134c7fd5f72ddc97ced175de8d66fcd0 /src/gl/shaders/im3d_gl.inc
downloadlibrw-847962910f0bff071f3bf07c9abb87764fb6cac3.tar.gz
librw-847962910f0bff071f3bf07c9abb87764fb6cac3.zip
Import aap/librw @ masterHEADmaster
Snapshot for re3/reVC vendoring, per @lzcnt. Source: https://github.com/aap/librw (master).
Diffstat (limited to 'src/gl/shaders/im3d_gl.inc')
-rw-r--r--src/gl/shaders/im3d_gl.inc17
1 files changed, 17 insertions, 0 deletions
diff --git a/src/gl/shaders/im3d_gl.inc b/src/gl/shaders/im3d_gl.inc
new file mode 100644
index 0000000..40ec7a1
--- /dev/null
+++ b/src/gl/shaders/im3d_gl.inc
@@ -0,0 +1,17 @@
+const char *im3d_vert_src =
+"VSIN(ATTRIB_POS) vec3 in_pos;\n"
+
+"VSOUT vec4 v_color;\n"
+"VSOUT vec2 v_tex0;\n"
+"VSOUT float v_fog;\n"
+
+"void\n"
+"main(void)\n"
+"{\n"
+" vec4 Vertex = u_world * vec4(in_pos, 1.0);\n"
+" gl_Position = u_proj * u_view * Vertex;\n"
+" v_color = in_color;\n"
+" v_tex0 = in_tex0;\n"
+" v_fog = DoFog(gl_Position.w);\n"
+"}\n"
+;