diff options
| author | claude-bot <[email protected]> | 2026-07-13 12:40:03 +0000 |
|---|---|---|
| committer | claude-bot <[email protected]> | 2026-07-13 12:40:03 +0000 |
| commit | 847962910f0bff071f3bf07c9abb87764fb6cac3 (patch) | |
| tree | ddcd429e134c7fd5f72ddc97ced175de8d66fcd0 /src/clump.cpp | |
| download | librw-847962910f0bff071f3bf07c9abb87764fb6cac3.tar.gz librw-847962910f0bff071f3bf07c9abb87764fb6cac3.zip | |
Snapshot for re3/reVC vendoring, per @lzcnt.
Source: https://github.com/aap/librw (master).
Diffstat (limited to 'src/clump.cpp')
| -rw-r--r-- | src/clump.cpp | 669 |
1 files changed, 669 insertions, 0 deletions
diff --git a/src/clump.cpp b/src/clump.cpp new file mode 100644 index 0000000..f228298 --- /dev/null +++ b/src/clump.cpp @@ -0,0 +1,669 @@ +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <assert.h> + +#include "rwbase.h" +#include "rwerror.h" +#include "rwplg.h" +#include "rwpipeline.h" +#include "rwobjects.h" +#include "rwengine.h" + +#define PLUGIN_ID 2 + +namespace rw { + +int32 Clump::numAllocated; +int32 Atomic::numAllocated; + +PluginList Clump::s_plglist(sizeof(Clump)); +PluginList Atomic::s_plglist(sizeof(Atomic)); + +// +// Clump +// + +Clump* +Clump::create(void) +{ + Clump *clump = (Clump*)rwMalloc(s_plglist.size, MEMDUR_EVENT | ID_CLUMP); + if(clump == nil){ + RWERROR((ERR_ALLOC, s_plglist.size)); + return nil; + } + numAllocated++; + clump->object.init(Clump::ID, 0); + clump->atomics.init(); + clump->lights.init(); + clump->cameras.init(); + + // World extension + clump->world = nil; + clump->inWorld.init(); + + s_plglist.construct(clump); + return clump; +} + +Clump* +Clump::clone(void) +{ + Clump *clump = Clump::create(); + Frame *root = this->getFrame()->cloneAndLink(); + clump->setFrame(root); + FORLIST(lnk, this->atomics){ + Atomic *a = Atomic::fromClump(lnk); + Atomic *atomic = a->clone(); + atomic->setFrame(a->getFrame()->root); + clump->addAtomic(atomic); + } + this->getFrame()->purgeClone(); + + // World extension + if(this->world) + this->world->addClump(clump); + + s_plglist.copy(clump, this); + return clump; +} + +void +Clump::destroy(void) +{ + Frame *f; + s_plglist.destruct(this); + FORLIST(lnk, this->atomics){ + Atomic *a = Atomic::fromClump(lnk); + this->removeAtomic(a); + a->destroy(); + } + FORLIST(lnk, this->lights){ + Light *l = Light::fromClump(lnk); + this->removeLight(l); + l->destroy(); + } + FORLIST(lnk, this->cameras){ + Camera *c = Camera::fromClump(lnk); + this->removeCamera(c); + c->destroy(); + } + if(f = this->getFrame(), f) + f->destroyHierarchy(); + assert(this->world == nil); + rwFree(this); + numAllocated--; +} + +void +Clump::addAtomic(Atomic *a) +{ + assert(a->clump == nil); + a->clump = this; + this->atomics.append(&a->inClump); +} + +void +Clump::removeAtomic(Atomic *a) +{ + assert(a->clump == this); + a->inClump.remove(); + a->clump = nil; +} + +void +Clump::addLight(Light *l) +{ + assert(l->clump == nil); + l->clump = this; + this->lights.append(&l->inClump); +} + +void +Clump::removeLight(Light *l) +{ + assert(l->clump == this); + l->inClump.remove(); + l->clump = nil; +} + +void +Clump::addCamera(Camera *c) +{ + assert(c->clump == nil); + c->clump = this; + this->cameras.append(&c->inClump); +} + +void +Clump::removeCamera(Camera *c) +{ + assert(c->clump == this); + c->inClump.remove(); + c->clump = nil; +} + + +Clump* +Clump::streamRead(Stream *stream) +{ + uint32 length, version; + int32 buf[3]; + Clump *clump; + int32 numGeometries; + Geometry **geometryList; + + if(!findChunk(stream, ID_STRUCT, &length, &version)){ + RWERROR((ERR_CHUNK, "STRUCT")); + return nil; + } + stream->read32(buf, length); + int32 numAtomics = buf[0]; + int32 numLights = 0; + int32 numCameras = 0; + if(version > 0x33000){ + numLights = buf[1]; + numCameras = buf[2]; + } + clump = Clump::create(); + if(clump == nil) + return nil; + + // Frame list + FrameList_ frmlst; + frmlst.frames = nil; + if(!findChunk(stream, ID_FRAMELIST, nil, nil)){ + RWERROR((ERR_CHUNK, "FRAMELIST")); + goto fail; + } + if(frmlst.streamRead(stream) == nil) + goto fail; + clump->setFrame(frmlst.frames[0]); + + // Geometry list + numGeometries = 0; + geometryList = nil; + if(version >= 0x30400){ + if(!findChunk(stream, ID_GEOMETRYLIST, nil, nil)){ + RWERROR((ERR_CHUNK, "GEOMETRYLIST")); + goto fail; + } + if(!findChunk(stream, ID_STRUCT, nil, nil)){ + RWERROR((ERR_CHUNK, "STRUCT")); + goto fail; + } + numGeometries = stream->readI32(); + if(numGeometries){ + size_t sz = numGeometries*sizeof(Geometry*); + geometryList = (Geometry**)rwMalloc(sz, MEMDUR_FUNCTION | ID_CLUMP); + if(geometryList == nil){ + RWERROR((ERR_ALLOC, sz)); + goto fail; + } + memset(geometryList, 0, sz); + } + for(int32 i = 0; i < numGeometries; i++){ + if(!findChunk(stream, ID_GEOMETRY, nil, nil)){ + RWERROR((ERR_CHUNK, "GEOMETRY")); + goto failgeo; + } + geometryList[i] = Geometry::streamRead(stream); + if(geometryList[i] == nil) + goto failgeo; + } + } + + // Atomics + Atomic *a; + for(int32 i = 0; i < numAtomics; i++){ + if(!findChunk(stream, ID_ATOMIC, nil, nil)){ + RWERROR((ERR_CHUNK, "ATOMIC")); + goto failgeo; + } + a = Atomic::streamReadClump(stream, &frmlst, geometryList); + if(a == nil) + goto failgeo; + clump->addAtomic(a); + } + + // Lights + int32 frm; + Light *l; + for(int32 i = 0; i < numLights; i++){ + if(!findChunk(stream, ID_STRUCT, nil, nil)){ + RWERROR((ERR_CHUNK, "STRUCT")); + goto failgeo; + } + frm = stream->readI32(); + if(!findChunk(stream, ID_LIGHT, nil, nil)){ + RWERROR((ERR_CHUNK, "LIGHT")); + goto failgeo; + } + l = Light::streamRead(stream); + if(l == nil) + goto failgeo; + l->setFrame(frmlst.frames[frm]); + clump->addLight(l); + } + + // Cameras + Camera *cam; + for(int32 i = 0; i < numCameras; i++){ + if(!findChunk(stream, ID_STRUCT, nil, nil)){ + RWERROR((ERR_CHUNK, "STRUCT")); + goto failgeo; + } + frm = stream->readI32(); + if(!findChunk(stream, ID_CAMERA, nil, nil)){ + RWERROR((ERR_CHUNK, "CAMERA")); + goto failgeo; + } + cam = Camera::streamRead(stream); + if(cam == nil) + goto failgeo; + cam->setFrame(frmlst.frames[frm]); + clump->addCamera(cam); + } + + for(int32 i = 0; i < numGeometries; i++) + if(geometryList[i]) + geometryList[i]->destroy(); + rwFree(geometryList); + rwFree(frmlst.frames); + if(s_plglist.streamRead(stream, clump)) + return clump; + +failgeo: + for(int32 i = 0; i < numGeometries; i++) + if(geometryList[i]) + geometryList[i]->destroy(); + rwFree(geometryList); +fail: + rwFree(frmlst.frames); + clump->destroy(); + return nil; +} + +bool +Clump::streamWrite(Stream *stream) +{ + int size = this->streamGetSize(); + writeChunkHeader(stream, ID_CLUMP, size); + int32 numAtomics = this->countAtomics(); + int32 numLights = this->countLights(); + int32 numCameras = this->countCameras(); + int32 buf[3] = { numAtomics, numLights, numCameras }; + size = version > 0x33000 ? 12 : 4; + writeChunkHeader(stream, ID_STRUCT, size); + stream->write32(buf, size); + + FrameList_ frmlst; + frmlst.numFrames = this->getFrame()->count(); + frmlst.frames = (Frame**)rwMalloc(frmlst.numFrames*sizeof(Frame*), MEMDUR_FUNCTION | ID_CLUMP); + makeFrameList(this->getFrame(), frmlst.frames); + frmlst.streamWrite(stream); + + if(rw::version >= 0x30400){ + size = 12+4; + FORLIST(lnk, this->atomics) + size += 12 + Atomic::fromClump(lnk)->geometry->streamGetSize(); + writeChunkHeader(stream, ID_GEOMETRYLIST, size); + writeChunkHeader(stream, ID_STRUCT, 4); + stream->writeI32(numAtomics); // same as numGeometries + FORLIST(lnk, this->atomics) + Atomic::fromClump(lnk)->geometry->streamWrite(stream); + } + + FORLIST(lnk, this->atomics) + Atomic::fromClump(lnk)->streamWriteClump(stream, &frmlst); + + FORLIST(lnk, this->lights){ + Light *l = Light::fromClump(lnk); + int frm = findPointer(l->getFrame(), (void**)frmlst.frames, frmlst.numFrames); + if(frm < 0) + return false; + writeChunkHeader(stream, ID_STRUCT, 4); + stream->writeI32(frm); + l->streamWrite(stream); + } + + FORLIST(lnk, this->cameras){ + Camera *c = Camera::fromClump(lnk); + int frm = findPointer(c->getFrame(), (void**)frmlst.frames, frmlst.numFrames); + if(frm < 0) + return false; + writeChunkHeader(stream, ID_STRUCT, 4); + stream->writeI32(frm); + c->streamWrite(stream); + } + + rwFree(frmlst.frames); + + s_plglist.streamWrite(stream, this); + return true; +} + +uint32 +Clump::streamGetSize(void) +{ + uint32 size = 0; + size += 12; // Struct + size += 4; // numAtomics + if(version > 0x33000) + size += 8; // numLights, numCameras + + // Frame list + size += FrameList_::streamGetSize(this->getFrame()); + + if(rw::version >= 0x30400){ + // Geometry list + size += 12 + 12 + 4; + FORLIST(lnk, this->atomics) + size += 12 + Atomic::fromClump(lnk)->geometry->streamGetSize(); + } + + // Atomics + FORLIST(lnk, this->atomics) + size += 12 + Atomic::fromClump(lnk)->streamGetSize(); + + // Lights + FORLIST(lnk, this->lights) + size += 16 + 12 + Light::fromClump(lnk)->streamGetSize(); + + // Cameras + FORLIST(lnk, this->cameras) + size += 16 + 12 + Camera::fromClump(lnk)->streamGetSize(); + + size += 12 + s_plglist.streamGetSize(this); + return size; +} + +void +Clump::render(void) +{ + Atomic *a; + FORLIST(lnk, this->atomics){ + a = Atomic::fromClump(lnk); + if(a->object.object.flags & Atomic::RENDER) + a->render(); + } +} + +// +// Atomic +// + +static void +atomicSync(ObjectWithFrame *obj) +{ + // TODO: interpolate + obj->object.privateFlags |= Atomic::WORLDBOUNDDIRTY; +} + + +static void +worldAtomicSync(ObjectWithFrame *obj) +{ + Atomic *atomic = (Atomic*)obj; + atomic->originalSync(obj); +} + +Atomic* +Atomic::create(void) +{ + Atomic *atomic = (Atomic*)rwMalloc(s_plglist.size, MEMDUR_EVENT | ID_ATOMIC); + if(atomic == nil){ + RWERROR((ERR_ALLOC, s_plglist.size)); + return nil; + } + numAllocated++; + atomic->object.object.init(Atomic::ID, 0); + atomic->object.syncCB = atomicSync; + atomic->geometry = nil; + atomic->boundingSphere.center.set(0.0f, 0.0f, 0.0f); + atomic->boundingSphere.radius = 0.0f; + atomic->worldBoundingSphere.center.set(0.0f, 0.0f, 0.0f); + atomic->worldBoundingSphere.radius = 0.0f; + atomic->setFrame(nil); + atomic->object.object.privateFlags |= WORLDBOUNDDIRTY; + atomic->clump = nil; + atomic->inClump.init(); + atomic->pipeline = nil; + atomic->renderCB = Atomic::defaultRenderCB; + atomic->object.object.flags = Atomic::COLLISIONTEST | Atomic::RENDER; + // TODO: interpolator + + // World extension + atomic->world = nil; + atomic->originalSync = atomic->object.syncCB; + atomic->object.syncCB = worldAtomicSync; + + s_plglist.construct(atomic); + return atomic; +} + +Atomic* +Atomic::clone() +{ + Atomic *atomic = Atomic::create(); + if(atomic == nil) + return nil; + atomic->object.object.copy(&this->object.object); + atomic->object.object.privateFlags |= WORLDBOUNDDIRTY; + if(this->geometry) + atomic->setGeometry(this->geometry, 0); + atomic->renderCB = this->renderCB; + atomic->pipeline = this->pipeline; + + // World extension doesn't add to world + + s_plglist.copy(atomic, this); + return atomic; +} + +void +Atomic::destroy(void) +{ + s_plglist.destruct(this); + if(this->geometry) + this->geometry->destroy(); + assert(this->clump == nil); + assert(this->world == nil); + this->setFrame(nil); + rwFree(this); + numAllocated--; +} + +void +Atomic::setGeometry(Geometry *geo, uint32 flags) +{ + if(this->geometry) + this->geometry->destroy(); + if(geo) + geo->addRef(); + this->geometry = geo; + if(flags & SAMEBOUNDINGSPHERE) + return; + if(geo){ + this->boundingSphere = geo->morphTargets[0].boundingSphere; + if(this->getFrame()) // TODO: && getWorld??? + this->getFrame()->updateObjects(); + } +} + +Sphere* +Atomic::getWorldBoundingSphere(void) +{ + Sphere *s = &this->worldBoundingSphere; + // TODO: if we ever support morphing, check interpolation + if(!this->getFrame()->dirty() && + (this->object.object.privateFlags & WORLDBOUNDDIRTY) == 0) + return s; + Matrix *ltm = this->getFrame()->getLTM(); + // TODO: support scaling + V3d::transformPoints(&s->center, &this->boundingSphere.center, 1, ltm); + s->radius = this->boundingSphere.radius; + this->object.object.privateFlags &= ~WORLDBOUNDDIRTY; + return s; +} + +static uint32 atomicRights[2]; + +Atomic* +Atomic::streamReadClump(Stream *stream, + FrameList_ *frameList, Geometry **geometryList) +{ + int32 buf[4]; + uint32 version; + if(!findChunk(stream, ID_STRUCT, nil, &version)){ + RWERROR((ERR_CHUNK, "STRUCT")); + return nil; + } + stream->read32(buf, version < 0x30400 ? 12 : 16); + Atomic *atomic = Atomic::create(); + if(atomic == nil) + return nil; + atomic->setFrame(frameList->frames[buf[0]]); + Geometry *g; + if(version < 0x30400){ + if(!findChunk(stream, ID_GEOMETRY, nil, nil)){ + RWERROR((ERR_CHUNK, "STRUCT")); + goto fail; + } + g = Geometry::streamRead(stream); + if(g == nil) + goto fail; + atomic->setGeometry(g, 0); + g->destroy(); + }else + atomic->setGeometry(geometryList[buf[1]], 0); + atomic->object.object.flags = buf[2]; + + atomicRights[0] = 0; + if(!s_plglist.streamRead(stream, atomic)) + goto fail; + if(atomicRights[0]) + s_plglist.assertRights(atomic, atomicRights[0], atomicRights[1]); + return atomic; + +fail: + atomic->destroy(); + return nil; +} + +bool +Atomic::streamWriteClump(Stream *stream, FrameList_ *frmlst) +{ + int32 buf[4] = { 0, 0, 0, 0 }; + Clump *c = this->clump; + if(c == nil) + return false; + writeChunkHeader(stream, ID_ATOMIC, this->streamGetSize()); + writeChunkHeader(stream, ID_STRUCT, rw::version < 0x30400 ? 12 : 16); + buf[0] = findPointer(this->getFrame(), (void**)frmlst->frames, frmlst->numFrames); + + if(version < 0x30400){ + buf[1] = this->object.object.flags; + stream->write32(buf, sizeof(int32[3])); + this->geometry->streamWrite(stream); + }else{ + buf[1] = 0; + FORLIST(lnk, c->atomics){ + if(Atomic::fromClump(lnk)->geometry == this->geometry) + goto foundgeo; + buf[1]++; + } + return false; + foundgeo: + buf[2] = this->object.object.flags; + stream->write32(buf, sizeof(buf)); + } + + s_plglist.streamWrite(stream, this); + return true; +} + +uint32 +Atomic::streamGetSize(void) +{ + uint32 size = 12 + 12 + 12 + s_plglist.streamGetSize(this); + if(rw::version < 0x30400) + size += 12 + this->geometry->streamGetSize(); + else + size += 4; + return size; +} + +ObjPipeline* +Atomic::getPipeline(void) +{ + return this->pipeline ? + this->pipeline : + engine->driver[platform]->defaultPipeline; +} + +void +Atomic::instance(void) +{ + if(this->geometry->flags & Geometry::NATIVE) + return; + this->getPipeline()->instance(this); + this->geometry->flags |= Geometry::NATIVE; +} + +void +Atomic::uninstance(void) +{ + if(!(this->geometry->flags & Geometry::NATIVE)) + return; + this->getPipeline()->uninstance(this); + // this should be done by the CB already, just make sure + this->geometry->flags &= ~Geometry::NATIVE; +} + +void +Atomic::defaultRenderCB(Atomic *atomic) +{ + atomic->getPipeline()->render(atomic); +} + +// Atomic Rights plugin + +static Stream* +readAtomicRights(Stream *stream, int32, void *, int32, int32) +{ + stream->read32(atomicRights, 8); + return stream; +} + +static Stream* +writeAtomicRights(Stream *stream, int32, void *object, int32, int32) +{ + Atomic *atomic = (Atomic*)object; + uint32 buffer[2]; + buffer[0] = atomic->pipeline->pluginID; + buffer[1] = atomic->pipeline->pluginData; + stream->write32(buffer, 8); + return stream; +} + +static int32 +getSizeAtomicRights(void *object, int32, int32) +{ + Atomic *atomic = (Atomic*)object; + if(atomic->pipeline == nil || atomic->pipeline->pluginID == 0) + return 0; + return 8; +} + +void +registerAtomicRightsPlugin(void) +{ + Atomic::registerPlugin(0, ID_RIGHTTORENDER, nil, nil, nil); + Atomic::registerPluginStream(ID_RIGHTTORENDER, + readAtomicRights, + writeAtomicRights, + getSizeAtomicRights); +} + +} |
