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authorclaude-bot <[email protected]>2026-07-13 12:40:03 +0000
committerclaude-bot <[email protected]>2026-07-13 12:40:03 +0000
commit847962910f0bff071f3bf07c9abb87764fb6cac3 (patch)
treeddcd429e134c7fd5f72ddc97ced175de8d66fcd0 /skeleton/sdl2.cpp
downloadlibrw-master.tar.gz
librw-master.zip
Import aap/librw @ masterHEADmaster
Snapshot for re3/reVC vendoring, per @lzcnt. Source: https://github.com/aap/librw (master).
Diffstat (limited to 'skeleton/sdl2.cpp')
-rw-r--r--skeleton/sdl2.cpp327
1 files changed, 327 insertions, 0 deletions
diff --git a/skeleton/sdl2.cpp b/skeleton/sdl2.cpp
new file mode 100644
index 0000000..80a9f05
--- /dev/null
+++ b/skeleton/sdl2.cpp
@@ -0,0 +1,327 @@
+#ifdef LIBRW_SDL2
+
+#include <rw.h>
+#include "skeleton.h"
+
+using namespace sk;
+using namespace rw;
+
+#ifdef RW_OPENGL
+
+SDL_Window *window;
+
+static int keyCodeToSkKey(SDL_Keycode keycode) {
+ switch (keycode) {
+ case SDLK_SPACE: return ' ';
+ case SDLK_QUOTE: return '\'';
+ case SDLK_COMMA: return ',';
+ case SDLK_MINUS: return '-';
+ case SDLK_PERIOD: return '.';
+ case SDLK_SLASH: return '/';
+
+ case SDLK_0: return '0';
+ case SDLK_1: return '1';
+ case SDLK_2: return '2';
+ case SDLK_3: return '3';
+ case SDLK_4: return '4';
+ case SDLK_5: return '5';
+ case SDLK_6: return '6';
+ case SDLK_7: return '7';
+ case SDLK_8: return '8';
+ case SDLK_9: return '9';
+
+ case SDLK_SEMICOLON: return ';';
+ case SDLK_EQUALS: return '=';
+
+ case SDLK_a: return 'A';
+ case SDLK_b: return 'B';
+ case SDLK_c: return 'C';
+ case SDLK_d: return 'D';
+ case SDLK_e: return 'E';
+ case SDLK_f: return 'F';
+ case SDLK_g: return 'G';
+ case SDLK_h: return 'H';
+ case SDLK_i: return 'I';
+ case SDLK_j: return 'J';
+ case SDLK_k: return 'K';
+ case SDLK_l: return 'L';
+ case SDLK_m: return 'M';
+ case SDLK_n: return 'N';
+ case SDLK_o: return 'O';
+ case SDLK_p: return 'P';
+ case SDLK_q: return 'Q';
+ case SDLK_r: return 'R';
+ case SDLK_s: return 'S';
+ case SDLK_t: return 'T';
+ case SDLK_u: return 'U';
+ case SDLK_v: return 'V';
+ case SDLK_w: return 'W';
+ case SDLK_x: return 'X';
+ case SDLK_y: return 'Y';
+ case SDLK_z: return 'Z';
+
+ case SDLK_LEFTBRACKET: return '[';
+ case SDLK_BACKSLASH: return '\\';
+ case SDLK_RIGHTBRACKET: return ']';
+ case SDLK_BACKQUOTE: return '`';
+ case SDLK_ESCAPE: return KEY_ESC;
+ case SDLK_RETURN: return KEY_ENTER;
+ case SDLK_TAB: return KEY_TAB;
+ case SDLK_BACKSPACE: return KEY_BACKSP;
+ case SDLK_INSERT: return KEY_INS;
+ case SDLK_DELETE: return KEY_DEL;
+ case SDLK_RIGHT: return KEY_RIGHT;
+ case SDLK_LEFT: return KEY_LEFT;
+ case SDLK_DOWN: return KEY_DOWN;
+ case SDLK_UP: return KEY_UP;
+ case SDLK_PAGEUP: return KEY_PGUP;
+ case SDLK_PAGEDOWN: return KEY_PGDN;
+ case SDLK_HOME: return KEY_HOME;
+ case SDLK_END: return KEY_END;
+ case SDLK_CAPSLOCK: return KEY_CAPSLK;
+ case SDLK_SCROLLLOCK: return KEY_NULL;
+ case SDLK_NUMLOCKCLEAR: return KEY_NULL;
+ case SDLK_PRINTSCREEN: return KEY_NULL;
+ case SDLK_PAUSE: return KEY_NULL;
+
+ case SDLK_F1: return KEY_F1;
+ case SDLK_F2: return KEY_F2;
+ case SDLK_F3: return KEY_F3;
+ case SDLK_F4: return KEY_F4;
+ case SDLK_F5: return KEY_F5;
+ case SDLK_F6: return KEY_F6;
+ case SDLK_F7: return KEY_F7;
+ case SDLK_F8: return KEY_F8;
+ case SDLK_F9: return KEY_F9;
+ case SDLK_F10: return KEY_F10;
+ case SDLK_F11: return KEY_F11;
+ case SDLK_F12: return KEY_F12;
+ case SDLK_F13: return KEY_NULL;
+ case SDLK_F14: return KEY_NULL;
+ case SDLK_F15: return KEY_NULL;
+ case SDLK_F16: return KEY_NULL;
+ case SDLK_F17: return KEY_NULL;
+ case SDLK_F18: return KEY_NULL;
+ case SDLK_F19: return KEY_NULL;
+ case SDLK_F20: return KEY_NULL;
+ case SDLK_F21: return KEY_NULL;
+ case SDLK_F22: return KEY_NULL;
+ case SDLK_F23: return KEY_NULL;
+ case SDLK_F24: return KEY_NULL;
+
+ case SDLK_KP_0: return KEY_NULL;
+ case SDLK_KP_1: return KEY_NULL;
+ case SDLK_KP_2: return KEY_NULL;
+ case SDLK_KP_3: return KEY_NULL;
+ case SDLK_KP_4: return KEY_NULL;
+ case SDLK_KP_5: return KEY_NULL;
+ case SDLK_KP_6: return KEY_NULL;
+ case SDLK_KP_7: return KEY_NULL;
+ case SDLK_KP_8: return KEY_NULL;
+ case SDLK_KP_9: return KEY_NULL;
+ case SDLK_KP_DECIMAL: return KEY_NULL;
+ case SDLK_KP_DIVIDE: return KEY_NULL;
+ case SDLK_KP_MULTIPLY: return KEY_NULL;
+ case SDLK_KP_MINUS: return KEY_NULL;
+ case SDLK_KP_PLUS: return KEY_NULL;
+ case SDLK_KP_ENTER: return KEY_NULL;
+ case SDLK_KP_EQUALS: return KEY_NULL;
+
+ case SDLK_LSHIFT: return KEY_LSHIFT;
+ case SDLK_LCTRL: return KEY_LCTRL;
+ case SDLK_LALT: return KEY_LALT;
+ case SDLK_LGUI: return KEY_NULL;
+ case SDLK_RSHIFT: return KEY_RSHIFT;
+ case SDLK_RCTRL: return KEY_RCTRL;
+ case SDLK_RALT: return KEY_RALT;
+ case SDLK_RGUI: return KEY_NULL;
+ case SDLK_MENU: return KEY_NULL;
+ }
+ return KEY_NULL;
+}
+
+#if 0
+static void
+keypress(SDL_Window *window, int key, int scancode, int action, int mods)
+{
+ if(key >= 0 && key <= GLFW_KEY_LAST){
+ if(action == GLFW_RELEASE) KeyUp(keymap[key]);
+ else if(action == GLFW_PRESS) KeyDown(keymap[key]);
+ else if(action == GLFW_REPEAT) KeyDown(keymap[key]);
+ }
+}
+
+static void
+charinput(GLFWwindow *window, unsigned int c)
+{
+ EventHandler(CHARINPUT, (void*)(uintptr)c);
+}
+
+static void
+resize(GLFWwindow *window, int w, int h)
+{
+ rw::Rect r;
+ r.x = 0;
+ r.y = 0;
+ r.w = w;
+ r.h = h;
+ EventHandler(RESIZE, &r);
+}
+
+static void
+mousebtn(GLFWwindow *window, int button, int action, int mods)
+{
+ static int buttons = 0;
+ sk::MouseState ms;
+
+ switch(button){
+ case GLFW_MOUSE_BUTTON_LEFT:
+ if(action == GLFW_PRESS)
+ buttons |= 1;
+ else
+ buttons &= ~1;
+ break;
+ case GLFW_MOUSE_BUTTON_MIDDLE:
+ if(action == GLFW_PRESS)
+ buttons |= 2;
+ else
+ buttons &= ~2;
+ break;
+ case GLFW_MOUSE_BUTTON_RIGHT:
+ if(action == GLFW_PRESS)
+ buttons |= 4;
+ else
+ buttons &= ~4;
+ break;
+ }
+
+ sk::MouseState ms;
+ ms.buttons = buttons;
+ EventHandler(MOUSEBTN, &ms);
+}
+#endif
+
+enum mousebutton {
+BUTTON_LEFT = 0x1,
+BUTTON_MIDDLE = 0x2,
+BUTTON_RIGHT = 0x4,
+};
+
+int
+main(int argc, char *argv[])
+{
+ args.argc = argc;
+ args.argv = argv;
+
+ if(EventHandler(INITIALIZE, nil) == EVENTERROR)
+ return 0;
+
+ engineOpenParams.width = sk::globals.width;
+ engineOpenParams.height = sk::globals.height;
+ engineOpenParams.windowtitle = sk::globals.windowtitle;
+ engineOpenParams.window = &window;
+
+ if(EventHandler(RWINITIALIZE, nil) == EVENTERROR)
+ return 0;
+
+ Uint64 lastTicks = SDL_GetPerformanceCounter();
+ const float tickPeriod = 1.f / SDL_GetPerformanceFrequency();
+ SDL_Event event;
+ int mouseButtons = 0;
+
+ SDL_StartTextInput();
+
+ while(!sk::globals.quit){
+ while(SDL_PollEvent(&event)){
+ switch(event.type){
+ case SDL_QUIT:
+ sk::globals.quit = true;
+ break;
+ case SDL_WINDOWEVENT:
+ switch (event.window.event) {
+ case SDL_WINDOWEVENT_RESIZED: {
+ rw::Rect r;
+ SDL_GetWindowPosition(window, &r.x, &r.y);
+ r.w = event.window.data1;
+ r.h = event.window.data2;
+ EventHandler(RESIZE, &r);
+ break;
+ }
+ }
+ break;
+ case SDL_KEYUP: {
+ int c = keyCodeToSkKey(event.key.keysym.sym);
+ EventHandler(KEYUP, &c);
+ break;
+ }
+ case SDL_KEYDOWN: {
+ int c = keyCodeToSkKey(event.key.keysym.sym);
+ EventHandler(KEYDOWN, &c);
+ break;
+ }
+ case SDL_TEXTINPUT: {
+ char *c = event.text.text;
+ while (int ci = *c) {
+ EventHandler(CHARINPUT, (void*)(uintptr)ci);
+ ++c;
+ }
+ break;
+ }
+ case SDL_MOUSEMOTION: {
+ sk::MouseState ms;
+ ms.posx = event.motion.x;
+ ms.posy = event.motion.y;
+ EventHandler(MOUSEMOVE, &ms);
+ break;
+ }
+ case SDL_MOUSEBUTTONDOWN: {
+ switch (event.button.button) {
+ case SDL_BUTTON_LEFT: mouseButtons |= BUTTON_LEFT; break;
+ case SDL_BUTTON_MIDDLE: mouseButtons |= BUTTON_MIDDLE; break;
+ case SDL_BUTTON_RIGHT: mouseButtons |= BUTTON_RIGHT; break;
+ }
+ sk::MouseState ms;
+ ms.buttons = mouseButtons;
+ EventHandler(MOUSEBTN, &ms);
+ break;
+ }
+ case SDL_MOUSEBUTTONUP: {
+ switch (event.button.button) {
+ case SDL_BUTTON_LEFT: mouseButtons &= ~BUTTON_LEFT; break;
+ case SDL_BUTTON_MIDDLE: mouseButtons &= ~BUTTON_MIDDLE; break;
+ case SDL_BUTTON_RIGHT: mouseButtons &= ~BUTTON_RIGHT; break;
+ }
+ sk::MouseState ms;
+ ms.buttons = mouseButtons;
+ EventHandler(MOUSEBTN, &ms);
+ break;
+ }
+ }
+ }
+ Uint64 currTicks = SDL_GetPerformanceCounter();
+ float timeDelta = (currTicks - lastTicks) * tickPeriod;
+
+ EventHandler(IDLE, &timeDelta);
+
+ lastTicks = currTicks;
+ }
+
+ SDL_StopTextInput();
+
+ EventHandler(RWTERMINATE, nil);
+
+ return 0;
+}
+
+namespace sk {
+
+void
+SetMousePosition(int x, int y)
+{
+ SDL_WarpMouseInWindow(*engineOpenParams.window, x, y);
+}
+
+}
+
+#endif
+#endif