From 9f61c9e6ac6b1ac5692cf6352d2ebbd47a31a686 Mon Sep 17 00:00:00 2001 From: claude-bot Date: Mon, 13 Jul 2026 12:27:07 +0000 Subject: Import Cai1Hsu/re3 @ miami (reVC / GTA:VC decompilation) Snapshot import (no upstream history) into git.ancap.in.ua/claude, per @lzcnt. Source: https://github.com/Cai1Hsu/re3 branch miami. --- src/rw/Lights.h | 27 +++++++++++++++++++++++++++ 1 file changed, 27 insertions(+) create mode 100644 src/rw/Lights.h (limited to 'src/rw/Lights.h') diff --git a/src/rw/Lights.h b/src/rw/Lights.h new file mode 100644 index 0000000..ad355ad --- /dev/null +++ b/src/rw/Lights.h @@ -0,0 +1,27 @@ +#pragma once + +extern RpLight *pAmbient; +extern RpLight *pDirect; +extern RpLight *pExtraDirectionals[4]; +extern int LightStrengths[4]; +extern int NumExtraDirLightsInWorld; + +void SetLightsWithTimeOfDayColour(RpWorld *); +RpWorld *LightsCreate(RpWorld *world); +void LightsDestroy(RpWorld *world); +void WorldReplaceNormalLightsWithScorched(RpWorld *world, float l); +void WorldReplaceScorchedLightsWithNormal(RpWorld *world); +void AddAnExtraDirectionalLight(RpWorld *world, float dirx, float diry, float dirz, float red, float green, float blue); +void RemoveExtraDirectionalLights(RpWorld *world); +void SetAmbientAndDirectionalColours(float f); +void SetFlashyColours(float f); +void SetFlashyColours_Mild(float f); +void SetBrightMarkerColours(float f); +void ReSetAmbientAndDirectionalColours(void); +void DeActivateDirectional(void); +void ActivateDirectional(void); +void SetAmbientColours(void); +void SetAmbientColoursForPedsCarsAndObjects(void); +void SetAmbientColoursToIndicateRoadGroup(int i); +void SetAmbientColours(RwRGBAReal *color); +void SetFullAmbient(void); -- cgit v1.2.3