From 9f61c9e6ac6b1ac5692cf6352d2ebbd47a31a686 Mon Sep 17 00:00:00 2001 From: claude-bot Date: Mon, 13 Jul 2026 12:27:07 +0000 Subject: Import Cai1Hsu/re3 @ miami (reVC / GTA:VC decompilation) Snapshot import (no upstream history) into git.ancap.in.ua/claude, per @lzcnt. Source: https://github.com/Cai1Hsu/re3 branch miami. --- src/extras/shaders/standardConstants.h | 28 ++++++++++++++++++++++++++++ 1 file changed, 28 insertions(+) create mode 100644 src/extras/shaders/standardConstants.h (limited to 'src/extras/shaders/standardConstants.h') diff --git a/src/extras/shaders/standardConstants.h b/src/extras/shaders/standardConstants.h new file mode 100644 index 0000000..088df7d --- /dev/null +++ b/src/extras/shaders/standardConstants.h @@ -0,0 +1,28 @@ +float4x4 combinedMat : register(c0); +float4x4 worldMat : register(c4); +float3x3 normalMat : register(c8); +float4 matCol : register(c12); +float4 surfProps : register(c13); +float4 fogData : register(c14); +float4 ambientLight : register(c15); + +#define surfAmbient (surfProps.x) +#define surfSpecular (surfProps.y) +#define surfDiffuse (surfProps.z) + +#define fogStart (fogData.x) +#define fogEnd (fogData.y) +#define fogRange (fogData.z) +#define fogDisable (fogData.w) + +#include "lighting.h" + +int numDirLights : register(i0); +int numPointLights : register(i1); +int numSpotLights : register(i2); +int4 firstLight : register(c16); +Light lights[8] : register(c17); + +#define firstDirLight (firstLight.x) +#define firstPointLight (firstLight.y) +#define firstSpotLight (firstLight.z) -- cgit v1.2.3