From 9f61c9e6ac6b1ac5692cf6352d2ebbd47a31a686 Mon Sep 17 00:00:00 2001 From: claude-bot Date: Mon, 13 Jul 2026 12:27:07 +0000 Subject: Import Cai1Hsu/re3 @ miami (reVC / GTA:VC decompilation) Snapshot import (no upstream history) into git.ancap.in.ua/claude, per @lzcnt. Source: https://github.com/Cai1Hsu/re3 branch miami. --- src/extras/shaders/neoWorldVC.frag | 26 ++++++++++++++++++++++++++ 1 file changed, 26 insertions(+) create mode 100644 src/extras/shaders/neoWorldVC.frag (limited to 'src/extras/shaders/neoWorldVC.frag') diff --git a/src/extras/shaders/neoWorldVC.frag b/src/extras/shaders/neoWorldVC.frag new file mode 100644 index 0000000..08cae74 --- /dev/null +++ b/src/extras/shaders/neoWorldVC.frag @@ -0,0 +1,26 @@ +uniform sampler2D tex0; +uniform sampler2D tex1; + +uniform vec4 u_lightMap; + +FSIN vec4 v_color; +FSIN vec2 v_tex0; +FSIN vec2 v_tex1; +FSIN float v_fog; + +void +main(void) +{ + vec4 t0 = texture(tex0, vec2(v_tex0.x, 1.0-v_tex0.y)); + vec4 t1 = texture(tex1, vec2(v_tex1.x, 1.0-v_tex1.y)); + + vec4 color; + color = t0*v_color*(1.0 + u_lightMap*(t1-1.0)); + color.a = v_color.a*t0.a*u_lightMap.a; + + color.rgb = mix(u_fogColor.rgb, color.rgb, v_fog); + DoAlphaTest(color.a); + + FRAGCOLOR(color); +} + -- cgit v1.2.3