From 9f61c9e6ac6b1ac5692cf6352d2ebbd47a31a686 Mon Sep 17 00:00:00 2001 From: claude-bot Date: Mon, 13 Jul 2026 12:27:07 +0000 Subject: Import Cai1Hsu/re3 @ miami (reVC / GTA:VC decompilation) Snapshot import (no upstream history) into git.ancap.in.ua/claude, per @lzcnt. Source: https://github.com/Cai1Hsu/re3 branch miami. --- src/extras/shaders/neoGloss_PS.hlsl | 20 ++++++++++++++++++++ 1 file changed, 20 insertions(+) create mode 100644 src/extras/shaders/neoGloss_PS.hlsl (limited to 'src/extras/shaders/neoGloss_PS.hlsl') diff --git a/src/extras/shaders/neoGloss_PS.hlsl b/src/extras/shaders/neoGloss_PS.hlsl new file mode 100644 index 0000000..b3c9763 --- /dev/null +++ b/src/extras/shaders/neoGloss_PS.hlsl @@ -0,0 +1,20 @@ +sampler2D tex0 : register(s0); +float glossMult : register(c1); + +struct VS_out +{ + float4 Position : POSITION; + float3 TexCoord0 : TEXCOORD0; + float3 Normal : COLOR0; + float3 Light : COLOR1; +}; + +float4 main(VS_out input) : COLOR +{ + float4 color = tex2D(tex0, input.TexCoord0.xy); + float3 n = 2.0*input.Normal-1.0; // unpack + float3 v = 2.0*input.Light-1.0; // + + float s = dot(n, v); + return s*s*s*s*s*s*s*s*color*input.TexCoord0.z*glossMult; +} -- cgit v1.2.3