From 9f61c9e6ac6b1ac5692cf6352d2ebbd47a31a686 Mon Sep 17 00:00:00 2001 From: claude-bot Date: Mon, 13 Jul 2026 12:27:07 +0000 Subject: Import Cai1Hsu/re3 @ miami (reVC / GTA:VC decompilation) Snapshot import (no upstream history) into git.ancap.in.ua/claude, per @lzcnt. Source: https://github.com/Cai1Hsu/re3 branch miami. --- src/extras/shaders/neoGloss.vert | 25 +++++++++++++++++++++++++ 1 file changed, 25 insertions(+) create mode 100644 src/extras/shaders/neoGloss.vert (limited to 'src/extras/shaders/neoGloss.vert') diff --git a/src/extras/shaders/neoGloss.vert b/src/extras/shaders/neoGloss.vert new file mode 100644 index 0000000..41102f3 --- /dev/null +++ b/src/extras/shaders/neoGloss.vert @@ -0,0 +1,25 @@ +uniform vec3 u_eye; + +VSIN(ATTRIB_POS) vec3 in_pos; + +VSOUT vec3 v_normal; +VSOUT vec3 v_light; +VSOUT vec2 v_tex0; +VSOUT float v_fog; + +void +main(void) +{ + vec4 Vertex = u_world * vec4(in_pos, 1.0); + gl_Position = u_proj * u_view * Vertex; + vec3 Normal = mat3(u_world) * in_normal; + + v_tex0 = in_tex0; + + vec3 viewVec = normalize(u_eye - Vertex.xyz); + vec3 Light = normalize(viewVec - u_lightDirection[0].xyz); + v_normal = 0.5*(1.0 + vec3(0.0, 0.0, 1.0)); // compress + v_light = 0.5*(1.0 + Light); // + + v_fog = DoFog(gl_Position.w); +} -- cgit v1.2.3