From 9f61c9e6ac6b1ac5692cf6352d2ebbd47a31a686 Mon Sep 17 00:00:00 2001 From: claude-bot Date: Mon, 13 Jul 2026 12:27:07 +0000 Subject: Import Cai1Hsu/re3 @ miami (reVC / GTA:VC decompilation) Snapshot import (no upstream history) into git.ancap.in.ua/claude, per @lzcnt. Source: https://github.com/Cai1Hsu/re3 branch miami. --- src/core/Placeable.h | 34 ++++++++++++++++++++++++++++++++++ 1 file changed, 34 insertions(+) create mode 100644 src/core/Placeable.h (limited to 'src/core/Placeable.h') diff --git a/src/core/Placeable.h b/src/core/Placeable.h new file mode 100644 index 0000000..b0f9a15 --- /dev/null +++ b/src/core/Placeable.h @@ -0,0 +1,34 @@ +#pragma once + +class CPlaceable +{ +public: + // disable allocation + static void *operator new(size_t); + + CMatrix m_matrix; + + CPlaceable(void); + const CVector &GetPosition(void) { return m_matrix.GetPosition(); } + void SetPosition(float x, float y, float z) { + m_matrix.GetPosition().x = x; + m_matrix.GetPosition().y = y; + m_matrix.GetPosition().z = z; + } + void SetPosition(const CVector &pos) { m_matrix.GetPosition() = pos; } + CVector &GetRight(void) { return m_matrix.GetRight(); } + CVector &GetForward(void) { return m_matrix.GetForward(); } + CVector &GetUp(void) { return m_matrix.GetUp(); } + CMatrix &GetMatrix(void) { return m_matrix; } + void SetTransform(RwMatrix *m) { m_matrix = CMatrix(m, false); } + void SetHeading(float angle); + void SetOrientation(float x, float y, float z){ + CVector pos = m_matrix.GetPosition(); + m_matrix.SetRotate(x, y, z); + m_matrix.Translate(pos); + } + bool IsWithinArea(float x1, float y1, float x2, float y2); + bool IsWithinArea(float x1, float y1, float z1, float x2, float y2, float z2); +}; + +VALIDATE_SIZE(CPlaceable, 0x4C); -- cgit v1.2.3