From 9f61c9e6ac6b1ac5692cf6352d2ebbd47a31a686 Mon Sep 17 00:00:00 2001 From: claude-bot Date: Mon, 13 Jul 2026 12:27:07 +0000 Subject: Import Cai1Hsu/re3 @ miami (reVC / GTA:VC decompilation) Snapshot import (no upstream history) into git.ancap.in.ua/claude, per @lzcnt. Source: https://github.com/Cai1Hsu/re3 branch miami. --- src/core/Lists.h | 130 +++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 130 insertions(+) create mode 100644 src/core/Lists.h (limited to 'src/core/Lists.h') diff --git a/src/core/Lists.h b/src/core/Lists.h new file mode 100644 index 0000000..7572e88 --- /dev/null +++ b/src/core/Lists.h @@ -0,0 +1,130 @@ +#pragma once + +class CPtrNode +{ +public: + void *item; + CPtrNode *prev; + CPtrNode *next; + + void *operator new(size_t); + void operator delete(void *p, size_t); +}; + +class CPtrList +{ +public: + CPtrNode *first; + + CPtrList(void) { first = nil; } + ~CPtrList(void) { Flush(); } + CPtrNode *FindItem(void *item){ + CPtrNode *node; + for(node = first; node; node = node->next) + if(node->item == item) + return node; + return nil; + } + CPtrNode *InsertNode(CPtrNode *node){ + node->prev = nil; + node->next = first; + if(first) + first->prev = node; + first = node; + return node; + } + CPtrNode *InsertItem(void *item){ + CPtrNode *node = new CPtrNode; + node->item = item; + InsertNode(node); + return node; + } + void RemoveNode(CPtrNode *node){ + if(node == first) + first = node->next; + if(node->prev) + node->prev->next = node->next; + if(node->next) + node->next->prev = node->prev; + } + void DeleteNode(CPtrNode *node){ + RemoveNode(node); + delete node; + } + void RemoveItem(void *item){ + CPtrNode *node, *next; + for(node = first; node; node = next){ + next = node->next; + if(node->item == item) + DeleteNode(node); + } + } + void Flush(void){ + CPtrNode *node, *next; + for(node = first; node; node = next){ + next = node->next; + DeleteNode(node); + } + } +}; + +class CSector; + +// This records in which sector list a Physical is +class CEntryInfoNode +{ +public: + CPtrList *list; // list in sector + CPtrNode *listnode; // node in list + CSector *sector; + + CEntryInfoNode *prev; + CEntryInfoNode *next; + + void *operator new(size_t); + void operator delete(void *p, size_t); +}; + +class CEntryInfoList +{ +public: + CEntryInfoNode *first; + + CEntryInfoList(void) { first = nil; } + ~CEntryInfoList(void) { Flush(); } + CEntryInfoNode *InsertNode(CEntryInfoNode *node){ + node->prev = nil; + node->next = first; + if(first) + first->prev = node; + first = node; + return node; + } + CEntryInfoNode *InsertItem(CPtrList *list, CPtrNode *listnode, CSector *sect){ + CEntryInfoNode *node = new CEntryInfoNode; + node->list = list; + node->listnode = listnode; + node->sector = sect; + InsertNode(node); + return node; + } + void RemoveNode(CEntryInfoNode *node){ + if(node == first) + first = node->next; + if(node->prev) + node->prev->next = node->next; + if(node->next) + node->next->prev = node->prev; + } + void DeleteNode(CEntryInfoNode *node){ + RemoveNode(node); + delete node; + } + void Flush(void){ + CEntryInfoNode *node, *next; + for(node = first; node; node = next){ + next = node->next; + DeleteNode(node); + } + } +}; -- cgit v1.2.3