From 9f61c9e6ac6b1ac5692cf6352d2ebbd47a31a686 Mon Sep 17 00:00:00 2001 From: claude-bot Date: Mon, 13 Jul 2026 12:27:07 +0000 Subject: Import Cai1Hsu/re3 @ miami (reVC / GTA:VC decompilation) Snapshot import (no upstream history) into git.ancap.in.ua/claude, per @lzcnt. Source: https://github.com/Cai1Hsu/re3 branch miami. --- src/core/FileLoader.h | 48 ++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 48 insertions(+) create mode 100644 src/core/FileLoader.h (limited to 'src/core/FileLoader.h') diff --git a/src/core/FileLoader.h b/src/core/FileLoader.h new file mode 100644 index 0000000..077e7bd --- /dev/null +++ b/src/core/FileLoader.h @@ -0,0 +1,48 @@ +#pragma once + +class CFileLoader +{ + static char ms_line[256]; +public: + static void LoadLevel(const char *filename); + static char *LoadLine(int fd); + static RwTexDictionary *LoadTexDictionary(const char *filename); + static void LoadCollisionFile(const char *filename, uint8 colSlot); + static bool LoadCollisionFileFirstTime(uint8 *buffer, uint32 size, uint8 colSlot); + static bool LoadCollisionFile(uint8 *buffer, uint32 size, uint8 colSlot); + static void LoadCollisionModel(uint8 *buf, struct CColModel &model, char *name); + static void LoadModelFile(const char *filename); + static RpAtomic *FindRelatedModelInfoCB(RpAtomic *atomic, void *data); + static void LoadClumpFile(const char *filename); + static bool LoadClumpFile(RwStream *stream, uint32 id); + static bool StartLoadClumpFile(RwStream *stream, uint32 id); + static bool FinishLoadClumpFile(RwStream *stream, uint32 id); + static bool LoadAtomicFile(RwStream *stream, uint32 id); + static RpAtomic *SetRelatedModelInfoCB(RpAtomic *atomic, void *data); + static RpClump *LoadAtomicFile2Return(const char *filename); + static void AddTexDictionaries(RwTexDictionary *dst, RwTexDictionary *src); + + static void LoadObjectTypes(const char *filename); + static int LoadObject(const char *line); + static int LoadTimeObject(const char *line); + static int LoadWeaponObject(const char *line); + static void LoadClumpObject(const char *line); + static void LoadVehicleObject(const char *line); + static void LoadPedObject(const char *line); + static int LoadPathHeader(const char *line, int &type); + static void LoadPedPathNode(const char *line, int id, int node); + static void LoadCarPathNode(const char *line, int id, int node, bool waterPath); + static void Load2dEffect(const char *line); + + static void LoadScene(const char *filename); + static void LoadObjectInstance(const char *line); + static void LoadZone(const char *line); + static void LoadCullZone(const char *line); + static void LoadPickup(const char *line); + static void LoadOcclusionVolume(const char *line); + + static void ReloadPaths(const char *filename); + static void ReloadObjectTypes(const char *filename); + static void ReloadObject(const char *line); + static void ReLoadScene(const char *filename); // unused mobile function +}; -- cgit v1.2.3