#if 0 // // Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111 // // fxc /nologo /T ps_2_0 /DTEX /Fh matfx_env_tex_PS.h matfx_env_PS.hlsl // // // Parameters: // // sampler2D diffTex; // sampler2D envTex; // float4 fogColor; // float4 fxparams; // // // Registers: // // Name Reg Size // ------------ ----- ---- // fogColor c0 1 // fxparams c1 1 // diffTex s0 1 // envTex s1 1 // ps_2_0 dcl t0.xyz dcl t1.xy dcl v0 dcl v1.xyz dcl_2d s0 dcl_2d s1 texld r0, t1, s1 texld r1, t0, s0 mul r2.xyz, v1, c1.x mul r0.xyz, r0, r2 mul r0.xyz, r0, t0.z mul r2.w, r1.w, v0.w mad r1.xyz, v0, r1, -c0 mad r1.xyz, t0.z, r1, c0 max r0.w, r2.w, c1.y mul r0.xyz, r0.w, r0 mad r2.xyz, r1, r2.w, r0 mov oC0, r2 // approximately 12 instruction slots used (2 texture, 10 arithmetic) #endif const BYTE g_ps20_main[] = { 0, 2, 255, 255, 254, 255, 64, 0, 67, 84, 65, 66, 28, 0, 0, 0, 200, 0, 0, 0, 0, 2, 255, 255, 4, 0, 0, 0, 28, 0, 0, 0, 0, 1, 0, 0, 193, 0, 0, 0, 108, 0, 0, 0, 3, 0, 0, 0, 1, 0, 2, 0, 116, 0, 0, 0, 0, 0, 0, 0, 132, 0, 0, 0, 3, 0, 1, 0, 1, 0, 6, 0, 140, 0, 0, 0, 0, 0, 0, 0, 156, 0, 0, 0, 2, 0, 0, 0, 1, 0, 2, 0, 168, 0, 0, 0, 0, 0, 0, 0, 184, 0, 0, 0, 2, 0, 1, 0, 1, 0, 6, 0, 168, 0, 0, 0, 0, 0, 0, 0, 100, 105, 102, 102, 84, 101, 120, 0, 4, 0, 12, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 101, 110, 118, 84, 101, 120, 0, 171, 4, 0, 12, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 102, 111, 103, 67, 111, 108, 111, 114, 0, 171, 171, 171, 1, 0, 3, 0, 1, 0, 4, 0, 1, 0, 0, 0, 0, 0, 0, 0, 102, 120, 112, 97, 114, 97, 109, 115, 0, 112, 115, 95, 50, 95, 48, 0, 77, 105, 99, 114, 111, 115, 111, 102, 116, 32, 40, 82, 41, 32, 72, 76, 83, 76, 32, 83, 104, 97, 100, 101, 114, 32, 67, 111, 109, 112, 105, 108, 101, 114, 32, 57, 46, 50, 57, 46, 57, 53, 50, 46, 51, 49, 49, 49, 0, 171, 171, 171, 31, 0, 0, 2, 0, 0, 0, 128, 0, 0, 7, 176, 31, 0, 0, 2, 0, 0, 0, 128, 1, 0, 3, 176, 31, 0, 0, 2, 0, 0, 0, 128, 0, 0, 15, 144, 31, 0, 0, 2, 0, 0, 0, 128, 1, 0, 7, 144, 31, 0, 0, 2, 0, 0, 0, 144, 0, 8, 15, 160, 31, 0, 0, 2, 0, 0, 0, 144, 1, 8, 15, 160, 66, 0, 0, 3, 0, 0, 15, 128, 1, 0, 228, 176, 1, 8, 228, 160, 66, 0, 0, 3, 1, 0, 15, 128, 0, 0, 228, 176, 0, 8, 228, 160, 5, 0, 0, 3, 2, 0, 7, 128, 1, 0, 228, 144, 1, 0, 0, 160, 5, 0, 0, 3, 0, 0, 7, 128, 0, 0, 228, 128, 2, 0, 228, 128, 5, 0, 0, 3, 0, 0, 7, 128, 0, 0, 228, 128, 0, 0, 170, 176, 5, 0, 0, 3, 2, 0, 8, 128, 1, 0, 255, 128, 0, 0, 255, 144, 4, 0, 0, 4, 1, 0, 7, 128, 0, 0, 228, 144, 1, 0, 228, 128, 0, 0, 228, 161, 4, 0, 0, 4, 1, 0, 7, 128, 0, 0, 170, 176, 1, 0, 228, 128, 0, 0, 228, 160, 11, 0, 0, 3, 0, 0, 8, 128, 2, 0, 255, 128, 1, 0, 85, 160, 5, 0, 0, 3, 0, 0, 7, 128, 0, 0, 255, 128, 0, 0, 228, 128, 4, 0, 0, 4, 2, 0, 7, 128, 1, 0, 228, 128, 2, 0, 255, 128, 0, 0, 228, 128, 1, 0, 0, 2, 0, 8, 15, 128, 2, 0, 228, 128, 255, 255, 0, 0 };