From 847962910f0bff071f3bf07c9abb87764fb6cac3 Mon Sep 17 00:00:00 2001 From: claude-bot Date: Mon, 13 Jul 2026 12:40:03 +0000 Subject: Import aap/librw @ master Snapshot for re3/reVC vendoring, per @lzcnt. Source: https://github.com/aap/librw (master). --- tools/im3d/im3d.cpp | 138 ++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 138 insertions(+) create mode 100644 tools/im3d/im3d.cpp (limited to 'tools/im3d/im3d.cpp') diff --git a/tools/im3d/im3d.cpp b/tools/im3d/im3d.cpp new file mode 100644 index 0000000..4588bc1 --- /dev/null +++ b/tools/im3d/im3d.cpp @@ -0,0 +1,138 @@ +#include +#include + +#include "im3d.h" + +bool Im3DColored = true; +bool Im3DTextured; + +rw::int32 Im3DPrimType; + +rw::RGBA SolidWhite = {255, 255, 255, 255}; +rw::RGBA SolidBlack = {0, 0, 0, 255}; +rw::RGBA SolidRed = {200, 64, 64, 255}; +rw::RGBA SolidGreen = {64, 200, 64, 255}; +rw::RGBA SolidBlue = {64, 64, 200, 255}; +rw::RGBA SolidYellow = {200, 200, 64, 255}; +rw::RGBA SolidPurple = {200, 64, 200, 255}; +rw::RGBA SolidCyan = {64, 200, 200, 255}; + +rw::Matrix *Im3DMatrix; +rw::Texture *Im3DTexture; + +void +Im3DInitialize(void) +{ + Im3DMatrix = rw::Matrix::create(); + assert(Im3DMatrix); + + rw::Matrix *cameraMatrix = &Camera->getFrame()->matrix; + rw::V3d pos = rw::scale(cameraMatrix->at, 6.0f); + Im3DMatrix->rotate(&cameraMatrix->up, 30.0f); + Im3DMatrix->translate(&pos); + + rw::Image::setSearchPath("files/"); + Im3DTexture = rw::Texture::read("whiteash", nil); + + LineListCreate(); + LineListSetColor(!Im3DColored); + + IndexedLineListCreate(); + IndexedLineListSetColor(!Im3DColored); + + PolyLineCreate(); + PolyLineSetColor(!Im3DColored); + + IndexedPolyLineCreate(); + IndexedPolyLineSetColor(!Im3DColored); + + TriListCreate(); + TriListSetColor(!Im3DColored); + + IndexedTriListCreate(); + IndexedTriListSetColor(!Im3DColored); + + TriStripCreate(); + TriStripSetColor(!Im3DColored); + + IndexedTriStripCreate(); + IndexedTriStripSetColor(!Im3DColored); + + TriFanCreate(); + TriFanSetColor(!Im3DColored); + + IndexedTriFanCreate(); + IndexedTriFanSetColor(!Im3DColored); +} + +void +Im3DTerminate(void) +{ + if(Im3DMatrix){ + Im3DMatrix->destroy(); + Im3DMatrix = nil; + } + + if(Im3DTexture){ + Im3DTexture->destroy(); + Im3DTexture = nil; + } +} + +void +Im3DRender(void) +{ + rw::SetRenderState(rw::ZTESTENABLE, 1); + rw::SetRenderState(rw::ZWRITEENABLE, 1); + rw::SetRenderState(rw::SRCBLEND, rw::BLENDONE); + rw::SetRenderState(rw::DESTBLEND, rw::BLENDZERO); + rw::SetRenderState(rw::TEXTUREFILTER, rw::Texture::FilterMode::LINEAR); + rw::SetRenderState(rw::CULLMODE, rw::CULLBACK); + + rw::uint32 flags; + if(Im3DTextured){ + rw::SetRenderStatePtr(rw::TEXTURERASTER, Im3DTexture->raster); + flags = rw::im3d::VERTEXUV | rw::im3d::ALLOPAQUE; + }else{ + rw::SetRenderStatePtr(rw::TEXTURERASTER, nil); + flags = rw::im3d::ALLOPAQUE; + } + + switch(Im3DPrimType){ + case 0: LineListRender(Im3DMatrix, flags); break; + case 1: IndexedLineListRender(Im3DMatrix, flags); break; + case 2: PolyLineRender(Im3DMatrix, flags); break; + case 3: IndexedPolyLineRender(Im3DMatrix, flags); break; + case 4: TriListRender(Im3DMatrix, flags); break; + case 5: IndexedTriListRender(Im3DMatrix, flags); break; + case 6: TriStripRender(Im3DMatrix, flags); break; + case 7: IndexedTriStripRender(Im3DMatrix, flags); break; + case 8: TriFanRender(Im3DMatrix, flags); break; + case 9: IndexedTriFanRender(Im3DMatrix, flags); break; + } +} + +void +Im3DRotate(float xAngle, float yAngle) +{ + rw::Matrix *cameraMatrix = &Camera->getFrame()->matrix; + rw::V3d pos = Im3DMatrix->pos; + + pos = rw::scale(pos, -1.0f); + Im3DMatrix->translate(&pos); + + Im3DMatrix->rotate(&cameraMatrix->up, xAngle); + Im3DMatrix->rotate(&cameraMatrix->right, yAngle); + + pos = rw::scale(pos, -1.0f); + Im3DMatrix->translate(&pos); +} + +void +Im3DTranslateZ(float zDelta) +{ + rw::Matrix *cameraMatrix = &Camera->getFrame()->matrix; + rw::V3d delta = rw::scale(cameraMatrix->at, zDelta); + Im3DMatrix->translate(&delta); +} + -- cgit v1.2.3