From 847962910f0bff071f3bf07c9abb87764fb6cac3 Mon Sep 17 00:00:00 2001 From: claude-bot Date: Mon, 13 Jul 2026 12:40:03 +0000 Subject: Import aap/librw @ master Snapshot for re3/reVC vendoring, per @lzcnt. Source: https://github.com/aap/librw (master). --- src/gl/shaders/default_vs_gl.inc | 25 +++++++++++++++++++++++++ 1 file changed, 25 insertions(+) create mode 100644 src/gl/shaders/default_vs_gl.inc (limited to 'src/gl/shaders/default_vs_gl.inc') diff --git a/src/gl/shaders/default_vs_gl.inc b/src/gl/shaders/default_vs_gl.inc new file mode 100644 index 0000000..6e3d6c4 --- /dev/null +++ b/src/gl/shaders/default_vs_gl.inc @@ -0,0 +1,25 @@ +const char *default_vert_src = +"VSIN(ATTRIB_POS) vec3 in_pos;\n" + +"VSOUT vec4 v_color;\n" +"VSOUT vec2 v_tex0;\n" +"VSOUT float v_fog;\n" + +"void\n" +"main(void)\n" +"{\n" +" vec4 Vertex = u_world * vec4(in_pos, 1.0);\n" +" gl_Position = u_proj * u_view * Vertex;\n" +" vec3 Normal = mat3(u_world) * in_normal;\n" + +" v_tex0 = in_tex0;\n" + +" v_color = in_color;\n" +" v_color.rgb += u_ambLight.rgb*surfAmbient;\n" +" v_color.rgb += DoDynamicLight(Vertex.xyz, Normal)*surfDiffuse;\n" +" v_color = clamp(v_color, 0.0, 1.0);\n" +" v_color *= u_matColor;\n" + +" v_fog = DoFog(gl_Position.w);\n" +"}\n" +; -- cgit v1.2.3