From 847962910f0bff071f3bf07c9abb87764fb6cac3 Mon Sep 17 00:00:00 2001 From: claude-bot Date: Mon, 13 Jul 2026 12:40:03 +0000 Subject: Import aap/librw @ master Snapshot for re3/reVC vendoring, per @lzcnt. Source: https://github.com/aap/librw (master). --- skeleton/glfw.cpp | 271 ++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 271 insertions(+) create mode 100644 skeleton/glfw.cpp (limited to 'skeleton/glfw.cpp') diff --git a/skeleton/glfw.cpp b/skeleton/glfw.cpp new file mode 100644 index 0000000..4ad4b06 --- /dev/null +++ b/skeleton/glfw.cpp @@ -0,0 +1,271 @@ +#ifdef LIBRW_GLFW + +#include +#include "skeleton.h" + +using namespace sk; +using namespace rw; + +#ifdef RW_OPENGL + +GLFWwindow *window; +int keymap[GLFW_KEY_LAST+1]; + +static void +initkeymap(void) +{ + int i; + for(i = 0; i < GLFW_KEY_LAST+1; i++) + keymap[i] = KEY_NULL; + keymap[GLFW_KEY_SPACE] = ' '; + keymap[GLFW_KEY_APOSTROPHE] = '\''; + keymap[GLFW_KEY_COMMA] = ','; + keymap[GLFW_KEY_MINUS] = '-'; + keymap[GLFW_KEY_PERIOD] = '.'; + keymap[GLFW_KEY_SLASH] = '/'; + keymap[GLFW_KEY_0] = '0'; + keymap[GLFW_KEY_1] = '1'; + keymap[GLFW_KEY_2] = '2'; + keymap[GLFW_KEY_3] = '3'; + keymap[GLFW_KEY_4] = '4'; + keymap[GLFW_KEY_5] = '5'; + keymap[GLFW_KEY_6] = '6'; + keymap[GLFW_KEY_7] = '7'; + keymap[GLFW_KEY_8] = '8'; + keymap[GLFW_KEY_9] = '9'; + keymap[GLFW_KEY_SEMICOLON] = ';'; + keymap[GLFW_KEY_EQUAL] = '='; + keymap[GLFW_KEY_A] = 'A'; + keymap[GLFW_KEY_B] = 'B'; + keymap[GLFW_KEY_C] = 'C'; + keymap[GLFW_KEY_D] = 'D'; + keymap[GLFW_KEY_E] = 'E'; + keymap[GLFW_KEY_F] = 'F'; + keymap[GLFW_KEY_G] = 'G'; + keymap[GLFW_KEY_H] = 'H'; + keymap[GLFW_KEY_I] = 'I'; + keymap[GLFW_KEY_J] = 'J'; + keymap[GLFW_KEY_K] = 'K'; + keymap[GLFW_KEY_L] = 'L'; + keymap[GLFW_KEY_M] = 'M'; + keymap[GLFW_KEY_N] = 'N'; + keymap[GLFW_KEY_O] = 'O'; + keymap[GLFW_KEY_P] = 'P'; + keymap[GLFW_KEY_Q] = 'Q'; + keymap[GLFW_KEY_R] = 'R'; + keymap[GLFW_KEY_S] = 'S'; + keymap[GLFW_KEY_T] = 'T'; + keymap[GLFW_KEY_U] = 'U'; + keymap[GLFW_KEY_V] = 'V'; + keymap[GLFW_KEY_W] = 'W'; + keymap[GLFW_KEY_X] = 'X'; + keymap[GLFW_KEY_Y] = 'Y'; + keymap[GLFW_KEY_Z] = 'Z'; + keymap[GLFW_KEY_LEFT_BRACKET] = '['; + keymap[GLFW_KEY_BACKSLASH] = '\\'; + keymap[GLFW_KEY_RIGHT_BRACKET] = ']'; + keymap[GLFW_KEY_GRAVE_ACCENT] = '`'; + keymap[GLFW_KEY_ESCAPE] = KEY_ESC; + keymap[GLFW_KEY_ENTER] = KEY_ENTER; + keymap[GLFW_KEY_TAB] = KEY_TAB; + keymap[GLFW_KEY_BACKSPACE] = KEY_BACKSP; + keymap[GLFW_KEY_INSERT] = KEY_INS; + keymap[GLFW_KEY_DELETE] = KEY_DEL; + keymap[GLFW_KEY_RIGHT] = KEY_RIGHT; + keymap[GLFW_KEY_LEFT] = KEY_LEFT; + keymap[GLFW_KEY_DOWN] = KEY_DOWN; + keymap[GLFW_KEY_UP] = KEY_UP; + keymap[GLFW_KEY_PAGE_UP] = KEY_PGUP; + keymap[GLFW_KEY_PAGE_DOWN] = KEY_PGDN; + keymap[GLFW_KEY_HOME] = KEY_HOME; + keymap[GLFW_KEY_END] = KEY_END; + keymap[GLFW_KEY_CAPS_LOCK] = KEY_CAPSLK; + keymap[GLFW_KEY_SCROLL_LOCK] = KEY_NULL; + keymap[GLFW_KEY_NUM_LOCK] = KEY_NULL; + keymap[GLFW_KEY_PRINT_SCREEN] = KEY_NULL; + keymap[GLFW_KEY_PAUSE] = KEY_NULL; + + keymap[GLFW_KEY_F1] = KEY_F1; + keymap[GLFW_KEY_F2] = KEY_F2; + keymap[GLFW_KEY_F3] = KEY_F3; + keymap[GLFW_KEY_F4] = KEY_F4; + keymap[GLFW_KEY_F5] = KEY_F5; + keymap[GLFW_KEY_F6] = KEY_F6; + keymap[GLFW_KEY_F7] = KEY_F7; + keymap[GLFW_KEY_F8] = KEY_F8; + keymap[GLFW_KEY_F9] = KEY_F9; + keymap[GLFW_KEY_F10] = KEY_F10; + keymap[GLFW_KEY_F11] = KEY_F11; + keymap[GLFW_KEY_F12] = KEY_F12; + keymap[GLFW_KEY_F13] = KEY_NULL; + keymap[GLFW_KEY_F14] = KEY_NULL; + keymap[GLFW_KEY_F15] = KEY_NULL; + keymap[GLFW_KEY_F16] = KEY_NULL; + keymap[GLFW_KEY_F17] = KEY_NULL; + keymap[GLFW_KEY_F18] = KEY_NULL; + keymap[GLFW_KEY_F19] = KEY_NULL; + keymap[GLFW_KEY_F20] = KEY_NULL; + keymap[GLFW_KEY_F21] = KEY_NULL; + keymap[GLFW_KEY_F22] = KEY_NULL; + keymap[GLFW_KEY_F23] = KEY_NULL; + keymap[GLFW_KEY_F24] = KEY_NULL; + keymap[GLFW_KEY_F25] = KEY_NULL; + keymap[GLFW_KEY_KP_0] = KEY_NULL; + keymap[GLFW_KEY_KP_1] = KEY_NULL; + keymap[GLFW_KEY_KP_2] = KEY_NULL; + keymap[GLFW_KEY_KP_3] = KEY_NULL; + keymap[GLFW_KEY_KP_4] = KEY_NULL; + keymap[GLFW_KEY_KP_5] = KEY_NULL; + keymap[GLFW_KEY_KP_6] = KEY_NULL; + keymap[GLFW_KEY_KP_7] = KEY_NULL; + keymap[GLFW_KEY_KP_8] = KEY_NULL; + keymap[GLFW_KEY_KP_9] = KEY_NULL; + keymap[GLFW_KEY_KP_DECIMAL] = KEY_NULL; + keymap[GLFW_KEY_KP_DIVIDE] = KEY_NULL; + keymap[GLFW_KEY_KP_MULTIPLY] = KEY_NULL; + keymap[GLFW_KEY_KP_SUBTRACT] = KEY_NULL; + keymap[GLFW_KEY_KP_ADD] = KEY_NULL; + keymap[GLFW_KEY_KP_ENTER] = KEY_NULL; + keymap[GLFW_KEY_KP_EQUAL] = KEY_NULL; + keymap[GLFW_KEY_LEFT_SHIFT] = KEY_LSHIFT; + keymap[GLFW_KEY_LEFT_CONTROL] = KEY_LCTRL; + keymap[GLFW_KEY_LEFT_ALT] = KEY_LALT; + keymap[GLFW_KEY_LEFT_SUPER] = KEY_NULL; + keymap[GLFW_KEY_RIGHT_SHIFT] = KEY_RSHIFT; + keymap[GLFW_KEY_RIGHT_CONTROL] = KEY_RCTRL; + keymap[GLFW_KEY_RIGHT_ALT] = KEY_RALT; + keymap[GLFW_KEY_RIGHT_SUPER] = KEY_NULL; + keymap[GLFW_KEY_MENU] = KEY_NULL; +} + +static void KeyUp(int key) { EventHandler(KEYUP, &key); } +static void KeyDown(int key) { EventHandler(KEYDOWN, &key); } + +static void +keypress(GLFWwindow *window, int key, int scancode, int action, int mods) +{ + if(key >= 0 && key <= GLFW_KEY_LAST){ + if(action == GLFW_RELEASE) KeyUp(keymap[key]); + else if(action == GLFW_PRESS) KeyDown(keymap[key]); + else if(action == GLFW_REPEAT) KeyDown(keymap[key]); + } +} + +static void +charinput(GLFWwindow *window, unsigned int c) +{ + EventHandler(CHARINPUT, (void*)(uintptr)c); +} + +static void +resize(GLFWwindow *window, int w, int h) +{ + rw::Rect r; + r.x = 0; + r.y = 0; + r.w = w; + r.h = h; + EventHandler(RESIZE, &r); +} + +static void +mousemove(GLFWwindow *window, double x, double y) +{ + sk::MouseState ms; + ms.posx = x; + ms.posy = y; + EventHandler(MOUSEMOVE, &ms); +} + +static void +mousebtn(GLFWwindow *window, int button, int action, int mods) +{ + static int buttons = 0; + sk::MouseState ms; + + switch(button){ + case GLFW_MOUSE_BUTTON_LEFT: + if(action == GLFW_PRESS) + buttons |= 1; + else + buttons &= ~1; + break; + case GLFW_MOUSE_BUTTON_MIDDLE: + if(action == GLFW_PRESS) + buttons |= 2; + else + buttons &= ~2; + break; + case GLFW_MOUSE_BUTTON_RIGHT: + if(action == GLFW_PRESS) + buttons |= 4; + else + buttons &= ~4; + break; + } + + ms.buttons = buttons; + EventHandler(MOUSEBTN, &ms); +} + +static void +mousewheel(GLFWwindow *window, double x, double y) +{ + sk::MouseState ms; + ms.wheelDelta = y; + EventHandler(MOUSEWHEEL, &ms); +} + +int +main(int argc, char *argv[]) +{ + args.argc = argc; + args.argv = argv; + + if(EventHandler(INITIALIZE, nil) == EVENTERROR) + return 0; + + engineOpenParams.width = sk::globals.width; + engineOpenParams.height = sk::globals.height; + engineOpenParams.windowtitle = sk::globals.windowtitle; + engineOpenParams.window = &window; + + if(EventHandler(RWINITIALIZE, nil) == EVENTERROR) + return 0; + + initkeymap(); + glfwSetKeyCallback(window, keypress); + glfwSetCharCallback(window, charinput); + glfwSetWindowSizeCallback(window, resize); + glfwSetCursorPosCallback(window, mousemove); + glfwSetMouseButtonCallback(window, mousebtn); + glfwSetScrollCallback(window, mousewheel); + + float lastTime = glfwGetTime()*1000; + while(!sk::globals.quit && !glfwWindowShouldClose(window)){ + float currTime = glfwGetTime()*1000; + float timeDelta = (currTime - lastTime)*0.001f; + glfwPollEvents(); + + EventHandler(IDLE, &timeDelta); + + lastTime = currTime; + } + + EventHandler(RWTERMINATE, nil); + + return 0; +} + +namespace sk { + +void +SetMousePosition(int x, int y) +{ + glfwSetCursorPos(*engineOpenParams.window, (double)x, (double)y); +} + +} + +#endif +#endif -- cgit v1.2.3